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 Post subject: Re: GML vs LoVe BEER
PostPosted: Wed Apr 10, 2013 9:27 am 
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GML2's spam attack :D

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 Post subject: Re: GML vs LoVe BEER
PostPosted: Wed Apr 10, 2013 9:31 am 
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Alexanderkitty wrote:
It's not just that they never lost, it's that GML has never had a round where they actually came close to losing, other then the round against ARM. Most enemies, including some of the best in the game back then, just got steamrolled without making a shot. It's been more of a question of "can you hold them" in the past, then "can you beat them".

A lot of the older vets wouldn't attempt to fight the old GML under any circumstances, but this isn't the old GML. Had, say, Elphaba of Shiz (Renee) who died already been active, that would have made them significantly better. She is, by far, one of the best players the game has to offer.

I also kind of hoped they would be able to pull Creel in. He's been in GML and ARM, so I am kind of surprised he isn't there.

They've managed to merge with ARM, which boosted their power back up a lot, but they're still not the team they used to be. They'd need time for that, time they don't have. Time to get their coordination tried and tested, weed out anyone who isn't up to par, perfect their subs back up to that point where they can move as single players.

Nevertheless they're a significant challenge to anyone who fights them and regaining some strength every tick. Time is their advantage, give them long enough and it's going to be quite the pickle.

And mfreak, there used to be a time that breaking pacts could cost you more then it could win you, the community was quite close and didn't take to kindly to members being screwed over. But the game got bigger and less personal since then.


That was the past, even if they played like before, things change, there are new and improved players which are crazily active and understand the game more than older players.
GML might of been unbeatable in the past, but that's a long time ago. I'm sure there are teams who can beat them now.

Don't underestimate any team. Its going to be a good long war.


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 Post subject: Re: GML vs LoVe BEER
PostPosted: Wed Apr 10, 2013 11:28 am 
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1. GML's introduction round M2A2, I faced off against them and was able to knock on their doorstep. Unfortunately, as I said before, getting through their sub defense was the hard part and proved to be unsuccessful. Also, one of the most powerful alliances at the time backed down at the last few ticks to preserve their #2 rank during that round. As was said before, they may not be exactly the same team I faced off against, but they are still no doubt a powerful one.

2. I have to disagree about the newer teams... My return to BD after 2 years was one of horror as I saw this game had become, as it was so nicely termed, "battlehugs". It became, 2 (maybe 3) alliances per world duking it out. Everyone picking sides and becoming "brother alliances" and people "giving" their relics away to preserve their ranks. When I had left in 09' there were still 5 or more alliances duking it out every world for the win. Giving up your relic was not an option. It was live or die, all or nothing. I miss that mentality. Sure, you could say BD's logic has changed with the new generation. They are more set on their ranks and status in the world. But the old vets became legends because they fought constantly and prevailed, constantly.

3. Betrayal should not be the "right way" to play the game. I agree with Alexanderkitty, the community isn't as close as it used to be. Betrayal used to have you marked for 1-3 rounds as a traitor, making it hard to find an alliance willing to take you in without an alias. Not to mention all the forum trolling and hate messages you would get. I used to be able to rally half of a world to my cause if I was betrayed.

4. TFM may have only sent 1 real large attack on CBop, but it was well timed with HU and it forced CBop to make sacrifices and give up on other opportunities to hit HU or VND.

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 Post subject: Re: GML vs LoVe BEER
PostPosted: Wed Apr 10, 2013 11:42 am 
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viewtopic.php?f=248&t=10387

Proof of GML massing :D

GML2 is quite good as well :D

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 Post subject: Re: GML vs LoVe BEER
PostPosted: Wed Apr 10, 2013 11:44 am 
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Ppl judging players they have never had the HONOR playing against, LOST lying about their BR and hiding the NUMBER of their units (they attacked with +/-300 tanks, you do the math to find out how many inf they could have safely killed with that, to force us to disband...), Noobs feeling comfortable on their just attained red tokens, Subleaders mocking GMLsubs while they would sell their mother (in their politics) to obey the one that is paying them (reds), and a lot of PRO players, who are though hiding their real names until they bost enough to be "super pro strong"....

