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 Post subject: boosts
PostPosted: Fri Jan 20, 2012 11:12 pm 
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:? im just curios but the light/heavy gold and small/large lumber boosts say the change according to current world reserves. but how exactly do they change? like if everybody has less the boosts give more or if everybody has more the boosts give more? anyone know which?

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 Post subject: Re: boosts
PostPosted: Sat Jan 21, 2012 12:14 am 
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Ok what it means by that is: If the higher the average metal/oil the higher there boosts will be that is why you don't boost before ticks start boost around tick 2 because it will be higher because people will have tick 1 bonuses.




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 Post subject: Re: boosts
PostPosted: Sat Jan 21, 2012 12:19 am 
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thanks

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 Post subject: Re: boosts
PostPosted: Sat Jan 21, 2012 2:15 am 
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Sethex wrote:
:? im just curios but the light/heavy gold and small/large lumber boosts say the change according to current world reserves. but how exactly do they change? like if everybody has less the boosts give more or if everybody has more the boosts give more? anyone know which?


Im pretty sure it's the average of all colonies with a minimum of 3000 light gold, check the wiki im sure there is something on that :)

Also, are you a vet with a new account? because I remember the avatar :P

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 Post subject: Re: boosts
PostPosted: Sat Jan 21, 2012 2:36 am 
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well... i used to play BD but then i had a.... "breakdown" :lol: after i got conquered on E5 so i stopped playing. i only recently started playing again.

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 Post subject: Re: boosts
PostPosted: Sat Jan 21, 2012 2:38 am 
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Hmm, :) add me on skype

jake.lakies2

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 Post subject: Re: boosts
PostPosted: Sat Jan 21, 2012 2:39 am 
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:? i dont have a skype

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 Post subject: Re: boosts
PostPosted: Sat Jan 21, 2012 5:52 am 
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 Post subject: Re: boosts
PostPosted: Sat Jan 21, 2012 11:56 am 
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:3

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 Post subject: Re: boosts
PostPosted: Sun Jan 22, 2012 2:22 am 
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Ok, i thik this is all answered so there is nothin i can do??

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