It is currently Wed Jul 23, 2025 8:56 am

All times are UTC - 5 hours



Forum rules


Please stay on topic.

Please respect other community members moderators and administrators.

No spam.



Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 19 posts ]  Go to page Previous  1, 2
Author Message
 Post subject: Re: Mythical items
PostPosted: Tue May 26, 2015 4:02 pm 
First Lieutenant
First Lieutenant
 Profile

Joined: Tue Apr 08, 2014 4:45 am
Posts: 523
Location: The Cactus Fortress
I recently got the mythical physic sword. Although it is powerful, I do still lose to some mechs. A weakness of double Needle Blaster builds is that they have low energy/regen. A decent energy mech could bring one down if they used the right strategy.

_________________
Veteran from 2014, when the game was better in my opinion.



I occasionally come back to see what's been going on.


Top
 

 Post subject: Re: Mythical items
PostPosted: Wed May 27, 2015 8:03 am 
Private
Private
 Profile

Joined: Wed May 21, 2014 1:02 pm
Posts: 4
hi ,my first post in the forum ever ^^

it is possible to defeat double Needle Blaster, thats right but its not that easy
i play most PvP with my energy mech ,the best way to start this match is when you and your enemy are in range 1 or 5-? so he can`t shot you in the first round, you get the second move so you have 2 AP ,schild and drone up,
now the tricky part ,you have to get the enemy in the corner ,perhaps you have some luck and he went in his first round in a corner ,for what ever reason, now you can teleport+ sword
he kicks you back + Needle blaster
you charge + sword
he kicks+ needle
last move you hock+ sword and he is dead
the problem is to stay out of needle blaster range
when he is not in the corner your charge will just push him back and he can shoot 2 needle blasters ,its realy all about that 1 move ,that gives you the win or the lose
long range builds will perhabs work too
there is something else i want to say i want to say ,is it just me or are rocketweapons the loser of this game ,the myth rockets are bad, but also the normal rocketweapons, they take a storage modul and make a lot of heat to your mech, its better to play a normal heat build (no storage needed) or a bullet build (no heat ,almost same dmg) ...thanks for reading ,sorry for my bad english cU


Top
 

 Post subject: Re: Mythical items
PostPosted: Wed May 27, 2015 11:36 am 
Maintenance & PR Team
Maintenance & PR Team
User avatar
 Profile

Joined: Mon Dec 29, 2014 3:00 am
Posts: 795
Location: Philippines, Angeles City
Gender: male
Nice tips mate. :)

Though, I can just use a physical resist kit for double needle blasters then repair kit. :lol:

No seriously.

PS. Happy posting in forums! :D

_________________
ImageImage
This.... is.... me.

~3L-UZ: Luxx


Top
 

 Post subject: Re: Mythical items
PostPosted: Wed May 27, 2015 2:30 pm 
Captain
Captain
User avatar
 WWW  Profile

Joined: Sun Apr 27, 2014 4:15 pm
Posts: 923
Gender: male
KingSpikey wrote:
I recently got the mythical physic sword. Although it is powerful, I do still lose to some mechs. A weakness of double Needle Blaster builds is that they have low energy/regen. A decent energy mech could bring one down if they used the right strategy.

I disagree Spikey. I personally, am a double needle user. I lose almost all the time to energy builds (pros of course). FcSony, and roccotano. They are by far the best energy builds in the game. I almost always lose to them.

Another thing. Everyone gets meteor out of that last item box at the moment. I skype messaged Liran about this situation. He said that it could eventually become an item only obtainable by beating all the green missions. Most likely having a rarity of mythical, but un obtainable in gold and silver boxes. :)

I already have meteor... thats why I asked. I dont need a second... :roll:

_________________
Maxx.


Top
 

 Post subject: Re: Mythical items
PostPosted: Wed May 27, 2015 4:15 pm 
Private
Private
 Profile

