Necessary changes:
Supernovas: Require 20 bullets per use.
Engine Breaker: Increase weight from 57 to
72.
Regeneration Blocker: Decrease weight from 82 to
74Rino Boots: Increase damage from 80 to
85, increase weight from 56 to
61.
Steel Tractors: Increase damage from 60 to
80, decrease weight from 59 to
53.
Burning/Lightning Tractors: Increase heat/energy damage from 45 to
50, decrease weight from 72 to
63.
Death Punches: Increase weights from 61 and 63 to
69 and 73.
Mayhem Batteries:Mark I: 52-71 to
57-77 damage, 31 to
35 heat damage
Mark II: 53-73 to
63-82 damage, 33 to
37 heat damage
Mark III: 54-75 to
66-84 damage, 34 to
39 heat damage
Needle Blasters & Demolishers: Mark I: Generate 12 heat per use.
Mark II: Generate 15 heat per use.
Mark III (demolisher): Generate 15 heat per use.
Electricon: Increase damage from 30-42 to
33-45.
Sector Eye: Increase damage from 40 to
35-50.
That's it.
