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00Nick00
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Post subject: Re: Exploit Abuse: Wall of Shame Posted: Tue Jul 02, 2013 12:08 pm |
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Joined: Mon Jun 10, 2013 10:50 pm Posts: 253 Gender: male
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Player: BumbleBee Still doing double shutdown...
_________________
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Deflowerer
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Post subject: Re: Exploit Abuse: Wall of Shame Posted: Wed Jul 03, 2013 4:06 pm |
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Joined: Thu May 30, 2013 6:14 pm Posts: 274
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crazy chipmunk keeps refreshing the browser. I could make a video and it'd be 2 minutes game and 3 minutes me waiting at the non responding page. thank heavens the developers have finally managed to work around it and some other issues, so now the oponent refreshing brings me back to the menu screen shortly. tacticsoft, thank you !  edit: and do you know what chipmunk's build looks like at lvl 33? a rare torso, no swords and he pulls out a flipmix drone, no less 
_________________ The Deflowerer hungers at levels 22, 27, 33, 39, 45, 52 and 70. Get Deflowered today with our special rare items! Nowhere will you find such solid builds! Super Mech players... Deflower yourselves!
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chiao
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Post subject: Re: Exploit Abuse: Wall of Shame Posted: Thu Jul 04, 2013 5:46 am |
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Private |
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Joined: Sat Feb 16, 2013 10:49 pm Posts: 2
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StormCoyote ,You are shameful
You know what you do
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Filipas
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Post subject: Re: Exploit Abuse: Wall of Shame Posted: Thu Jul 04, 2013 7:02 am |
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Second Lieutenant |
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Joined: Tue Dec 25, 2012 12:11 pm Posts: 248
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yes, all pls check the last match of mike5mike vs storm bla bla and see how he HAS 4 ACTIONS on the first turn !. and now is behaving like a "good guy" . pfff
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Deflowerer
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Post subject: Re: Exploit Abuse: Wall of Shame Posted: Thu Jul 04, 2013 7:57 am |
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Joined: Thu May 30, 2013 6:14 pm Posts: 274
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crazy chipmunk, keep refreshing a$$h#le, you will never win a match as long as I'm around dolofonos stole 2 moves from me today for shaaaaame 
_________________ The Deflowerer hungers at levels 22, 27, 33, 39, 45, 52 and 70. Get Deflowered today with our special rare items! Nowhere will you find such solid builds! Super Mech players... Deflower yourselves!
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SideOneDummy
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Post subject: Re: Exploit Abuse: Wall of Shame Posted: Thu Jul 04, 2013 5:53 pm |
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First Lieutenant |
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Joined: Tue May 14, 2013 3:07 pm Posts: 531 Location: USA
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What's up guys? This is my first post. I literally went on these forums JUST to complain about Crazy_Chipmunk. To keep my thoughts organized (easier to read), I will number my individual gripes.
1) I sent a detailed bug report and so far, nothing changed with Crazy_Chipmunk 2) Crazy_Chipmunk has never refreshed (at least not against me), but instead is fully aware of having a weapon that can be not loaded on my end. 3) Once Crazy_Chipmunk (or if this happens to any user) uses a weapon that cannot be loaded on the opponent's GUI, said opponent is stuck in limbo. 4) Take a wild guess at how my 13 fights (at least that I counted) have ended. 5) Crazy_Chipmunk will stop at nothing to ensure that weapon is the first employed (in a few of my fights, Crazy_Chipmunk had only one turn, but the weapon hidden had a range of one, so Crazy_Chipmunk would hook right next to me. On my turn, I would push Crazy_Chipmunk away with one of my swords and lo and behold, Crazy_Chipmunk hooked me again, and used a hidden machine gun). 6) I tried to message Crazy_Chipmunk (I was first Private messaged without having created an account, or at least that is how I remember it) early on, but I found out Crazy_Chipmunk has no account on here (or at the very least, a different name)
As a side note, I no longer have a replay of dolofonos available on my list, but I remember being cheated on pretty hard. Good going Deflowerer and good going everyone else. Glad there is a thread that deals with this.
Also, through my quick skimming, a special thanks to Uzzakis, TheSingular, and all the mods for the existence of this thread.
Quick question, would it be possible to receive some sort of feedback from bug reports related to cheating? I just am curious what happens after I send a bug report.
_________________ Bored? Tired of winning? Add me (7367266) and I can help retire your boredom.
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TheSingular
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Post subject: Re: Exploit Abuse: Wall of Shame Posted: Fri Jul 05, 2013 3:08 am |
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Joined: Fri Apr 12, 2013 2:41 pm Posts: 451 Location: Somewhere in SuperMechs arenas... Find me if you can! Gender: male
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SideOneDummy wrote: What's up guys? This is my first post. I literally went on these forums JUST to complain about Crazy_Chipmunk. To keep my thoughts organized (easier to read), I will number my individual gripes.
