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Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 3 posts ] 

Good idea?
Yes! 88%  88%  [ 7 ]
No! 13%  13%  [ 1 ]
Tweak it. 0%  0%  [ 0 ]
Total votes : 8
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 Post subject: Cooldown/regen damage weapons?
PostPosted: Sun Nov 15, 2015 6:10 am 
Specialist
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Joined: Wed Nov 11, 2015 1:36 pm
Posts: 30
In the dev server right now, there are these grenade-type weapons that decrease the maximum cooldown/regen of the enemy. With multiple mech battles coming soon, these new abilities could introduce a whole new layer of strategy.

Lockdown Mark I
Spoiler:
Image

Mythical Item, 80 Weight
3-4 Range
-15 Cooldown Drain
-15 Energy and +15 Heat Per Use
2 Uses Per Battle

Power Drain Mark I
Spoiler:
Image

Mythical Item, 80 Weight
3-4 Range
-15 Regeneration Drain
-15 Energy and +15 Heat Per Use
2 Uses Per Battle

These weapons could be used creatively in multi-mech battles as part of a strategy. Their high weight and limited uses balance them somewhat. Upgrading these weapons would increase their drain, however it takes 3 power levels to upgrade the amount drained by 1. This would limit the amount of total drain per weapon to 40. The stats are by all means temporary.

Textures for these weapons were taken from /bmmdev/ and are modified versions of the pulse lasers used by Liran while testing repair drones.

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 Post subject: Re: Cooldown/regen damage weapons?
PostPosted: Sun Nov 15, 2015 11:14 am 
Private
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Joined: Sat Nov 23, 2013 12:21 pm
Posts: 6
awesome idea
i vote yes :)


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 Post subject: Re: Cooldown/regen damage weapons?
PostPosted: Sun Nov 15, 2015 12:25 pm 
Captain
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Joined: Sun Apr 27, 2014 4:15 pm
Posts: 923
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tanker9000 wrote:
awesome idea
i vote yes :)

Not his idea at all :lol: he just was bringing these to light for the community to see.

I can confirm these will be real, but I have no clue when they'll be released.

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