It is currently Wed Jul 23, 2025 6:16 am

All times are UTC - 5 hours



Forum rules


Please stay on topic.

Please respect other community members moderators and administrators.

No spam.



Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 15 posts ]  Go to page 1, 2  Next
Author Message
 Post subject: SM to Token Converter
PostPosted: Sat Mar 07, 2015 8:47 am 
Captain
Captain
User avatar
 WWW  Profile

Joined: Sun Apr 27, 2014 4:15 pm
Posts: 923
Gender: male
How about implementing a kind of fusion core that turns SM into Tokens?
Only available in bulk as well.

10,000sm ---> 10 tokens
25,000sm ---> 27 tokens
50,000sm ---> 55 tokens
75,000sm ---> 85 tokens
100,000 sm ---> 120 tokens
500,000 sm ---> 650 tokens
1,000,000sm ---> 1,350 tokens

Notice the increasing discounts the more you buy. I know i didnt consider the bronze, silver, and gold sm boosts, but lets just say that SM is inflating so its value is less.

~Warr

_________________
Maxx.


Top
 

 Post subject: Re: SM to Token Converter
PostPosted: Sat Mar 07, 2015 9:50 am 
Second Lieutenant
Second Lieutenant
User avatar
 Profile

Joined: Sat Nov 08, 2014 8:16 am
Posts: 184
Location: Somewhere but not here (A.K.A HOME)
Gender: male
Yes! I agree! So there are any ways to get tokens! -_- I have 0 :evil:

_________________
Image

Mess with me, that's alright. Mess with my friends, you're DEAD.

-R.I.P Forums-


Top
 

 Post subject: Re: SM to Token Converter
PostPosted: Sat Mar 07, 2015 12:07 pm 
Second Lieutenant
Second Lieutenant
User avatar
 Profile

Joined: Wed Dec 17, 2014 9:38 pm
Posts: 212
Location: Reign CLAN's N()Ty room
Gender: female
good idea bro but they will not do this
:)

_________________
Image

N()TY player @ Super Mechs V.I.P Account ║▌▌│║█║▌ Rank 1 Top 10 Position 1 Best Clan 100% Free play 100% Genuine [♥] V.I.P Loading..███] ©


Top
 

 Post subject: Re: SM to Token Converter
PostPosted: Sat Mar 07, 2015 12:34 pm 
Head Moderator
Head Moderator
User avatar
 YIM  Profile

Joined: Sat Jul 17, 2010 2:35 am
Posts: 2011
Location: You see that mansion across the road? Yeah, there
Gender: male
This would not be able to happen as it would greatly reduce the income that Tacticsoft receives from supermechs and therefore would mean that the game would get worse through poor servers, reduced staffing and slower development of updates and bug fixes. Even though the idea does "level the playing field" I am afraid to say that this idea is simply not possible as in the short term it would seem like a great idea but in the long term it would ruin the game completely and cause the game to shut down.

Keep the suggestions coming though as some are very very good and we are always looking for ways to improve our games :)

_________________
Best rank:1
Most Crystals:34
Most power:192
Best alliance finished:1st


Skype: ads126bd

The Silent Spammer.


Top
 

 Post subject: Re: SM to Token Converter
PostPosted: Sun Mar 08, 2015 6:33 am 
Second Lieutenant
Second Lieutenant
User avatar
 Profile

Joined: Sat Nov 08, 2014 8:16 am
Posts: 184
Location: Somewhere but not here (A.K.A HOME)
Gender: male
ads126 wrote:
a great idea but in the long term it would ruin the game completely and cause the game to shut down.




Uhhhh..... Dont Mind what I said :lol: :lol: :lol: :P

_________________
Image

Mess with me, that's alright. Mess with my friends, you're DEAD.

-R.I.P Forums-


Top
 

 Post subject: Re: SM to Token Converter
PostPosted: Sun Mar 08, 2015 10:10 am 
Maintenance & PR Team
Maintenance & PR Team
User avatar
 Profile

Joined: Tue Jun 03, 2014 10:28 am
Posts: 264
I think that a very expensive conversion could be reasonable. Something like 10,000 sm per token with no volume discount. It would allow people to save up and buy a regen module or get a bit of fusion. Players who would do that aren't going to be spenders anyway. And you aren't going to lose any revenue from players that are.


Top
 

 Post subject: Re: SM to Token Converter
PostPosted: Sun Mar 08, 2015 11:17 am 
Head Moderator
Head Moderator
User avatar
 YIM  Profile

Joined: Sat Jul 17, 2010 2:35 am
Posts: 2011
Location: You see that mansion across the road? Yeah, there
Gender: male
It's the case that some of our current spenders will stop spending therefore causing the decrease in revenue from supermechs.

_________________
Best rank:1
Most Crystals:34
Most power:192
Best alliance finished:1st


Skype: ads126bd

The Silent Spammer.


Top
 

 Post subject: Re: SM to Token Converter
PostPosted: Sun Mar 08, 2015 11:54 am 
Maintenance & PR Team
Maintenance & PR Team
User avatar
 Profile

Joined: Tue Jun 03, 2014 10:28 am
Posts: 264
ads126 wrote:
It's the case that some of our current spenders will stop spending therefore causing the decrease in revenue from supermechs.


Please explain.

The people who this would benefit would never be spenders anyway. The people who are already spenders couldn't obtain enough tokens through this to even put a dent in their spending.

I'm not advocating that strongly for adopting this but I think you are overstating the detriment.


Top
 

 Post subject: Re: SM to Token Converter
PostPosted: Sun Mar 08, 2015 12:44 pm 
Private
Private
 Profile

Joined: Tue Jun 29, 2021 8:08 am
Posts: 0
Gender: male
Nice idea buddy 8-)


Top
 

 Post subject: Re: SM to Token Converter
PostPosted: Sun Mar 08, 2015 12:49 pm 
Head Moderator
Head Moderator
User avatar
 YIM  Profile

Joined: Sat Jul 17, 2010 2:35 am
Posts: 2011
Location: You see that mansion across the road? Yeah, there
Gender: male
Ok so your saying to make the exchange rate absolutely huge like a million to one (that's probably an over reaction. ;) ) Anyway I do see your point and it could give the non spenders a bit more of a "chance" however if this amount is so insignificant then is their a reason for adding it. There is a very delicate balance for ideas like this where the amount has to be significant enough to be beneficial but also not significant enough to "attract" current spenders. I do not think something like this can find a balance as it would either cause a useless addition or it could cause a decrease in spenders.

I am not saying that this idea could not be put in some time in the future I for one would be in favor of it however due to the game is still new and therefore at a delicate stage where a wrong update could cause serious problems I do not believe it is necessary to take this kind of risk at the moment.

_________________
Best rank:1
Most Crystals:34
Most power:192
Best alliance finished:1st


Skype: ads126bd

The Silent Spammer.


Top
 

Display posts from previous:  Sort by  
Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 15 posts ]  Go to page 1, 2  Next

All times are UTC - 5 hours



You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to:  
cron

Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group  
Copyright Tacticsoft Ltd. 2008   
Updated By phpBBservice.nl