It is currently Mon Jul 21, 2025 12:08 pm

All times are UTC - 5 hours



Forum rules


Please stay on topic.

Respect other community members and moderators/administrators.

No spam.



Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 6 posts ] 
Author Message
 Post subject: resistance drainers
PostPosted: Wed Nov 27, 2013 11:41 am 
Corporal
Corporal
 Profile

Joined: Sun Dec 30, 2012 10:10 am
Posts: 59
I think they are overpowered/ not well balanced.
There are too many builds concentrated on only one type of damage (mostly explosive). One drainer on the top slot, one on the side, so complete short/mid range is covered. firing all the time, rest of weapons linked to drainer.
How should this be compared? kitting all the time? (only one kit per type per match possible)

I had fights with -30/-40 one one sort of damage.
You get -10 more per round, one ordinary hit with weapon, one drone hit....
Close to finish, drainer damage was higher than my weapon damage.

Solution (and strong vote from my side): LIMIT THE NUMBER OF SHOTS PER DRAINER ON 2 or 3 MAXIMUM.

Thanks


Top
 

 Post subject: Re: resistance drainers
PostPosted: Wed Nov 27, 2013 3:44 pm 
Specialist
Specialist
 Profile

Joined: Thu May 30, 2013 2:40 pm
Posts: 21
Tees wrote:
I think they are overpowered/ not well balanced.
There are too many builds concentrated on only one type of damage (mostly explosive). One drainer on the top slot, one on the side, so complete short/mid range is covered. firing all the time, rest of weapons linked to drainer.
How should this be compared? kitting all the time? (only one kit per type per match possible)

I had fights with -30/-40 one one sort of damage.
You get -10 more per round, one ordinary hit with weapon, one drone hit....
Close to finish, drainer damage was higher than my weapon damage.

Solution (and strong vote from my side): LIMIT THE NUMBER OF SHOTS PER DRAINER ON 2 or 3 MAXIMUM.

Thanks

support


Top
 

 Post subject: Re: resistance drainers
PostPosted: Wed Nov 27, 2013 4:56 pm 
Private 1st class
Private 1st class
 Profile

Joined: Fri Nov 22, 2013 6:52 pm
Posts: 16
no i disagree just build your mech the same , and use one 2 . the game is fine bro just because you get less succes doesn't mean the thing should be limited.

cuz there are 80% of the rest who are doing fine

have a fine day.................................... tess


Top
 

 Post subject: Re: resistance drainers
PostPosted: Sat Nov 30, 2013 7:11 am 
Corporal
Corporal
 Profile

Joined: Sun Dec 30, 2012 10:10 am
Posts: 59
Dear legacy111,

I'm playing this game for long time,
and of course I build my mech in the same way to be competetive.
And I'm still succesful in win/loose ratio.You can check.
(For me its no problem if I loose anyway, thats the game, that the live...)

What I want to say: It's little boring ("...just build your mech the same...") when you see the more or less same builds all the time, because with other you don't have a real good winning chance.

And with your comment you already confirmed this ;)


Top
 

 Post subject: Re: resistance drainers
PostPosted: Sat Nov 30, 2013 11:43 am 
Captain
Captain
User avatar
 Profile

Joined: Fri Jan 25, 2013 5:20 pm
Posts: 1183
I agree that the uses should be limited, though I would also like to point out that the -10 part could also be reduced if you look through the kits you can buy -tokens or not- they arent properly configured some kits give a lot of res at the wrong levels and its rather annoying in battles even for lower level players.

The resistence portion of the game needs to be worked on along with weapon strength. There seems to be too many of one item type at every level that does more damage on every range and it makes it harder to have diverse mechs this way. Which eventually leads to someone just making 1 mech thats completely anti-norm to say the least. This type of game play isnt very interesting though I wont say its not fun.

_________________
BoS (E4) NUKE (Fantasy)
Image

Retired NEWS Reporter.


Top
 

 Post subject: Re: resistance drainers
PostPosted: Sat Nov 30, 2013 1:55 pm 
Lieutenant Major
Lieutenant Major
User avatar
 Profile

Joined: Sun Mar 21, 2010 3:02 pm
Posts: 1770
Gender: female
yes, we need to balance them more. Thank you!


Top
 

Display posts from previous:  Sort by  
Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 6 posts ] 

All times are UTC - 5 hours



You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to:  
cron

Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group  
Copyright Tacticsoft Ltd. 2008   
Updated By phpBBservice.nl