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malicewolf
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Post subject: Re: Championship Era Discussion Thread Posted: Thu Jul 10, 2014 12:52 am |
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Joined: Mon Jun 01, 2009 11:02 pm Posts: 1607
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boy, things got heated quickly. To the "2 people, 1 house, 2 colony's, undeniable" argument. As Kenny said (and I said like, 15 pages ago) there is nothing more that can be done. I'd much rather see the 2 colonies than not and KNOW that the player has a sibling that plays BD. As you said, there is nothing stopping your sibling from logging in when you're not there and vice versa. Sure, they could make only 1 account per world per household. That would help keep numbers down when fighting wars, but it wouldn't stop a cheater from being online 24/7 via the method previously stated. You're arguing that people with siblings should not be allowed to play, and if caught, should be banned. This will lead to only 1 thing. Those with siblings will only make 1 account and YOU as a player will NEVER know who they are. So instead of knowing the potential situation of your enemy cheating, you'll simply be at the mercy of a 24/7 player who account shares and be none the wiser. And as also stated, there is absolutely nothing stopping anyone from account sharing with friends. Different IP addresses per 1 account is extremely common. I log in via my home computer, my work computer, my parents house, my phone, and even at friends places. I am usually able to access BD 24/7 as long as someone gets a hold of me and informs me I need to get online. I dislike any cheater, but at least when siblings are stated out right, I can at least keep an eye on them and know the admin is also watching. But the admin can't see who's in front of the computer screen, just as I can't see either. They can check IP addresses, which in all seriousness, there's MANY ways to get around IP address checks as well. Teamviewer, logmein, any kind of remote access software really will loophole you around a multi IP address issue. There is simply no way to catch these acts unless the person cheating is dumb enough to admit it to you in writing. And most cheaters, unfortunately, are smart about covering their tracks. What we call "obvious" isn't obvious at all. It's assumptions. Look at that 2nd topic 1516202899 posted. We are assuming that Mothnap was in the right in that topic because he gives us a good argument. I have no clue if he was innocent and the admin was wrong, or if he was cheating and the admin caught him but was called out for "favoring" the old HoF rank 1 holder. We are assuming truth is being told by "someone" and whichever side seems more convenient is the side one usually chooses. Anonymity is worst aspect of the internet unfortunately. People will do whatever they please because they (for the most part) know they can get away with it. So we can continue arguing about the admins favoring people, or you can just let this dead horse rest. Cheating happens. But god forbid an admin acts on something when there is a 10% chance they weren't cheating. Because those incidents are usually the one's that get the most attention when the person is able to write up a half decent sob story. Cheaters suck. End of story. Can we stop them? Unfortunately, no. Not unless you want to force 1 IP address per account, in which, then everyone would suck at BD except for the 1 or 2 people with no lives that never leave their house. For the average person though, who has a job, or school, or just likes to get out of the house every so often, this is simply unreasonable. So with that being said, there's a thousand ways to cheat and only so many tools available for the admins to catch people. And even when they do, there are another hundred ways to get off the hook. We blame the admins when their hands are tied behind their back by the guidelines given to them. And oh god, please no more talk about relic placements. And Trevor - unfortunately, BDs current play style condemns itself. We have nothing to prevent people from moving armies 24/7, and when that happens, people can't afford to sleep as much if they want to do well. So, what's the best counter measure when this is the case? Get other's to watch your back. There is safety in numbers as they say. Most issues that made closer allies/proximity with subs an issue where taken away. Movable relics that are separate entities from your colony allow players to trade relics like a card. No punishment from high maintenance costs (used to disband your army every tick). Things like these made BD a slower paced game (even in fast worlds) because people used to have to actually think about every move they made. Not only did you worry about whether you had a larger army, but you also had to worry if you're army could withstand the maintenance costs for a long enough period of time on the front lines. Barracks was the only way to subside your army maintenance, which mean you were constantly building and destroying barracks in order to move around. A nuke taking a barracks used to be a game changer in battles. Now, barracks are pretty much just spam/anti spam bases. They went from being one of the most important aspects of this game, to being one of the most useless. I don't even bother building a barracks unless it's needed to make anti spams on the front line. And as for the "why we ganging up on lazar" thing. It's because of the way in which he presents his argument as well as his temper tantrums. 1516202899, you are coming in stating nearly the same things as lazar (with the exception of the relic placement issues). I have no hatred towards you though, because you actually use logic to present your arguments. We disagree on the issues, but at least you are simply stating your side of the argument and not simply name calling while screaming "you're wrong and you must be a cheater too". If lazar had half the grammar and sense that you do, I would have no issues. And very last thing. 1516202899 - Please just edit posts, don't double post  Thank you.
