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 Post subject: Re: ARE YOU SERIOUS???
PostPosted: Wed Oct 05, 2016 5:19 pm 
Second Lieutenant
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MrOneTwoo wrote:
tobereborn3015 wrote:
*cough cough* I'm sorry what? Unlimited uses, 1 knockback, 60-65 heat, same amount of damage, and 5-10 energy cost, and you say
MrOneTwoo wrote:
This way it would be like a Meltdown mark II so everybody could just stop crying about it.


Hehe...no. That's a terrible idea. Have you not yet understood that if you have Infernal Axe you have a 70% probability that you are going to win?

I suggest remove them. Also I can't blame you for wanting to keep the axe. OP mythicals = lots and lots of wins. But do me a favor and have empathy for those who don't have the axe, will you?


Said the player who admitted that he doesnt play.... and can you tell me why do you think that I want to keep them when I said i do not use them because its crap?

And now its obvious to me that you only want to nerf this weapon because you dont have it and you just trying to nerf it to the point that all of your other crappy old mythical or nonmythical weapons would be better than this. This happens every time when a new mythical appears.. I don't blame you.

But let me get this clear about what I really think about this suggestion of yours: in my eyes this suggestion is the same as yours: lets just make flame boots to make only two uses because it makes 54 heat !!! 0 ENERGY NEED AND 0 HEAT GENERATION TO YOU AND YOU CAN USE IT UNLIMITED TIMES.

But do me a favor and have empathy for those who had the axe before and now its a piece of sht, will you?

I would be really happy if Liran would make your nerf and give you an axe as a gift.


Here is why I don't play: Infernal Axe...Infernal Axe...oh wait, INFERNAL AXE!!! I've faced people with *CENSORED* mechs in ladder but have lost to them. Why? BECAUSE THEY HAVE AN AXE IN THEIR HANDS!!!

I don't know where you got the idea of where Infernal Axe is useless. Are you on a lose streak with your OP axe mech because you think you can just win with it? [REDACTED]

MrOneTwoo wrote:
Yeah dude, please give me a lesson, im such a noob. I have a heat mech an energy mech and a phisical mech in my line up and all of them beat your OP axe mechs.


MrOneTwoo: "Axes suck, axes suck, axes SUCK and are useless pieces of *CENSORED*!"

Me: But you just said that axe mechs are OP...

Looks like Infernal Axe really is a treasure to you.

[REDACTED]

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Last edited by PoTaeToh on Wed Oct 05, 2016 6:06 pm, edited 3 times in total.

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 Post subject: Re: ARE YOU SERIOUS???
PostPosted: Wed Oct 05, 2016 5:37 pm 
First Lieutenant
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In regard to Infernal Axe/Lightning hammer. There are 2 routes they can go. Foremost I think they should retain UNLIMITED uses as is the trait for melee weapons.

1st route, I would fix both weapon such that they do more actual heat/electric damage dealt is higher but lower the resource damage of of both weapons. Some thing like 75-85 elemental damage and 15-25 heat/energy damage. They should retain their no knock-back effect. This gives the lightning hammer the potential to do 100+ damage and enough heat for the axe to have a decent return. (It requires no energy so the heat difference should not be too large)

The 2nd route is an essentially a SIDE-GRADE. (DEVS UNDERSTAND THIS TERM!) from Meltdown/Spark doing more damage but minimal resource damage. 70-80 Damage and 30-40 Resource damage.

The Physical hammer did not need a nerf btw. It should simply function different from the Meteor. I would decrease the damage it does and increase the resistance drain or vice versa. Meteor can be modeled as the balance between damage and resistance drain.

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Last edited by ticklemericky on Wed Oct 05, 2016 5:46 pm, edited 3 times in total.

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 Post subject: Re: ARE YOU SERIOUS???
PostPosted: Wed Oct 05, 2016 5:46 pm 
Second Lieutenant
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ticklemericky wrote:
In regard to Infernal Axe/Lightning hammer. There are 2 routes they can go. Foremost I think they should retain UNLIMITED uses as is the trait for melee weapons.

1st route, I would fix both weapon such that they do more actual heat/electric damage dealt is higher but lower the resource damage of of both weapons. Some thing like 75-85 elemental damage and 15-25 heat/energy damage. They should retain their no knock-back effect. This gives the lightning hammer the potential to do 100+ damage and enough heat for the axe to have a decent return. (It requires no energy so the heat difference should not be too large)

The 2nd route is an essentially a SIDE-GRADE (DEVS UNDERSTAND THIS TERM!) from Meltdown/Spark doing more damage but minimal resource damage. 70-80 Damage and 30-40 Resource damage.

The Physical hammer did not need a nerf btw. It should simply function different from the Meteor. I would decrease the damage it does and increase the resistance drain or vice versa. Meteor can be modeled as the balance between damage and resistance drain.

HEY GUYS LOOK!! A GOOD IDEA!!

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 Post subject: Re: ARE YOU SERIOUS???
PostPosted: Thu Oct 06, 2016 4:14 am 
First Lieutenant
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Yeah dude, chill out. Im not the reason you are not able to make a mech which beats the axe, maybe you just bad at this game.
Anyway sorry If I hurt your little feelings or something I don't know why did you went full idiot here. And I don't know why Im still arguing with you here about this two use because that is never going to happen. Peace


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 Post subject: Re: ARE YOU SERIOUS???
PostPosted: Thu Oct 06, 2016 7:56 am 
Second Lieutenant
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Oh wow. I call somebody an idiot, I become an idiot.

What are the odds of that?

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 Post subject: Re: ARE YOU SERIOUS???
PostPosted: Thu Oct 06, 2016 9:21 am 
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Harrassment and personal insults are not permitted. Some heated discussions are fine. Disagreements are fine. Just keep things respectful folks. All we ask.

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 Post subject: Re: ARE YOU SERIOUS???
PostPosted: Thu Oct 06, 2016 12:12 pm 
Major
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malicewolf wrote:
Harrassment and personal insults are not permitted. Some heated discussions are fine. Disagreements are fine. Just keep things respectful folks. All we ask.

Spoiler:
you're a silly duck.
#LivingLifeOnTheEdge #ILiveByMyOwnRules

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 Post subject: Re: ARE YOU SERIOUS???
PostPosted: Thu Oct 06, 2016 1:14 pm 
Corporal
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Game Balance?.... how will be balance if you has a nice mech, like 600hp cute and deadly..... but the other guy has a godmode, and 2 lava spray, and axe, and like 1130hp......

the only way to do some balance, its new rules, 1 item max of the same weapon or module.... or a better rank system, ranking per power maybe, and close the general chats to ranks 1-3, they has his own chat, so they must be out of general, to keep balance in low ranks...

its sad beat newbies, more for them quit playing because strongers play a lot on battles with they, calling they noobs, or saying bad things like "your mech sucks" of curse it sucks, he is starting to play!!

stop bulling other players...

(and stop quit when play against me... jejeje)

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