1) I sent a detailed bug report and so far, nothing changed with Crazy_Chipmunk 2) Crazy_Chipmunk has never refreshed (at least not against me), but instead is fully aware of having a weapon that can be not loaded on my end. 3) Once Crazy_Chipmunk (or if this happens to any user) uses a weapon that cannot be loaded on the opponent's GUI, said opponent is stuck in limbo. 4) Take a wild guess at how my 13 fights (at least that I counted) have ended. 5) Crazy_Chipmunk will stop at nothing to ensure that weapon is the first employed (in a few of my fights, Crazy_Chipmunk had only one turn, but the weapon hidden had a range of one, so Crazy_Chipmunk would hook right next to me. On my turn, I would push Crazy_Chipmunk away with one of my swords and lo and behold, Crazy_Chipmunk hooked me again, and used a hidden machine gun). 6) I tried to message Crazy_Chipmunk (I was first Private messaged without having created an account, or at least that is how I remember it) early on, but I found out Crazy_Chipmunk has no account on here (or at the very least, a different name)
As a side note, I no longer have a replay of dolofonos available on my list, but I remember being cheated on pretty hard. Good going Deflowerer and good going everyone else. Glad there is a thread that deals with this.
Also, through my quick skimming, a special thanks to Uzzakis, TheSingular, and all the mods for the existence of this thread.
Quick question, would it be possible to receive some sort of feedback from bug reports related to cheating? I just am curious what happens after I send a bug report. Hi SideOneDummy, welcome to the forums, and I should say you're a very good player indeed, I remember you use the "head start" advantage from the level difference to destroy me. About not loaded weapons, I wonder if it's similar to the thing I do,for my lv 46 mech, I use 2 swords to hide a weapon behind them, as long as I don't taunt, that weapon remains invisible. So try to bring the mouse over the weapon and see if you can highlight it. I think you should be able to, if you can't, than this a bug pretty much. Also don't try it in replays, you need to fight against him again. Or you can add me and fight me and see if it's the one you thought.(I added you) Cheers 
_________________ Add me on 6918106 if you want to challenge me, I'll gladly accept it. I'm also recording some good battles of Supermechs, if you want to watch them, click here
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SideOneDummy
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Post subject: Re: Exploit Abuse: Wall of Shame Posted: Fri Jul 05, 2013 3:29 am |
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First Lieutenant |
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Joined: Tue May 14, 2013 3:07 pm Posts: 531 Location: USA
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TheSingular wrote: About not loaded weapons, I wonder if it's similar to the thing I do,for my lv 46 mech, I use 2 swords to hide a weapon behind them, as long as I don't taunt, that weapon remains invisible.
So try to bring the mouse over the weapon and see if you can highlight it. I think you should be able to, if you can't, than this a bug pretty much. Also don't try it in replays, you need to fight against him again.
Oops, rereading my last post, I too would be quite confused by the lack of description I attributed to the word "unloaded". By unloaded, I mean, there are times when I enter a battle and a weapon simply does not load on the screen, meaning it does not exist on my Graphical User Interface (GUI). However (if you do not believe me on faith alone, as is more than fair on the internet), even without the assumption that Crazy_Chipmunk is responsible for any this (that part really hurts to write), I invite you give this thought experiment a whirl. In the *hypothetical* scenario where a player uses a weapon that does not load on his or her opponent's GUI, what would said opponent see on his or her screen? Although *hypothetical* this creates an error for the compiler of the program, and in the non-hypothetical scenario, the game simply stops displaying new actions. Thus, the game is frozen in time for the opponent (which is what I meant by stuck in limbo). Now, if you physically block a weapon from sight, but it is still *loaded* on the screen, then no logical fallacy has been introduced to the opponent's GUI, therefore the game can still continue. I hope this clarifies things a bit.
_________________ Bored? Tired of winning? Add me (7367266) and I can help retire your boredom.
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TheSingular
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Post subject: Re: Exploit Abuse: Wall of Shame Posted: Fri Jul 05, 2013 4:40 am |
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Joined: Fri Apr 12, 2013 2:41 pm Posts: 451 Location: Somewhere in SuperMechs arenas... Find me if you can! Gender: male
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Can you post a video about this? I think i can understand better if i can see this...
_________________ Add me on 6918106 if you want to challenge me, I'll gladly accept it. I'm also recording some good battles of Supermechs, if you want to watch them, click here
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SideOneDummy
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Post subject: Re: Exploit Abuse: Wall of Shame Posted: Fri Jul 05, 2013 5:02 am |
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First Lieutenant |
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Joined: Tue May 14, 2013 3:07 pm Posts: 531 Location: USA
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I am unable to post videos of it, sorry. That said, the only way the video would be relevant would be if I could upload a video of me fighting Crazy_Chipmunk in real time juxtaposed to a replay, otherwise, you would either see both of us doing nothing, or a replay of me doing nothing (for two turns) and Crazy_Chipmunk going to town on me.
_________________ Bored? Tired of winning? Add me (7367266) and I can help retire your boredom.
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