_________________
 Gettin' real tired of your shi...
Last edited by malicewolf on Thu Jul 10, 2014 1:05 am, edited 1 time in total.
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lazar1903
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Post subject: Re: Championship Era Discussion Thread Posted: Thu Jul 10, 2014 1:02 am |
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Joined: Sun Jun 01, 2014 6:00 am Posts: 39
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trevor1601 wrote: lazar1903 wrote: yes, this with milion subs is realy terrible... you are right, those people with so many subs are realy annoying... wait, which alliance are you? NJ, NJo, NJi, NJa, Nj17... ??  if u read my actual post you will see that we started alone. we didnt have a sub till after tick 100(?) and who told you to start here lazer? maybe offered you some favors in exchange for other servers? well, SRB isnt anyones sub. we have blue and we have red markings . i mark red those who i dont like, and blue those that i like or "can pass" . even Pantera is blue , like last CE  nobody told me to place anywhere, nobody promisse me anything , SRB are not for sale, and i dont play other eras , becouse admin didnt fix that thing with cheating siblings .
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1516202899
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Post subject: Re: Championship Era Discussion Thread Posted: Thu Jul 10, 2014 1:08 am |
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Joined: Mon Mar 19, 2012 5:33 am Posts: 42
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malicewolf wrote: boy, things got heated quickly. To the "2 people, 1 house, 2 colony's, undeniable" argument. As Kenny said (and I said like, 15 pages ago) there is nothing more that can be done. I'd much rather see the 2 colonies than not and KNOW that the player has a sibling that plays BD. As you said, there is nothing stopping your sibling from logging in when you're not there and vice versa. Sure, they could make only 1 account per world per household. That would help keep numbers down when fighting wars, but it wouldn't stop a cheater from being online 24/7 via the method previously stated. You're arguing that people with siblings should not be allowed to play, and if caught, should be banned. This will lead to only 1 thing. Those with siblings will only make 1 account and YOU as a player will NEVER know who they are. So instead of knowing the potential situation of your enemy cheating, you'll simply be at the mercy of a 24/7 player who account shares and be none the wiser. And as also stated, there is absolutely nothing stopping anyone from account sharing with friends. Different IP addresses per 1 account is extremely common. I log in via my home computer, my work computer, my parents house, my phone, and even at friends places. I am usually able to access BD 24/7 as long as someone gets a hold of me and informs me I need to get online. I dislike any cheater, but at least when siblings are stated out right, I can at least keep an eye on them and know the admin is also watching. But the admin can't see who's in front of the computer screen, just as I can't see either. They can check IP addresses, which in all seriousness, there's MANY ways to get around IP address checks as well. Teamviewer, logmein, any kind of remote access software really will loophole you around a multi IP address issue. There is simply no way to catch these acts unless the person cheating is dumb enough to admit it to you in writing. And most cheaters, unfortunately, are smart about covering their tracks. What we call "obvious" isn't obvious at all. It's assumptions. Look at that 2nd topic 1516202899 posted. We are assuming that Mothnap was in the right in that topic because he gives us a good argument. I have no clue if he was innocent and the admin was wrong, or if he was cheating and the admin caught him but was called out for "favoring" the old HoF rank 1 holder. We are assuming truth is being told by "someone" and whichever side seems more convenient is the side one usually chooses. Anonymity is worst aspect of the internet unfortunately. People will do whatever they please because they (for the most part) know they can get away with it. So we can continue arguing about the admins favoring people, or you can just let this dead horse rest. Cheating happens. But god forbid an admin acts on something when there is a 10% chance they weren't cheating. Because those incidents are usually the one's that get the most attention when the person is able to write up a half decent sob story. Cheaters suck. End of story. Can we stop them? Unfortunately, no. Not unless you want to force 1 IP address per account, in which, then everyone would suck at BD except for the 1 or 2 people with no lives that never leave their house. For the average person though, who has a job, or school, or just likes to get out of the house every so often, this is simply unreasonable. So with that being said, there's a thousand ways to cheat and only so many tools available for the admins to catch people. And even when they do, there are another hundred ways to get off the hook. We blame the admins when their hands are tied behind their back by the guidelines given to them. And oh god, please no more talk about relic placements. And Trevor - unfortunately, BDs current play style condemns itself. We have nothing to prevent people from moving armies 24/7, and when that happens, people can't afford to sleep as much if they want to do well. So, what's the best counter measure when this is the case? Get other's to watch your back. There is safety in numbers as they say. Most issues that made closer allies/proximity with subs an issue where taken away. Movable relics that are separate entities from your colony allow players to trade relics like a card. No punishment from high maintenance costs (used to disband your army every tick). Things like these made BD a slower paced game (even in fast worlds) because people used to have to actually think about every move they made. Not only did you worry about whether you had a larger army, but you also had to worry if you're army could withstand the maintenance costs for a long enough period of time on the front lines. Barracks was the only way to subside your army maintenance, which mean you were constantly building and destroying barracks in order to move around. A nuke taking a barracks used to be a game changer in battles. Now, barracks are pretty much just spam/anti spam bases. They went from being one of the most important aspects of this game, to being one of the most useless. I don't even bother building a barracks unless it's needed to make anti spams on the front line. And very last thing. 1516202899 - Please just edit posts, don't double post  Thank you. you are right , probably should have left this horse dead. Just because I know something to be true does not mean I have the ability to convince others. I don`t even think the punishment matters. Temp bans and restrictions with acknowledgment to crime. But someday they will slip up again. Cheaters always do. 911 call Dispatcher - "Whats the emergency" Hunter - " I just shot my friend, I think I killed him!" Dispatcher - "Calm down sir. First you need to check to make sure he is dead" BLAM!!!! Hunter - "Ok , Now what?"
