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 Post subject: Re: Tick limit on 2014 CE Era?
PostPosted: Tue Nov 25, 2014 4:45 am 
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Thanks for everything Illona. Wish the very best of luck to Simmen with CE. As a suggestion to end CE faster, I do hope CE in 2015 will be a 2 ticker. Peace out.


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 Post subject: Re: Tick limit on 2014 CE Era?
PostPosted: Tue Nov 25, 2014 1:52 pm 
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:lol: let the game run and run


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 Post subject: Re: Tick limit on 2014 CE Era?
PostPosted: Tue Nov 25, 2014 4:52 pm 
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The community is happy now, but honestly some of us should be ashamed it came to this.


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 Post subject: Re: Tick limit on 2014 CE Era?
PostPosted: Wed Nov 26, 2014 1:54 pm 
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Sebulba wrote:
Michael wrote:
1. 2014 is coming to an end, and obviously 2014CE cannot end in 2015 ;)


Hardly a valid point. As long as the CE 2014 era didn't start in January 2014, that's not an argument. The English Premier league, i.e. started in the fall of 2014, and ends in the spring of 2015. Same with the Champions League, La Liga, Bundesliga, Serie A, etc, etc...

Michael wrote:
2. We never expected this era to last that long. It is a big stress on our players as well as our admins for far too many months now. we want all our players and admins to have a healthy game experience.


Well - one can hardly predict the future. But the fact is, this CE was marketed as a limitless era. That's what the players joined up for, and that's what the players expect. Changing the rules in the middle of it all, will not do much for your reputation. All I can say is: Learn from your mistake, and do better preparations next time. Do not punish, and push away your loyal users/players.

If the long era is causing a strain on the admins - just relive them of their post, and bring in some fresh ones. I've mentioned it before - but other professions do work with different shifts - just do the same. Workers on an oil rig in the north sea, works offshore for 3 weeks, and is home for 5 weeks. Just look at this CE as being offshore - and the normal servers are "home".

Michael wrote:
3. Since CE has started, the income on all servers dropped as almost all top players are playing now only on one world. this was ok for a few monthes, but recently it has dropped too far down placing a risk on closing the entire BD operation. running the servers, advertisements to bring new players, paying the developers who are now working on building the Mobile client of battle dawn, paying the IT guy on keeping the servers at 99% up time... all that costs tens of thousands of dolllars monthly.


All of these things, obviously cost money. But in all fairness, a bad reputation will not provide a better income. Yes, people are boosting less, with the current situation. But I'm pretty sure you guys have made quite the profit on this CE. I've been here - I've been here to see all the world boosts.

Personally, I don't care if it ends or not - I won't end up in the "top anything worth mentioning". I just don't think it's fair to go back on your word like that.

It's bad enough to experience major gameplay changes mid-era - which has happened a few times over the years, forcing you to change your plans, and style of play. But these are necessary changes to the game.

But what you guys are talking about now, is not a necessary change.

Setting this limit, will only provide one thing:

The CE2014 will die out with a whimper - a sad battlehug fest, with armor pumping for score. Not worthy of the Lamborghini of worlds and eras - at all...

That's at least my thoughts in the matter.


And to finish my post, I have to agree with Andy:

Andy wrote:
Here's an argument that I'm sure some will disagree with. Postpone the development of the BD mobile app as I imagine this is taking quite a bit of money. Your first promise made to the community was to have an unlimited tick era, which a lot of people still seem to want. Once you've fulfilled that promise, then move on to the next stage (building the mobile app).

Im a multi sebulba?


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 Post subject: Re: Tick limit on 2014 CE Era?
PostPosted: Wed Nov 26, 2014 2:35 pm 
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DameHORD wrote:
Im a multi sebulba?


Why yes, yes indeed..

Or?
http://www.battledawn.com/forum/viewtopic.php?f=112&t=31492

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 Post subject: Re: Tick limit on 2014 CE Era?
PostPosted: Sat Nov 29, 2014 6:30 am 
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SEBULBA, how dare to use Grusty name in ur signature,
I am the real Grust, and i am Alone :P

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 Post subject: Re: Tick limit on 2014 CE Era?
PostPosted: Sat Nov 29, 2014 3:34 pm 
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arslan48792 wrote:
SEBULBA, how dare to use Grusty name in ur signature,
I am the real Grust, and i am Alone :P


Silence! I will have none of that :lol:

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 Post subject: Re: Tick limit on 2014 CE Era?
PostPosted: Mon Dec 01, 2014 3:31 am 
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MilkBD wrote:
The community is happy now, but honestly some of us should be ashamed it came to this.
My sentiments exactly

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