I hate to see that Battledawn has become "this"..... you are pittyfull for turning this strategy war game into a social network of heavy supporters.

To all the other ppl that has written in this thread and their opinion matters to me, i appreciate your good comments and welcome your criticicism. I invite you to come in game to fight with me or against me.

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 Post subject: Re: GML vs LoVe BEER
PostPosted: Wed Apr 10, 2013 11:52 am 
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Hypolaw wrote:

I hate to see that Battledawn has become "this"..... you are pittyfull for turning this strategy war game into a social network of heavy supporters.



Simple,
Quit and u won't suffer anymore :)

and before u blame it on boosting .. GML never boosted, eh?

Good luck .. u guys can stay and talk here :D

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 Post subject: Re: GML vs LoVe BEER
PostPosted: Wed Apr 10, 2013 12:00 pm 
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LightOo wrote:
Hypolaw wrote:

I hate to see that Battledawn has become "this"..... you are pittyfull for turning this strategy war game into a social network of heavy supporters.



Simple,
Quit and u won't suffer anymore :)

and before u blame it on boosting .. GML never boosted, eh?

Good luck .. u guys can stay and talk here :D


I don't recall him ever blaming boosting... From what I saw, he's saying that the newer generation relies on boosting rather than skill (which I do agree with). The first time I faced off against GML, I didn't boost once and was still challenging them. It's possible to do well without boosting if you have an active team; harder, but plausible. I'm sure GML has boosted some, but probably not to the extent as some others and look how well they're doing.

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 Post subject: Re: GML vs LoVe BEER
PostPosted: Wed Apr 10, 2013 12:24 pm 
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What "Pro boosting alliance" are you talking abo- *Ahem! SAGE Ahem*

I really wanna see CBop back :(

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 Post subject: Re: GML vs LoVe BEER
PostPosted: Wed Apr 10, 2013 12:27 pm 
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pbleebait wrote:
What "Pro boosting alliance" are you talking abo- *Ahem! SAGE Ahem*

I really wanna see CBop back :(


They'll be back ^^
I guarantee it. I will spam their skypes till the end of dawn if i have to. But I probably won't have to :lol:

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 Post subject: Re: GML vs LoVe BEER
PostPosted: Wed Apr 10, 2013 1:02 pm 
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malicewolf wrote:
2. I have to disagree about the newer teams... My return to BD after 2 years was one of horror as I saw this game had become, as it was so nicely termed, "battlehugs". It became, 2 (maybe 3) alliances per world duking it out. Everyone picking sides and becoming "brother alliances" and people "giving" their relics away to preserve their ranks. When I had left in 09' there were still 5 or more alliances duking it out every world for the win. Giving up your relic was not an option. It was live or die, all or nothing. I miss that mentality. Sure, you could say BD's logic has changed with the new generation. They are more set on their ranks and status in the world. But the old vets became legends because they fought constantly and prevailed, constantly.

3. Betrayal should not be the "right way" to play the game. I agree with Alexanderkitty, the community isn't as close as it used to be. Betrayal used to have you marked for 1-3 rounds as a traitor, making it hard to find an alliance willing to take you in without an alias. Not to mention all the forum trolling and hate messages you would get. I used to be able to rally half of a world to my cause if I was betrayed.


I agree that the BD community has changed a lot since then, like people are hard to trust, no respect, backstabbers, new ways to cheat, alliances are too scared to fight and would give up once they lost a battle etc...
But I still think that there are newer and probably more skilled players than the older players. This champion era will show this, yes some GML players haven't played for a while, but I know that some have which know about the updates etc, so you can't use the excuse like "were old and rusty at this game".
I respect GML for what they have accomplished and have a great reputation, but can they live up to it?

Afterall, most of you hoped for this championship era to turn BD like it was before. After this do you think it will ever become like the old BD?

Also, there's no need for some of you to moan about GML having to much subs helping them, that's evened out by other teams joining in against GML. Now its all about strategy, activity and skill.


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