Last edited by 1516202899 on Thu Jul 10, 2014 1:41 am, edited 1 time in total.
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malicewolf
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Post subject: Re: Championship Era Discussion Thread Posted: Thu Jul 10, 2014 1:19 am |
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Joined: Mon Jun 01, 2009 11:02 pm Posts: 1607
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lazar1903 wrote: trevor1601 wrote: lazar1903 wrote: yes, this with milion subs is realy terrible... you are right, those people with so many subs are realy annoying... wait, which alliance are you? NJ, NJo, NJi, NJa, Nj17... ??  if u read my actual post you will see that we started alone. we didnt have a sub till after tick 100(?) and who told you to start here lazer? maybe offered you some favors in exchange for other servers? well, SRB isn 't anyone 's sub. we have blue and we have red markings . (why is there a space between word and period?)i mark red those who i don 't like, and blue those that i like or "can pass" . (seriously, what is with the darn spaces?!)even Pantera is blue , like last CE . nobody told me to place anywhere, nobody promisse (spelled with 1 s) me anything , (seriously...) SRB are not for sale, and i don 't play other eras , becouse (because) admin didn 't fix that thing with cheating siblings . Yet, you threatened Milan for playing the game as he saw fit (which was simply to attack KCA because they attacked him). Not to mention, you've suicided your armies into PHIz how many times now? But you don't support KCA of course. They're simply "blue". Well, if that's the case, I don't know why anyone has subs. Allies are WAY better if they simply suicide into everything for you. Look at all those self preserving subs on the map. Those selfish Btards... They could all learn from your example. Especially since most subs usually just hide behind their main for protection. And jeez, your my worst nightmare in terms of grammar. Green = addedRed = capitalizeYellow = comment
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 Gettin' real tired of your shi...
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lazar1903
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Post subject: Re: Championship Era Discussion Thread Posted: Thu Jul 10, 2014 1:22 am |
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Joined: Sun Jun 01, 2014 6:00 am Posts: 39
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some people mix "siblings " problem ( 2 man, 2 accounts ) with 2 man on 1 account.
it isnt same
i must make additional explain for those who cant count to 2 :
would you rather fight against 2 guys with 1 gun, or 2 guys with 2 guns? what is more dangerous?
if 2 players cover one account, how big advantage is it? it is still 1 army, 1 chases, 500 energy, 1 sat scan, 1 enemy to kill ...
if you have 2 players on 2 accounts in same time ( only one cover both ) , you must jamm double more enemys , you must fight double more armys in same time, you cant catch 2 armys offline , one player will always be there to move them .... and many more other advantages.
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lazar1903
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Post subject: Re: Championship Era Discussion Thread Posted: Thu Jul 10, 2014 1:23 am |
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Joined: Sun Jun 01, 2014 6:00 am Posts: 39
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some people mix "siblings " problem ( 2 man, 2 accounts ) with 2 man on 1 account.
it isnt same
i must make additional explain for those who cant count to 2 :
would you rather fight against 2 guys with 1 gun, or 2 guys with 2 guns? what is more dangerous?
if 2 players cover one account, how big advantage is it? it is still 1 army, 1 chases, 500 energy, 1 sat scan, 1 enemy to kill ...
if you have 2 players on 2 accounts in same time ( only one cover both ) , you must jamm double more enemys , you must fight double more armys in same time, you cant catch 2 armys offline , one player will always be there to move them .... and many more other advantages.
