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 Post subject: Mechs of Tomorrow
PostPosted: Tue Oct 27, 2015 3:06 pm 
Captain
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New update brings a new perspective on Mythical rocket weapons. Share your opinions and new ideas about this update here!

Here's what I'v found most effective. Note that this mech as of 10/27/15 is still complete trash against Fluffs heat and physical. :lol:

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25% energy shield version, untested but seems to be better.

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If you have any new mech concepts you would like to share please do.

This update got me thinking. Wouldn't increasing the cost of rockets for DeathPunch also make it stronger? Less people will be using it, so less will have one. What better way to counter a death punch than with another death punch?

So less players will have a counter to your death punch, effectively making it stronger? Yes or nah?

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Last edited by WarrMachine on Tue Oct 27, 2015 3:47 pm, edited 1 time in total.

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 Post subject: Re: Mechs of Tomorrow
PostPosted: Tue Oct 27, 2015 3:35 pm 
Maintenance & PR Team
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Images don't work mate

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^ Thanks Andy!


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 Post subject: Re: Mechs of Tomorrow
PostPosted: Tue Oct 27, 2015 8:26 pm 
First Lieutenant
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Everyone is gonna use double supernovas and meltdowns. I can see it already. Physical mechs maybe. The nerf on red rain was way to harsh I think. So Supernovas will reign supreme over all mythical for now.

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 Post subject: Re: Mechs of Tomorrow
PostPosted: Tue Oct 27, 2015 8:37 pm 
Lieutenant Major
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ticklemericky wrote:
Everyone is gonna use double supernovas and meltdowns. I can see it already. Physical mechs maybe. The nerf on red rain was way to harsh I think. So Supernovas will reign supreme over all mythical for now.

Absolute right :!:

;)

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 Post subject: Re: Mechs of Tomorrow
PostPosted: Wed Oct 28, 2015 7:52 am 
First Lieutenant
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super nova
20-106 elec damage
20-90 energy damage :lol: :lol:

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