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ok really reading doesnt mean you need to interpret things puting quotes as you see them fit
read everything and you allready know your answer
but in case you stil can't read all i will be more then happy to repeat or if you need next time i just requote myself until you read right
No I've personally had a hard time understanding you D:
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rank 1 - blues 750 - 500 for relics
rank 2 - blues 500
rank 3 - blues 250
players with over 20 k kills get like 500 tokens
players with kills between 15 k and 20 k get 250 tokens
players with kills between 10 k and 15 k kills get 100 tokens
players with over 100 op's captured get 200 tokens
players with over 50 colony's captured get 100 tokens
players with over 20 wrekages captured get 50 tokens
and so on
is that hard to think to encourage people to be active and play ?!
i wonder ... it would be more easy for someone to not give a damn and just wake up and say having less people means more fun ?!
i hope atleast now someone really reads and understands - i repeat ... this isn't for me but for all the people who give a damn about this game and the people who trust this comunity
Okay I have a one or two issues with this. Personally I disagree with offering blue tokens out for holding a relic thats just a strange thought and I personally wouldn't touch it with a ten foot poll.
Also blues for personal rank and for wreckage's? Another thing that I can disagree with, even if it is a really low amount, you'll have players fighting over Hawaii just to collect wreckage's the entire era.
Kills and outposts, yes that could be more of an incentive but that could also mean players could try and farm this system, no matter the amount of kills needed. Same goes along the lines for OP's.
Okay not everyone has time to sit down and play seriously on a 3 ticker, heck, I have friends, friends that played 6 tickers hardcore on Kong back to back every era. And well not everyone has time to do things like that, so yeah a lot of people only have time to sit on a 1 ticker and play, I've found that out the hard way.
Community... were a community split. Largely on this fact. And while many have long standing issues with each other, others don't. Were all apart of this, and this change has been made. There is nothing that's going to stop it. No matter how hard anyone tries. Unless things get really bad. All we can do is play the game and see how it is.