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malicewolf
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Post subject: Re: Championship Era Discussion Thread Posted: Thu Jul 10, 2014 1:34 am |
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Joined: Mon Jun 01, 2009 11:02 pm Posts: 1607
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lazar1903 wrote: some people mix "siblings " problem ( 2 man, 2 accounts ) with 2 man on 1 account.
it isnt same
i must make additional explain for those who cant count to 2 :
would you rather fight against 2 guys with 1 gun, or 2 guys with 2 guns? what is more dangerous?
if 2 players cover one account, how big advantage is it? it is still 1 army, 1 chases, 500 energy, 1 sat scan, 1 enemy to kill ...
if you have 2 players on 2 accounts in same time ( only one cover both ) , you must jamm double more enemys , you must fight double more armys in same time, you cant catch 2 armys offline , one player will always be there to move them .... and many more other advantages. Most admins will boot one of the siblings from the world once caught. But it is not an innate thing for players to simply come to a game and say "I should tell admin I have a sibling". Now I will say, your above argument is valid. Two accounts on one world is never good. My arguments were specifically against you arguing a "player being online 24/7". They could be regardless. Your statements were originally "no siblings should be able to play period because they can log into each other's accounts". That is where I argued against you. So the most recent argument I gave was me making the assumption that same topic was brought up again. Two siblings playing on the same world is usually not tolerated by admins though. Usually.
_________________
 Gettin' real tired of your shi...
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lazar1903
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Post subject: Re: Championship Era Discussion Thread Posted: Thu Jul 10, 2014 1:43 am |
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Joined: Sun Jun 01, 2014 6:00 am Posts: 39
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malice, i am sorry , english is not my first language, you would write better in serbien, or in deutch , you probably speak atleast 3 languages when you dare to correct other people . Milan is arrogant cheater who wanted to troll in this era, that is what i stop . and SRB didnt just suicide in PHIz any armys. we had player offline, and didnt want to leave him alone. if that player had sibling, he would move his army, but SRB doesnt cheat like others , we dont have siblings. i asked admin to let my sister play only to see what will be admins answer , i didnt realy want planed to have sibling ...
admin should delete some my double posting, it was made by accident
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Riddler1
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Post subject: Re: Championship Era Discussion Thread Posted: Thu Jul 10, 2014 1:58 am |
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Joined: Sat May 24, 2014 7:44 am Posts: 35
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lazar1903 wrote: trevor1601 wrote: lazar1903 wrote: yes, this with milion subs is realy terrible... you are right, those people with so many subs are realy annoying... wait, which alliance are you? NJ, NJo, NJi, NJa, Nj17... ??  if u read my actual post you will see that we started alone. we didnt have a sub till after tick 100(?) and who told you to start here lazer? maybe offered you some favors in exchange for other servers? well, SRB isnt anyones sub. we have blue and we have red markings . i mark red those who i dont like, and blue those that i like or "can pass" . even Pantera is blue , like last CE  nobody told me to place anywhere, nobody promisse me anything , SRB are not for sale, and i dont play other eras , becouse admin didnt fix that thing with cheating siblings . Lets me point out first how many alliances u have on ur side as i see u did a survey on NJ and forgot to do it on urself. KMO, 1v1, HINI , CP1 , SRB , ReCo, CP, TW , HFFT , WeNo , CnC , HIN1 , TROL , Nex , H1NI , BA , BA, , SLEP.and as u say SRB is not a sub , maybe a brother alliance or something , i would say u guys have lot of brothers why not go ahead and make a football team of ur own u guys have enough substituions too. And about multies , dont it have negative effects too what if someone has 2 accounts and has to go out on some tour or some school work , then both the account cannot respond and instead of 1 inactive guy it becomes 2 inactive guy , also then there is a risk of getting banned, what if in the middle of war admin bans his account , and now enemies can easily nuke or kill his army without any problem. Note: BA , BA, and SLEP all have fought PHIz , IND & subs and TLA and BA is lead by gundnam joe a RoFL guy i think that makes it preety much clear.lazar1903 wrote: would you rather fight against 2 guys with 1 gun, or 2 guys with 2 guns? what is more dangerous?
U put the scenerio wrong mate , the scenerio should be, whome will u fight 1 guy with 2 guns (for multies) , or 2 guys with 2 guns ??Now i think ur view should change. 
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trevor1601
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Post subject: Re: Championship Era Discussion Thread Posted: Thu Jul 10, 2014 2:05 am |
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Joined: Tue Dec 22, 2009 1:45 pm Posts: 939
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the funny part is lazer made up all ours we have only 2 NJ subs and again we didnt have 8 alliances set up accross the map at tick 1 for the sole purpose to suicide/give relics to us we cant get like KCA has.
Lazer you can call yourselves what you want but if it smells like a dog, barks like a dog, and sits like a dog, its a dog.
i know english isnt your main language so just let me put it simply, you are a sub.
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