Joined: Mon Sep 10, 2012 3:43 am Posts: 712 Location: Chorus. Gender: male
Ooh, ooh, I have one for you, but it may take a bit more to implement
When pull weapons hit a mech with shields, the shield still activates at the front, instead of the back where projectile in question is hitting the mech.
Joined: Wed Oct 22, 2014 5:27 pm Posts: 1012 Location: The Autoverse Gender: male
TorturedZealot wrote:
Ooh, ooh, I have one for you, but it may take a bit more to implement
When pull weapons hit a mech with shields, the shield still activates at the front, instead of the back where projectile in question is hitting the mech.
?? D:
Wow I never noticed that before. Probably because I don't use shields and have no pullback weapons.
Joined: Wed Oct 22, 2014 5:27 pm Posts: 1012 Location: The Autoverse Gender: male
TorturedZealot wrote:
Only noticed it because top players like to use weak energy shields and I have Red Rein xD
If it's any correlation, when I used the pull grenades in /bmmdev sometimes my opponent would disappear. However that's a glitch and not a nit-pick, doesn't happen of the production server.
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