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 Post subject: Re: GIFT breaking NAP???
PostPosted: Sat Jul 30, 2011 4:22 am 
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ok, then twilight sorry bout that didn't know this was your first time. good luck. top 100 isn't bad at all for a newcomer :)

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 Post subject: Re: GIFT breaking NAP???
PostPosted: Sat Jul 30, 2011 7:37 pm 
Second Lieutenant
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Why not go back to your double tick servers if we suck so much?

You seem to be awfully opinionated towards a round that is not your cup of tea.

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 Post subject: Re: GIFT breaking NAP???
PostPosted: Sat Jul 30, 2011 9:10 pm 
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i never said you suck. i simply stated their is no competition on 1 tick servers.

i don't know what you guys call competition but having double the score of second place alliance before tick 500 means their is absolutely no competition.

last era was one big MGH love fest with no alliances attacking them.

your opinion about how E4 is a top level server is falling through. imo

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 Post subject: Re: GIFT breaking NAP???
PostPosted: Sun Jul 31, 2011 3:11 pm 
Second Lieutenant
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If it's so easy, then win one?

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 Post subject: Re: GIFT breaking NAP???
PostPosted: Sun Jul 31, 2011 5:14 pm 
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why when i can find more competitive and more active enemies on my 2 tick servers. its a matter of preference i like being more active and i can be more active, so why go to slower less competitive world? unless its the 1 out of 5 servers where a good alliance comes along to take on kev, the servers are dead. when it comes to more than 1 alliance dominating.

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 Post subject: Re: GIFT breaking NAP???
PostPosted: Sun Jul 31, 2011 11:34 pm 
Second Lieutenant
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I'd rather play a round thats dependent on skill, not how much you can be online.

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Redwurm aka Launchpad McQuack aka President Skroob aka a bunch of other stupid names
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 Post subject: Re: GIFT breaking NAP???
PostPosted: Mon Aug 01, 2011 12:03 am 
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how is having more than twice the amount of score as nearest enemy going to require skill?

it def won't require anything difficult to win the era.

and BD has always been about activity. until some inactive people came along and said they wanted a auto shield and whatever else.(rambling)

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 Post subject: Re: GIFT breaking NAP???
PostPosted: Mon Aug 01, 2011 2:20 am 
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Score doesn't mean as much as you think it does my friend. This current round AD/KOD/NO all have less than half the score of GIFT but together we are putting up a decent fight. I can bet you that more skill will be used in this round than most double tick servers have. Double tick servers are reliant on the enemy going inactive for a few ticks to kill armies.

Not so for skilled single tick Earth servers. As can be seen by the kills GIFT got on AD.

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 Post subject: Re: GIFT breaking NAP???
PostPosted: Mon Aug 01, 2011 2:33 am 
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if all those alliances are good then sure... we shall see if they last long.

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 Post subject: Re: GIFT breaking NAP???
PostPosted: Mon Aug 01, 2011 3:41 pm 
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I play only single tick servers competitively. Sometimes I wish they were going faster, as I am online quite a lot, but when I have to go on a day trip or fulfill some other obligation that takes a lot of time, I am glad that only 24 ticks or so have passed, instead of twice that number. To make up for the slower speed, I just have multiple worlds going at the same time.

And thanks for your understanding Trevor.

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