It is currently Wed Aug 06, 2025 2:04 pm

All times are UTC - 5 hours





Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 272 posts ]  Go to page Previous  1, 2, 3, 4, 5, 6, 7 ... 28  Next
Author Message
 Post subject: Re: Some Clown Locked The Topic
PostPosted: Sun Aug 21, 2011 9:16 pm 
Captain
Captain
 Profile

Joined: Tue Dec 22, 2009 1:45 pm
Posts: 939
i can't believe using strategy gets you banned. how is making a colony in a certain spot farming? wow is all i have to say.

_________________
Image
Image

best round-SAGE E2 -312 power
most conquers at one point-122


Top
 

 Post subject: Re: Some Clown Locked The Topic
PostPosted: Sun Aug 21, 2011 9:36 pm 
Lieutenant Major
Lieutenant Major
User avatar
 YIM  Profile

Joined: Sun May 31, 2009 7:18 pm
Posts: 1410
Location: Georgia Tech
Gender: male
Using slave colonies is not a strategy.

_________________
Kane - GLA - LoM - UBL - TdCt - Simp
--------------
Beware the wrath of Ovaltine Jenkins, for he shall show no mercy.

Image


Top
 

 Post subject: Re: Some Clown Locked The Topic
PostPosted: Sun Aug 21, 2011 9:59 pm 
Captain
Captain
 Profile

Joined: Tue Dec 22, 2009 1:45 pm
Posts: 939
how was it a slave? he was playing actively was he not?

_________________
Image
Image

best round-SAGE E2 -312 power
most conquers at one point-122


Top
 

 Post subject: Re: Some Clown Locked The Topic
PostPosted: Sun Aug 21, 2011 10:16 pm 
Lieutenant Major
Lieutenant Major
User avatar
 YIM  Profile

Joined: Sun May 31, 2009 7:18 pm
Posts: 1410
Location: Georgia Tech
Gender: male
They used two... one was kicked immediately, the other was used only as a shieldable OP.

_________________
Kane - GLA - LoM - UBL - TdCt - Simp
--------------
Beware the wrath of Ovaltine Jenkins, for he shall show no mercy.

Image


Top
 

 Post subject: Re: Some Clown Locked The Topic
PostPosted: Sun Aug 21, 2011 11:16 pm 
Captain
Captain
 Profile

Joined: Tue Dec 22, 2009 1:45 pm
Posts: 939
i say at most its iffy. doesnt deserve ban imo. it was a strategic move.

_________________
Image
Image

best round-SAGE E2 -312 power
most conquers at one point-122


Top
 

 Post subject: Re: Some Clown Locked The Topic
PostPosted: Sun Aug 21, 2011 11:57 pm 
Major
Major
User avatar
 YIM  Profile

Joined: Wed Feb 10, 2010 2:21 am
Posts: 2755
Location: Chicago, Illinois
Gender: male
Yeah, its not a bannable offence. Every ingame move if intepreted as bannable and if the only way to fight is to use huge number of squads then this game is pointless. Need I remind people that this is a strategy game? You can call it a slave colony or whatever if you want. That is still not an offence. Ilona pressed a couple of buttons ingame to achieve a desired result. Its playing the game for all I know.

_________________
Deadman - SYN
----------------
Image


Top
 

 Post subject: Re: Some Clown Locked The Topic
PostPosted: Mon Aug 22, 2011 5:56 am 
Major
Major
User avatar
 Profile

Joined: Sun Dec 12, 2010 6:10 pm
Posts: 2758
Location: USA
Gender: male
it's all fair kev no rule against doing it and that was 1 of the most clever things i'd ever seen but since you didnt like it you go crying to the admin

_________________
MGH 1st
MGH 1st
WWs 1st
XIRX 4th
TTE 1st
RFW 2nd
Hero 2nd
Image
3rd E5 SOLO
FPM 1st
TFF 2nd
ToXc 1st
add me on supermechs 8069321


Top
 

 Post subject: Re: Some Clown Locked The Topic
PostPosted: Mon Aug 22, 2011 7:49 am 
Lieutenant Major
Lieutenant Major
User avatar
 YIM  Profile

Joined: Sun May 31, 2009 7:18 pm
Posts: 1410
Location: Georgia Tech
Gender: male
Obviously it was bannable, since he was banned. There are clear rules against using slave colonies.

_________________
Kane - GLA - LoM - UBL - TdCt - Simp
--------------
Beware the wrath of Ovaltine Jenkins, for he shall show no mercy.

Image


Top
 

 Post subject: Re: Some Clown Locked The Topic
PostPosted: Mon Aug 22, 2011 7:58 am 
Major
Major
User avatar
 YIM  Profile

Joined: Wed Feb 10, 2010 2:21 am
Posts: 2755
Location: Chicago, Illinois
Gender: male
Just because someone is banned, doesnt mean the ban is valid. Slave colonies are your way of referring to them. Id call it strategy. And if there are rules that exist prohibiting strategy, then those are rules that infringe upon your freedom to use options ingame and need to be changed.

_________________
Deadman - SYN
----------------
Image


Top
 

 Post subject: Re: Some Clown Locked The Topic
PostPosted: Mon Aug 22, 2011 8:02 am 
Lieutenant Major
Lieutenant Major
User avatar
 WWW  Profile

Joined: Sun May 31, 2009 10:47 pm
Posts: 2387
Location: U.S.A.
Gender: male
It was bannable because the colony was made for no other reason than to be a gate at an opportune time, and was one of 3 slaves made for this reason. These 2 were made at the same exact time for the same exact purpose.

The first slave was used for this, promptly booted and then conquered by the alliance which benefitted from it. Had I not intervened at this case, I think that the second would have eventually found a similar fate. This may or may not have been the case, as now that it has resulted in bans, all kinds of arguments about 'what could have been' are being presented.

This is a rather suprising argument to have, as it has been my experience that players demand immediate response to scenarios where spam colonies and slave colonies are dropped near their hives. The hardest part in these instances is usually proving who the slave masters are, as they usually try their best to remain anonymous. This was attempted in a way, by quickly booting and conquering the first gate slave once it had served its purpose, but I happened to be online to notice it.

Upon noticing this, I consulted Avi personally to express my concerns, and then had to unblock Kane from skype so I could also gather some intel from the other side of the story (attempting to be impartial in my policing of the situation), since my inbox was already beginning to light up with reports of the same issue from members of his alliance as well.

Let me be clear, nothing about deciding what to do in this scenario was easy for me. I understand why NO did what they did, and in a way even sympathize. I also recognize the impact that my actions have on the turnout of the era. To be honest the whole thing stinks for me. I do not like banning people, and it was absolutely no fun to be put in the position to have to have made a decision on this, especially in light of the fact that it apparently ended the era. I even made it clear to both Avi and Kane personally, that it totally sucked to be in the middle of it, and I was not enjoying the decisions I was being forced to make.

I really wish it would not have happened, and that NO took a different route to acheiving their goals. One preferably, legal.

Rest assured that mechanical changes will be implimented as soon as possible to prevent this from being exploited again.

_________________
Battle Dawn Staff
Community Management Specialist
Technical Support
World Administrator
Music Composer

Welcome to the best free multiplayer war strategy game on the web!


Top
 

Display posts from previous:  Sort by  
Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 272 posts ]  Go to page Previous  1, 2, 3, 4, 5, 6, 7 ... 28  Next

All times are UTC - 5 hours



You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to:  
cron

Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group  
Copyright Tacticsoft Ltd. 2008   
Updated By phpBBservice.nl