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 Post subject: Re: RT & B vs DETH and the world
PostPosted: Thu Jun 17, 2010 11:30 pm 
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Thank you, Langy. :mrgreen:

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 Post subject: Re: RT & Allies vs DETH & Allies
PostPosted: Fri Jun 18, 2010 1:46 am 
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we did recieve compensation but i do not believe it is enough but thats just me

ive gone from 48 squads > 18 now .. :(

im 100+ power short of where i was when the bug happened im pretty sure had not the bug happened this would not be true but what can you do

as for the second battle im pretty sure had the initial bug not happened the 2nd one would be non existant deth would have surely turned 90 squads since they should have been facing 150 +

but oh well.

i think im done with this round but... this really has ruined the fun :( and since this was suppose to be my last round i think im done with bd altogehter

thanks andrew for helping but i dno it doesnt seem nearly enough but your trying to keep things fair which i can understand.

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 Post subject: Re: RT & Allies vs DETH & Allies
PostPosted: Fri Jun 18, 2010 1:46 am 
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Ceasefire seems to be over.

Game Back On

McCragge

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 Post subject: Re: RT & Allies vs DETH & Allies
PostPosted: Fri Jun 18, 2010 3:55 am 
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Admin I want compo for Suffering i have faced Since Jason's comments on forums.. It sent me to a slight case of depression and I should be compensated 20k metal and oil from RT.. only fair!! :) only jkin plz dont get offended just throwing a little laugh into topic to keep it interesting.

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 Post subject: Re: RT & Allies vs DETH & Allies
PostPosted: Fri Jun 18, 2010 4:12 am 
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Well then I will need over 9,000 metal to compensate for my eyes falling out after reading Bmac's posts a while ago.

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 Post subject: Re: RT & Allies vs DETH & Allies
PostPosted: Fri Jun 18, 2010 4:16 am 
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jasonxfri13th wrote:
Well then I will need over 9,000 metal to compensate for my eyes falling out after reading Bmac's posts a while ago.


The entire Battle Dawn community deserves that then LMAO!

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 Post subject: Re: RT & Allies vs DETH & Allies
PostPosted: Fri Jun 18, 2010 4:30 am 
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jasonxfri13th wrote:
Well then I will need over 9,000 metal to compensate for my eyes falling out after reading Bmac's posts a while ago.



WHAT >?!?!

ITS OVER 9000 !!!!

xD

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 Post subject: Re: RT & Allies vs DETH & Allies
PostPosted: Fri Jun 18, 2010 4:49 am 
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U should give us 9000 just for kicking him

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 Post subject: Re: RT & Allies vs DETH & Allies
PostPosted: Fri Jun 18, 2010 7:18 am 
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Langy wrote:
U should give us 9000 just for kicking him



lol i second this :D

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 Post subject: Re: RT & Allies vs DETH & Allies
PostPosted: Fri Jun 18, 2010 9:40 am 
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chad_j93 wrote:
we did recieve compensation but i do not believe it is enough but thats just me

ive gone from 48 squads > 18 now .. :(

im 100+ power short of where i was when the bug happened im pretty sure had not the bug happened this would not be true but what can you do

as for the second battle im pretty sure had the initial bug not happened the 2nd one would be non existant deth would have surely turned 90 squads since they should have been facing 150 +

but oh well.

i think im done with this round but... this really has ruined the fun :( and since this was suppose to be my last round i think im done with bd altogehter

thanks andrew for helping but i dno it doesnt seem nearly enough but your trying to keep things fair which i can understand.


Please look at my post carefully, maybe you would have understood it easier if I had posted the first battle. I had already started setting up the second and forgot to get a screenshot but I figured just the second would be enough. I simulated both battles based on you not having been hit by the spies and the enemy had been, I then took the remaining units from that battle and put them in the second battle; Bug or not you would have lost both battles regardless. The compensation that I gave you guys was equal to the amount of extra units that you should have killed in the second battle but didn't due to losing so many units in the first battle and your units being at low HP. The resources was ~290,000 metal, ~98,000 oil and ~1876 workers for all the units you should have killed in the second battle.

Just to summarize: You were going to lose the second battle regardless of the bug, you just caused less damage because of it. You got comp'd for the difference in the amount of units you did kill and should have killed in the second battle.

-Andrew

PS: In the the simulated battle report the attackers were Chad's alliance, this was just easier for me because I took the values from the first fight and cleared the defenders. They lost the second battle, even without the bug by a decent margin.

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