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			| Author | Message |  
			| Xzyckon | 
				
									|  Post subject: Re: The SM Community's Sprite Showcase  Posted:  Sat Dec 03, 2016 4:00 pm  |  |  
			| Joined: Wed Oct 22, 2014 5:27 pm
 Posts: 1012
 Location: The Autoverse
 Gender: male
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					| December 3rd 2016 Colour SchemeUkraine  Difficulty: ★☆☆☆☆These ratings are based on how difficult these were for me to make._________________
 
  
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			| BluesMechs | 
				
									|  Post subject: Re: The SM Community's Sprite Showcase  Posted:  Sat Dec 03, 2016 5:39 pm  |  |  
			| Joined: Sun Sep 06, 2015 9:18 pm
 Posts: 333
 Location: document.head
 Gender: male
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					| Xzyckon wrote: Your masking is perfect O.o how do you make it ?December 3rd 2016 Colour SchemeUkraine  Difficulty: ★☆☆☆☆These ratings are based on how difficult these were for me to make._________________
 Raul aka KilliN aka BluesMechs aka Theathre Masks aka Aedrone aka SuperMechs Player aka i Am KiLLin It
 
 
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			| Xzyckon | 
				
									|  Post subject: Re: The SM Community's Sprite Showcase  Posted:  Sat Dec 03, 2016 6:53 pm  |  |  
			| Joined: Wed Oct 22, 2014 5:27 pm
 Posts: 1012
 Location: The Autoverse
 Gender: male
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					| BluesMechs wrote: Your masking is perfect O.o how do you make it ? Thanks. How I did this was I made some masks from the original sprite (the parts which divide the colours), I took those and fitted them back together to form the original full mask but this time each "part" is it's own separate layer so I can easily make multiple colours of the same design without having to make those masks over and over again. This is why bicolours and tribands are so easy for me to make.!! 1000TH POST !!_________________
 
  
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			| BluesMechs | 
				
									|  Post subject: Re: The SM Community's Sprite Showcase  Posted:  Sat Dec 03, 2016 9:23 pm  |  |  
			| Joined: Sun Sep 06, 2015 9:18 pm
 Posts: 333
 Location: document.head
 Gender: male
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					| Xzyckon wrote: Got it!BluesMechs wrote: Your masking is perfect O.o how do you make it ? Thanks. How I did this was I made some masks from the original sprite (the parts which divide the colours), I took those and fitted them back together to form the original full mask but this time each "part" is it's own separate layer so I can easily make multiple colours of the same design without having to make those masks over and over again. This is why bicolours and tribands are so easy for me to make.!! 1000TH POST !!
 Congrats 1000 posts!
 _________________
 Raul aka KilliN aka BluesMechs aka Theathre Masks aka Aedrone aka SuperMechs Player aka i Am KiLLin It
 
 
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			| Xzyckon | 
				
									|  Post subject: Re: The SM Community's Sprite Showcase  Posted:  Sun Dec 04, 2016 4:00 pm  |  |  
			| Joined: Wed Oct 22, 2014 5:27 pm
 Posts: 1012
 Location: The Autoverse
 Gender: male
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					| December 4th 2016 Colour SchemeJapan  Difficulty: ★☆☆☆☆These ratings are based on how difficult these were for me to make._________________
 
  
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			| METALR0CK | 
				
									|  Post subject: Re: The SM Community's Sprite Showcase  Posted:  Sun Dec 04, 2016 11:43 pm  |  |  
			| Joined: Tue Sep 20, 2016 1:07 am
 Posts: 62
 Location: deep underground
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					| good job. I suggest to give an angle to the red circle 
 
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			| Xzyckon | 
				
									|  Post subject: Re: The SM Community's Sprite Showcase  Posted:  Mon Dec 05, 2016 4:00 pm  |  |  
			| Joined: Wed Oct 22, 2014 5:27 pm
 Posts: 1012
 Location: The Autoverse
 Gender: male
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					| December 5th 2016 Colour SchemeEstonia  Difficulty: ★☆☆☆☆These ratings are based on how difficult these were for me to make. METALR0CK wrote: good job. I suggest to give an angle to the red circle It does look a bit odd doesn't it? Something I thought those detail lines would sort out, I guess not. Shouldn't be hard for me to sort out which I will do at a later date._________________
 
  
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			| Xzyckon | 
				
									|  Post subject: Re: The SM Community's Sprite Showcase  Posted:  Tue Dec 06, 2016 4:00 pm  |  |  
			| Joined: Wed Oct 22, 2014 5:27 pm
 Posts: 1012
 Location: The Autoverse
 Gender: male
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					| December 6th 2016 Colour SchemeLuxembourg  Difficulty: ★☆☆☆☆These ratings are based on how difficult these were for me to make._________________
 
  
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			| Xzyckon | 
				
									|  Post subject: Re: The SM Community's Sprite Showcase  Posted:  Wed Dec 07, 2016 4:00 pm  |  |  
			| Joined: Wed Oct 22, 2014 5:27 pm
 Posts: 1012
 Location: The Autoverse
 Gender: male
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					| December 7th 2016 Colour SchemeVietnam  Difficulty: ★☆☆☆☆These ratings are based on how difficult these were for me to make. Basically the same thing I did with Japan, just this time with a star and different colours._________________
 
  
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			| Xzyckon | 
				
									|  Post subject: Re: The SM Community's Sprite Showcase  Posted:  Thu Dec 08, 2016 4:00 pm  |  |  
			| Joined: Wed Oct 22, 2014 5:27 pm
 Posts: 1012
 Location: The Autoverse
 Gender: male
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					| December 8th 2016 Colour SchemeLiechtenstein  Difficulty: ★★☆☆☆These ratings are based on how difficult these were for me to make._________________
 
  
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