Joined: Wed May 21, 2014 1:02 pm
Posts: 4
thanks

but when you use the kits there is one problem or maybe too ;)
when he is still in range and lets say you, u repair 120 Hp + 23 resistens
he will shoot both needle`s and thats about that what you just restored ,when his drone is up there is some extra dmg
thats what happens to me when i try this ...perhaps just bad luck ^^ i have no 10 resi Modul thats a problem i know

the kg of the needle blaster is not the problem ,bullets,dmg etc. seems fine the problem is that 2-4 range weapons are just good because thats where most the aktion happens in this game
was there such a problem with the demolisher III ? i can`t remember
and they are almost the same, when my enemy has 1/2 Demolisher i just shot him out of range and keep him there till i can finish him in CC
wipeout is super good i think, 10 bullets/kg etc , but at this range there most times nothing happens ,perhaps in the first round. wipeout at close range would be OP .... i think the range is what makes the Needles so good you have to stay out of it, perhaps 1 Push in Build X would make Needles less effective. he is in range ,Push, 1 teleport he is again in range , Push, he charges, when you are in the corner he is not in range because he can`t push you back, he stomps 2times/ or jumps back and has lost 1 round with only charge dmg lets say 10-40 , then you can still hock and teleport in CC and sword him ^^
long post again ,thanks reading, hope its clear what i want to say =) GG


Top
 

 Post subject: Re: Mythical items
PostPosted: Wed May 27, 2015 4:32 pm 
Maintenance & PR Team
Maintenance & PR Team
User avatar
 WWW  Profile

Joined: Mon Sep 10, 2012 3:43 am
Posts: 714
Location: Chorus.
Gender: male
WarrMachine wrote:
KingSpikey wrote:
I recently got the mythical physic sword. Although it is powerful, I do still lose to some mechs. A weakness of double Needle Blaster builds is that they have low energy/regen. A decent energy mech could bring one down if they used the right strategy.

I disagree Spikey. I personally, am a double needle user. I lose almost all the time to energy builds (pros of course). FcSony, and roccotano. They are by far the best energy builds in the game. I almost always lose to them.

Another thing. Everyone gets meteor out of that last item box at the moment. I skype messaged Liran about this situation. He said that it could eventually become an item only obtainable by beating all the green missions. Most likely having a rarity of mythical, but un obtainable in gold and silver boxes. :)

I already have meteor... thats why I asked. I dont need a second... :roll:


Wait, if we've already got the box with the meteor in it, can we not get this 'unique' mythical once its updated?

_________________
Image
^ Thanks Andy!


Top
 

 Post subject: Re: Mythical items
PostPosted: Wed May 27, 2015 7:53 pm 
Sergeant
Sergeant
User avatar
 Profile

Joined: Wed Nov 19, 2014 4:42 pm
Posts: 115
TorturedZealot wrote:
WarrMachine wrote:
Another thing. Everyone gets meteor out of that last item box at the moment. I skype messaged Liran about this situation. He said that it could eventually become an item only obtainable by beating all the green missions. Most likely having a rarity of mythical, but un obtainable in gold and silver boxes. :)

I already have meteor... thats why I asked. I dont need a second... :roll:


Wait, if we've already got the box with the meteor in it, can we not get this 'unique' mythical once its updated?


Is this now just an idea or will be a change to that box for sure?

I have two mythical meteors. I don't need a third one.
If there will be a change to that box, so that you can get the 4 power-kits and a unique mythical, or at least a random mythical, I will wait until this happened.

But I don't want to wait for a change that will never happen.


Top
 

 Post subject: Re: Mythical items
PostPosted: Thu Jun 04, 2015 7:21 pm 
Sergeant
Sergeant
 Profile

Joined: Mon May 13, 2013 10:03 pm
Posts: 93
the fact you can get the mythical items in regular boxes is my problem. I'd much prefer they just make them token only items. It is worse than a casino spending real money to risk getting the same items twice.

People speak up this is not fair!


Top
 

 Post subject: Re: Mythical items
PostPosted: Fri Jun 12, 2015 9:54 am 
Private
Private
 Profile

Joined: Sun Dec 21, 2014 3:26 am
Posts: 4
I think the items in mythical item slection is bad because you cant see anything because its only drawing form but not the wepon :evil:


Top
 

Display posts from previous:  Sort by  
Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 19 posts ]  Go to page Previous  1, 2

All times are UTC - 5 hours



You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to:  
cron

Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group  
Copyright Tacticsoft Ltd. 2008   
Updated By phpBBservice.nl