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KingSpikey
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Post subject: Re: Mythical items Posted: Tue May 26, 2015 4:02 pm |
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First Lieutenant |
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Joined: Tue Apr 08, 2014 4:45 am Posts: 523 Location: The Cactus Fortress
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I recently got the mythical physic sword. Although it is powerful, I do still lose to some mechs. A weakness of double Needle Blaster builds is that they have low energy/regen. A decent energy mech could bring one down if they used the right strategy.
_________________ Veteran from 2014, when the game was better in my opinion.
I occasionally come back to see what's been going on.
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SlayingDemon
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Post subject: Re: Mythical items Posted: Wed May 27, 2015 8:03 am |
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Joined: Wed May 21, 2014 1:02 pm Posts: 4
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hi ,my first post in the forum ever ^^
it is possible to defeat double Needle Blaster, thats right but its not that easy i play most PvP with my energy mech ,the best way to start this match is when you and your enemy are in range 1 or 5-? so he can`t shot you in the first round, you get the second move so you have 2 AP ,schild and drone up, now the tricky part ,you have to get the enemy in the corner ,perhaps you have some luck and he went in his first round in a corner ,for what ever reason, now you can teleport+ sword he kicks you back + Needle blaster you charge + sword he kicks+ needle last move you hock+ sword and he is dead the problem is to stay out of needle blaster range when he is not in the corner your charge will just push him back and he can shoot 2 needle blasters ,its realy all about that 1 move ,that gives you the win or the lose long range builds will perhabs work too there is something else i want to say i want to say ,is it just me or are rocketweapons the loser of this game ,the myth rockets are bad, but also the normal rocketweapons, they take a storage modul and make a lot of heat to your mech, its better to play a normal heat build (no storage needed) or a bullet build (no heat ,almost same dmg) ...thanks for reading ,sorry for my bad english cU
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Polarz
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Post subject: Re: Mythical items Posted: Wed May 27, 2015 11:36 am |
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Joined: Mon Dec 29, 2014 3:00 am Posts: 795 Location: Philippines, Angeles City Gender: male
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Nice tips mate.  Though, I can just use a physical resist kit for double needle blasters then repair kit. No seriously. PS. Happy posting in forums! 
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  This.... is.... me.
~3L-UZ: Luxx
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WarrMachine
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Post subject: Re: Mythical items Posted: Wed May 27, 2015 2:30 pm |
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Joined: Sun Apr 27, 2014 4:15 pm Posts: 923 Gender: male
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KingSpikey wrote: I recently got the mythical physic sword. Although it is powerful, I do still lose to some mechs. A weakness of double Needle Blaster builds is that they have low energy/regen. A decent energy mech could bring one down if they used the right strategy. I disagree Spikey. I personally, am a double needle user. I lose almost all the time to energy builds (pros of course). FcSony, and roccotano. They are by far the best energy builds in the game. I almost always lose to them. Another thing. Everyone gets meteor out of that last item box at the moment. I skype messaged Liran about this situation. He said that it could eventually become an item only obtainable by beating all the green missions. Most likely having a rarity of mythical, but un obtainable in gold and silver boxes. I already have meteor... thats why I asked. I dont need a second... 
_________________ Maxx.
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SlayingDemon
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Post subject: Re: Mythical items Posted: Wed May 27, 2015 4:15 pm |
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Joined: Wed May 21, 2014 1:02 pm Posts: 4
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thanks but when you use the kits there is one problem or maybe too  when he is still in range and lets say you, u repair 120 Hp + 23 resistens he will shoot both needle`s and thats about that what you just restored ,when his drone is up there is some extra dmg thats what happens to me when i try this ...perhaps just bad luck ^^ i have no 10 resi Modul thats a problem i know the kg of the needle blaster is not the problem ,bullets,dmg etc. seems fine the problem is that 2-4 range weapons are just good because thats where most the aktion happens in this game was there such a problem with the demolisher III ? i can`t remember and they are almost the same, when my enemy has 1/2 Demolisher i just shot him out of range and keep him there till i can finish him in CC wipeout is super good i think, 10 bullets/kg etc , but at this range there most times nothing happens ,perhaps in the first round. wipeout at close range would be OP .... i think the range is what makes the Needles so good you have to stay out of it, perhaps 1 Push in Build X would make Needles less effective. he is in range ,Push, 1 teleport he is again in range , Push, he charges, when you are in the corner he is not in range because he can`t push you back, he stomps 2times/ or jumps back and has lost 1 round with only charge dmg lets say 10-40 , then you can still hock and teleport in CC and sword him ^^ long post again ,thanks reading, hope its clear what i want to say =) GG
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TorturedZealot
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Post subject: Re: Mythical items Posted: Wed May 27, 2015 4:32 pm |
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Joined: Mon Sep 10, 2012 3:43 am Posts: 714 Location: Chorus. Gender: male
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WarrMachine wrote: KingSpikey wrote: I recently got the mythical physic sword. Although it is powerful, I do still lose to some mechs. A weakness of double Needle Blaster builds is that they have low energy/regen. A decent energy mech could bring one down if they used the right strategy. I disagree Spikey. I personally, am a double needle user. I lose almost all the time to energy builds (pros of course). FcSony, and roccotano. They are by far the best energy builds in the game. I almost always lose to them. Another thing. Everyone gets meteor out of that last item box at the moment. I skype messaged Liran about this situation. He said that it could eventually become an item only obtainable by beating all the green missions. Most likely having a rarity of mythical, but un obtainable in gold and silver boxes. I already have meteor... thats why I asked. I dont need a second...  Wait, if we've already got the box with the meteor in it, can we not get this 'unique' mythical once its updated?
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 ^ Thanks Andy!
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smallSoldier1
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Post subject: Re: Mythical items Posted: Wed May 27, 2015 7:53 pm |
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Joined: Wed Nov 19, 2014 4:42 pm Posts: 115
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TorturedZealot wrote: WarrMachine wrote: Another thing. Everyone gets meteor out of that last item box at the moment. I skype messaged Liran about this situation. He said that it could eventually become an item only obtainable by beating all the green missions. Most likely having a rarity of mythical, but un obtainable in gold and silver boxes. I already have meteor... thats why I asked. I dont need a second...  Wait, if we've already got the box with the meteor in it, can we not get this 'unique' mythical once its updated? Is this now just an idea or will be a change to that box for sure? I have two mythical meteors. I don't need a third one. If there will be a change to that box, so that you can get the 4 power-kits and a unique mythical, or at least a random mythical, I will wait until this happened. But I don't want to wait for a change that will never happen.
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Fordekash
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Post subject: Re: Mythical items Posted: Thu Jun 04, 2015 7:21 pm |
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Sergeant |
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Joined: Mon May 13, 2013 10:03 pm Posts: 93
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the fact you can get the mythical items in regular boxes is my problem. I'd much prefer they just make them token only items. It is worse than a casino spending real money to risk getting the same items twice.
People speak up this is not fair!
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Robopaunder
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Post subject: Re: Mythical items Posted: Fri Jun 12, 2015 9:54 am |
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Joined: Sun Dec 21, 2014 3:26 am Posts: 4
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I think the items in mythical item slection is bad because you cant see anything because its only drawing form but not the wepon
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