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Ogonna
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Post subject: Re: Help us please! Balance of items Posted: Mon Mar 31, 2014 8:23 am |
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Second Lieutenant |
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Joined: Mon Feb 17, 2014 2:59 pm Posts: 308
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It's interesting to add some new level 30 legs, but there are already level 26 epic legs with +30 hp and 3 jumping distance. If the +60 hp legs were also given 3 jumping distance they would be even more overpowered than already, maybe make some level 30 legs with +40 hp and 3 jumping distance for level 30.
But anyway I think everybody will use the +60 hp legs.
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Souldescent
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Post subject: Re: Help us please! Balance of items Posted: Mon Mar 31, 2014 9:21 am |
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Joined: Tue Jun 18, 2013 9:01 am Posts: 167
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As long as the 60hp legs aren't nerfed (not a suggestion, dont do this !) i dont see why anyone would choose to go with less hp, when there's no disadvantage to it, and 3 jumping distance wouldn't be that useful in my opinion..
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GigaLava
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Post subject: Re: Help us please! Balance of items Posted: Mon Mar 31, 2014 9:53 am |
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Joined: Sun Oct 13, 2013 11:58 am Posts: 313 Gender: male
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nerf the 60 legs for level 30 and make them only have 60 attack instead of 65 since I dont have these legs I want them to be weak since all the good players have them
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Souldescent
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Post subject: Re: Help us please! Balance of items Posted: Mon Mar 31, 2014 11:55 am |
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Joined: Tue Jun 18, 2013 9:01 am Posts: 167
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Ogonna wrote: Buff level 18 legendary torso shielded!!! It's very unbalanced, absolutely useless compared to the same level torso roman and it's not even better than the same level RARE torso goliath.
Agreed. There is no point of having 2 legendary items at the same level that are totally unbalanced compared to each other.. This goes for 'Gladiator & Lucifer' and 'Mamut & Dragon' As well as those 2 mentioned earlier, Probably some epic torsos too. I think it's the aftermath of the big changes as those torsos used to be completely separated from each other, but as the devs capped the max lvl to 30 they had to squeeze loads of different items in too tight space, thus resulting in this.. But they really should fix those balance issues ASAP, because right now they are pretty bad.. I don't even think a shielded build can even compete with a roman as it currently is.. Cheers 
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BlazingBlaster
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Post subject: Re: Help us please! Balance of items Posted: Tue Apr 01, 2014 5:16 am |
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Private 1st class |
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Joined: Tue Nov 19, 2013 5:17 am Posts: 19
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Nerf the Golaith. I used it and i think it is too good for a rare. Also buff Shielded.
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Araz944
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Post subject: Re: Help us please! Balance of items Posted: Tue Apr 01, 2014 4:47 pm |
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Joined: Mon Feb 18, 2013 5:37 pm Posts: 5 Location: Azerbaijan Gender: male
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I think all weapons' heat must be change to lower. I mean, for example, if it uses 12-15 heat and then it would be change to 7-11 heat (maybe).  And the shields are weak: either energy or heat shield. If other type of weapons (except "physical", "explosive" and "energy weapons") will be added to the game, I notice that this will be great job!  For example: "acid weapons", "fusion weapons" and others I dont know.. (*For precious information, please visit my forum page under the name: "TYPE OF THE NEW WEAPONS") 
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Niko1313
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Post subject: Re: Help us please! Balance of items Posted: Mon Apr 07, 2014 5:12 pm |
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Corporal |
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Joined: Thu Feb 28, 2013 4:25 pm Posts: 45
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I will take a bit of a different approach to the balancing:
1. Limit the number of resistance drainers that can be used - to 1 max of each physical/heat/energy. This would require less kit usage.
2. Nerf the kit resistance (-10 points at each level) - currently they are too high - this should be implemented with item #1 above.
3. Add resistance draining capabilities to more weapons - e.g., legendary (-3), epic (-2), rare (-1) normal (0). This will balance out with #'s 1 & 2 above.
4. Introduce additional heat and energy (side) weapons, especially at higher levels (think epic and legendary weapons). Currently there are > 10 physical legendary weapons (for levels 25-30) to only 1 energy and 3 heat.
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BlazingBlaster
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Post subject: Re: Help us please! Balance of items Posted: Mon Apr 14, 2014 9:50 pm |
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Private 1st class |
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Joined: Tue Nov 19, 2013 5:17 am Posts: 19
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Simple thing to do: Make Dactyl Epic Make Chief Legendary Both Level 26 torsos, and i can't see how Dactyl > Chief in most situations.
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qazxcwe
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Post subject: Re: Help us please! Balance of items Posted: Tue Apr 15, 2014 1:00 pm |
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Private |
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Joined: Mon Jun 10, 2013 9:49 am Posts: 4
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I know this will never happen but Lucifer is a nightmare to every new player ever and I really feel you should make it a higher level or slightly nerf it.
I know it's legendary and I know it's difficult to acquire but seriously? I started playing supermechs before the big changes and Lucifer still made me want to murder the devs back then with it's ~140,000 pricetag.
Now you can only get it out of item boxes so most people miss out on it except for those lucky few who use it to hunt new players to kingdom come.
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qazxcwe
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Post subject: Re: Help us please! Balance of items Posted: Tue Apr 15, 2014 1:09 pm |
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Private |
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Joined: Mon Jun 10, 2013 9:49 am Posts: 4
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Also btw I know this is the wrong place to talk about it but out of the last 22-30 levels of legs there are seven sets of legs just called "Legs"
As well as this the second "Yello angel" should be "Blue angel"
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