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 Post subject: Mazes
PostPosted: Sun Feb 08, 2015 12:05 am 
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A ball full of spikes that is melee :lol:


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 Post subject: Re: Mazes
PostPosted: Sun Feb 08, 2015 1:53 pm 
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cababat wrote:
A ball full of spikes that is melee :lol:


A mace? Because that could work. :) It could be similar to a sword but is limited to 2 uses per battle or something. Here is my idea:

Steelmace
Level 30, Legendary
1 Range
120-150 Physical DMG
4 Physical Resistance drain
2 Uses
+15 Heat and -15 Energy per use
75 Weight

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Last edited by KingSpikey on Mon Feb 09, 2015 6:59 am, edited 1 time in total.

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 Post subject: Re: Mazes
PostPosted: Sun Feb 08, 2015 3:24 pm 
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KingSpikey wrote:
cababat wrote:
A ball full of spikes that is melee :lol:


A mace? Because that could work. :) It could be similar to a sword but is limited to 2 uses per battle or something. Here is my idea:

Steelmace
Level 30, Legendary
1 Range
110-150 Physical DMG
3 Physical Resistance drain
2 Uses
+10 Heat and -10 Energy per use
70 Weight

Dang Spikey you even gave the stats Warr style :D

BUT i think it should have these stats:
IronMace
Level 30, Legendary
1-2 Range (Think about it, its a spikey ball on a chain, should have more range)
120-180 Physical DMG 1st use, 60-100 Physical DMG 2nd use
5 Physical Res Drain 1st use, 3 Physical Res Drain 2nd use
2 Uses
+18 heat and -25 Energy per use
75 Weight
1 Knockback

I think the spikes on the mace would dull or bend after the first use, thus the reduced damage. It also uses lots of energy because of its extented range, think about it, its a 2 ton iron spike ball :)

MIGHT be a tiny op if someone had two of these :shock:

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 Post subject: Re: Mazes
PostPosted: Mon Feb 09, 2015 6:57 am 
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Posts: 523
Location: The Cactus Fortress
WarrMachine wrote:
KingSpikey wrote:
cababat wrote:
A ball full of spikes that is melee :lol:


A mace? Because that could work. :) It could be similar to a sword but is limited to 2 uses per battle or something. Here is my idea:

Steelmace
Level 30, Legendary
1 Range
110-150 Physical DMG
3 Physical Resistance drain
2 Uses
+10 Heat and -10 Energy per use
70 Weight

Dang Spikey you even gave the stats Warr style :D

BUT i think it should have these stats:
IronMace
Level 30, Legendary
1-2 Range (Think about it, its a spikey ball on a chain, should have more range)
120-180 Physical DMG 1st use, 60-100 Physical DMG 2nd use
5 Physical Res Drain 1st use, 3 Physical Res Drain 2nd use
2 Uses
+18 heat and -25 Energy per use
75 Weight
1 Knockback

I think the spikes on the mace would dull or bend after the first use, thus the reduced damage. It also uses lots of energy because of its extented range, think about it, its a 2 ton iron spike ball :)

MIGHT be a tiny op if someone had two of these :shock:



WarrMachine wrote:
MIGHT be a tiny op if someone had two of these :shock:



This is why it's 1 range. ;)

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Veteran from 2014, when the game was better in my opinion.



I occasionally come back to see what's been going on.


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 Post subject: Re: Mazes
PostPosted: Wed Jun 17, 2015 9:50 am 
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Joined: Sat May 11, 2024 4:18 am
Posts: 0
A mace? Because that could work. :) It could be similar to a sword but is limited to 2 uses per battle or something. Here is my idea:

Steelmace
Level 30, Legendary
1 Range
110-150 Physical DMG
3 Physical Resistance drain
2 Uses
+10 Heat and -10 Energy per use
70 Weight[/quote]
Dang Spikey you even gave the stats Warr style :D

BUT i think it should have these stats:
IronMace
Level 30, Legendary
1-2 Range (Think about it, its a spikey ball on a chain, should have more range)
120-180 Physical DMG 1st use, 60-100 Physical DMG 2nd use
5 Physical Res Drain 1st use, 3 Physical Res Drain 2nd use
2 Uses
+18 heat and -25 Energy per use
75 Weight
1 Knockback

I think the spikes on the mace would dull or bend after the first use, thus the reduced damage. It also uses lots of energy because of its extented range, think about it, its a 2 ton iron spike ball :)

MIGHT be a tiny op if someone had two of these :shock:


WarrMachine (quote) MIGHT be a tiny op if someone had two of these :shock:


This is why it's 1 range. ;)[/quote]

yes, but the one range weapon has no knockback, meaning two can be used. Of course, knockback is irrelevant if your opponent is in a corner.


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