psg188 wrote:
Andrew wrote:
Thanks for helping him out guys, really accurate and helpful!
One thing to keep in mind with spies is that if you do a spy attack and the next tick hit the target the units will be at 2hp and not 1 because they heal 1hp before the battle starts.
Hope that helps!
-Andrew
Which is dumb, if that's the way it is intended the description should say "Reduces to 2hp". It's misleading to new players who do the math.
Although if you set off your spy when you're 2 ticks from your target, their units would be at 3hp when you hit, which would make your description inaccurate too. Best way is to add to the description, "Note: Units heal 1HP per tick when stationary".