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DragonMegaZord
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Post subject: new category poll Posted: Mon Jun 29, 2015 2:44 pm |
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Joined: Tue Jun 16, 2015 12:12 pm Posts: 6
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Windu's light saber: Side weapon: weight 75 Electric damage 10, energy drain 50, -5 electric resistance Explosive damage 10, heat damage 50, -5 explosive resistance uses 2 User repercussion: -25 energy +25 heat
Leonardo's sword: Side weapon: weight 75 Physical damage 100-200, -10 physical resistance uses 2 User repercussion: -25 energy +25 heat
Gundam chassis: Torso: weight 500, 500 health, 250 energy 100 regeneration; 250 heat 100 cooling; bullets 50, rockets 50; 10 electric resistance, 10 explosive resistance, 10 physical resistance.
Tesla's Lightning generator: Top weapon: weight 100 Deals electric damage equal to opponents maximum energy, leaves opponent with no energy and disables regeneration for one turn. Uses 2. Range 4-7. User repercussion, uses energy equal to damage done.
Megaman's Buster: Side weapon: weight 75 Electric damage 20, Energy drain 10, Electric resistance drain 5.* User repercussion, -35 energy. * - can charge for one turn to double damage, drain, and drain resist, at same energy usage.
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Polarz
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Post subject: Re: new category poll Posted: Tue Jun 30, 2015 8:04 am |
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Joined: Mon Dec 29, 2014 3:00 am Posts: 795 Location: Philippines, Angeles City Gender: male
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DragonMegaZord wrote: Windu's light saber: Side weapon: weight 75 Electric damage 10, energy drain 50, -5 electric resistance Explosive damage 10, heat damage 50, -5 explosive resistance uses 2 User repercussion: -25 energy +25 heat
Its good, however, its way too low on damage. And how does it work? Like it has 2 damage types, how does it work?
Leonardo's sword: Side weapon: weight 75 Physical damage 100-200, -10 physical resistance uses 2 User repercussion: -25 energy +25 heat
Whoa, this is too overpowered. Even death punch even has only 1 uses and its only 96-146 damage. And the resistance drain is too powerful. TWEAK - Base Damage: 120-150 Uses: 1 Resistance Drain: -5
Gundam chassis: Torso: weight 500, 500 health, 250 energy 100 regeneration; 250 heat 100 cooling; bullets 50, rockets 50; 10 electric resistance, 10 explosive resistance, 10 physical resistance.
Never gonna happen. This is way too overpowered. All I have to say to this is "No".
Tesla's Lightning generator: Top weapon: weight 100 Deals electric damage equal to opponents maximum energy, leaves opponent with no energy and disables regeneration for one turn. Uses 2. Range 4-7. User repercussion, uses energy equal to damage done.
This one is too heavy and too OP. TWEAK: Weight: 72 Energy Drain: -75 Uses: 1 Damage: 50-65 Range: 2-5
Megaman's Buster: Side weapon: weight 75 Electric damage 20, Energy drain 10, Electric resistance drain 5.* User repercussion, -35 energy. * - can charge for one turn to double damage, drain, and drain resist, at same energy usage. Not sure about this, but its too low on damage and energy drain. TWEAK: Weight: 69 Electric Damage: 50-72 Energy Drain: -49 Electric Resistance Drain: -2Note: The bold words were my comments on the ideas.
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~3L-UZ: Luxx
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DragonMegaZord
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Post subject: Re: new category poll Posted: Tue Jun 30, 2015 6:50 pm |
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Joined: Tue Jun 16, 2015 12:12 pm Posts: 6
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Yea, so with windu's saber, it means that the damage total is 20 but if it's blocked by electric, it can do explosive, or vice versa.
On the chassis, that's why it weighs so much, if you want good weps on it, there's no room for modules or super powerful heavy weps.
Megaman was a last minute thought, should probly be a triple charge for using both turn attacks.
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DragonMegaZord
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Post subject: Re: new category poll Posted: Tue Jun 30, 2015 6:56 pm |
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Joined: Tue Jun 16, 2015 12:12 pm Posts: 6
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New idea
Double role: Module: weight 50, Allows for two extra attacks on the first round only, user hitpoints -100.
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DragonMegaZord
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Post subject: Re: new category poll Posted: Tue Jun 30, 2015 6:59 pm |
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Joined: Tue Jun 16, 2015 12:12 pm Posts: 6
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Polarz wrote: DragonMegaZord wrote: Windu's light saber: Side weapon: weight 75 Electric damage 10, energy drain 50, -5 electric resistance Explosive damage 10, heat damage 50, -5 explosive resistance uses 2 User repercussion: -25 energy +25 heat
Its good, however, its way too low on damage. And how does it work? Like it has 2 damage types, how does it work?
Leonardo's sword: Side weapon: weight 75 Physical damage 100-200, -10 physical resistance uses 2 User repercussion: -25 energy +25 heat
Whoa, this is too overpowered. Even death punch even has only 1 uses and its only 96-146 damage. And the resistance drain is too powerful. TWEAK - Base Damage: 120-150 Uses: 1 Resistance Drain: -5
Gundam chassis: Torso: weight 500, 500 health, 250 energy 100 regeneration; 250 heat 100 cooling; bullets 50, rockets 50; 10 electric resistance, 10 explosive resistance, 10 physical resistance.
Never gonna happen. This is way too overpowered. All I have to say to this is "No".
Tesla's Lightning generator: Top weapon: weight 100 Deals electric damage equal to opponents maximum energy, leaves opponent with no energy and disables regeneration for one turn. Uses 2. Range 4-7. User repercussion, uses energy equal to damage done.
This one is too heavy and too OP. TWEAK: Weight: 72 Energy Drain: -75 Uses: 1 Damage: 50-65 Range: 2-5
Megaman's Buster: Side weapon: weight 75 Electric damage 20, Energy drain 10, Electric resistance drain 5.* User repercussion, -35 energy. * - can charge for one turn to double damage, drain, and drain resist, at same energy usage. Not sure about this, but its too low on damage and energy drain. TWEAK: Weight: 69 Electric Damage: 50-72 Energy Drain: -49 Electric Resistance Drain: -2Note: The bold words were my comments on the ideas. If you think your tweaks could sell the idea, pitch the category to the game writer and the admin, i'm open to all suggestions, do you have a weapon or other item you'd like to see?
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MrOneTwoo
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Post subject: Re: new category poll Posted: Wed Jul 01, 2015 3:18 am |
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First Lieutenant |
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Joined: Sun Sep 22, 2013 3:40 am Posts: 517 Gender: male
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Leonardo's sword would be too OP, same with the Gundam chassis. If someone get that torso the other torsos would be useless. 250/100 and 250/100 with 10 resistances...probably a joke. You beat the ultraspade with 5 modules without any modules in your mech. Tesla's lighning: you use in the first turn. Because of the no regen in the next turn you can make him like ((69-99+50= 119-149)+(30-41+22=52-63)+(dont know the teleport and hook stat now but like 25-35+25= 50-60 damage) = 221-272 damage in one turn. and you can do it agian. full energy drain in the first turn and you can use some other weapon in that turn... and the next turn you can make 221-272 damage too. You say its not OP? Combined with the Gundam Chassis just an unbeatable mech.
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