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 Post subject: Re: Conquering vs accepting to the Alliance question
PostPosted: Thu Nov 17, 2011 3:56 pm 
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aister wrote:
to answer the question: "why so small alliance"

it's to avoid stacking, which u have all the good players in one team. By spreading out the good players we could have some competitions too.


Yeah, that's reasonable explanation. But I thought skilled players would want the victory for themselves, and as a matter of pride won't team with other skilled players. Just to show they are 1337... or something like that.

aister wrote:
And I'd say no to annoying the conqueror. Bad things will come with it *shiver*

I think I'll have to do it, but in this case "sooner or later" doesn't apply. Only "later". Really later, when I build my structures, units, plant spies, etc.

BTW: is there any way of recruiting units with battle experience greater than 0? I know of some games in which you build something like "university of tactics and warfare" or some kind of "academy of war", then each recruited unit has some experience.
My OP was attacked with 60 units of initial experience of over 1300, and they gained 90 points for destroying my OP.

I still have to find out how much experience affect the outcome of the battle. :geek:


Cheers.

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Protection, No Protection -> Massive Attack of BattleDawn.
Got it? No? Neither do I...


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 Post subject: Re: Conquering vs accepting to the Alliance question
PostPosted: Thu Nov 17, 2011 4:02 pm 
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bisphenol wrote:
aister wrote:
to answer the question: "why so small alliance"

it's to avoid stacking, which u have all the good players in one team. By spreading out the good players we could have some competitions too.


Yeah, that's reasonable explanation. But I thought skilled players would want the victory for themselves, and as a matter of pride won't team with other skilled players. Just to show they are 1337... or something like that.

aister wrote:
And I'd say no to annoying the conqueror. Bad things will come with it *shiver*

I think I'll have to do it, but in this case "sooner or later" doesn't apply. Only "later". Really later, when I build my structures, units, plant spies, etc.

BTW: is there any way of recruiting units with battle experience greater than 0? I know of some games in which you build something like "university of tactics and warfare" or some kind of "academy of war", then each recruited unit has some experience.
My OP was attacked with 60 units of initial experience of over 1300, and they gained 90 points for destroying my OP.

I still have to find out how much experience affect the outcome of the battle. :geek:


Cheers.


You seem like someone that I would like to teach myself, even when not in the AANC..

If there's anything you need to ask, just PM me :D No need for me to be an actual mentor for that.

As for experience. Experience is very powerful. Depending on what chassis you are, you need a certain amount of experience per unit to level up. Infantry need 30 exp to level up, vehicles need 50 exp, and heavies/mechs need 70 exp each.

When one of your units levels up, they either get a HP upgrade, damage upgrade or a range upgrade, depending on what level they become. I could PM you the exact order in which they gain HP/Damage/Range if you want, as in the upgrade they get for every level they gain, and how many total levels there are etc.

For your question, you can not recruit units with experience on them. You will have to fight battles with them for that.

As I said before, PM me with anything you want to know. I consider myself quite an expert on this game, so I should be able to answer anything. Plus, I am a pure exp whore, so I know all about that for sure.

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 Post subject: Re: Conquering vs accepting to the Alliance question
PostPosted: Thu Nov 17, 2011 4:38 pm 
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Milanos wrote:
You seem like someone that I would like to teach myself, even when not in the AANC..

If there's anything you need to ask, just PM me :D No need for me to be an actual mentor for that.

Thanks, I'm really, really honored :!:
And very glad that you see me as worthy of your time and efforts. 8-)

Milanos wrote:
As I said before, PM me with anything you want to know. I consider myself quite an expert on this game, so I should be able to answer anything. Plus, I am a pure exp *CENSORED*, so I know all about that for sure.


Hmm, even after taking some extra "mental labor", I was unable to figure out what was censored... But meanwhile, I managed to capture an UFO. They "speak" very funny "language". :D


Cheers.

_________________
Protection, No Protection -> Massive Attack of BattleDawn.
Got it? No? Neither do I...


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 Post subject: Re: Conquering vs accepting to the Alliance question
PostPosted: Fri Nov 18, 2011 1:14 am 
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it's "!skcor nwaD elttaB" right? It's Battle Dawn rocks! spelled backwards :lol:

yeah trust Milanos in the exp field, he knows how it's done *shiver*

and if u want ur post count rocketed up legally, just PM me :lol:

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 Post subject: Re: Conquering vs accepting to the Alliance question
PostPosted: Mon Nov 21, 2011 6:29 pm 
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Posts: 22
aister wrote:
it's "!skcor nwaD elttaB" right? It's Battle Dawn rocks! spelled backwards :lol:

Exactly! :D

aister wrote:
yeah trust Milanos in the exp field, he knows how it's done *shiver*

Yes, I trust him... I saw a pretty impressive demonstration. ;)

_________________
Protection, No Protection -> Massive Attack of BattleDawn.
Got it? No? Neither do I...


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