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 Post subject: Banned Colonies
PostPosted: Sat Jan 01, 2011 12:43 am 
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How many ticks till banned colonies vanish? And as an addendum, would it be possible if there is a specific number of ticks till a colony vanishes to have a tick count similar to the one used while a colony is under protection? I imagine that would be an administrative function but it would be an enhancement to game play because if a banned colony were in a strategic location it would make it easier for gamers to map out strategy.


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 Post subject: Re: Banned Colonies
PostPosted: Sat Jan 01, 2011 5:29 pm 
Lieutenant Major
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Joined: Wed Jul 01, 2009 7:07 am
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the colony will only be deleted if the ban is a permanent ban and only after a week

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 Post subject: Re: Banned Colonies
PostPosted: Sat Jan 08, 2011 10:51 am 
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Joined: Wed Jul 28, 2010 5:38 am
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It's impossible to be deleted due to being banned.

It is only possible to be deleted due to inactivity. Being banned prevents you from logging in, making you inactive which makes you get deleted.

If inactive for 6 days you will get a warning that your account may be deleted

If a non-suporter is inactive for 8 days he/she will be deleted

If a suporter is inactive for 16 days he/she will be deleted.

wiki.battledawn.com wrote:
Accounts that are not in vacation mode have an idle counter that increases each tick the account is inactive. If your colony has been inactive for 6 days, you will be sent a email/forum PM saying that your account will be deleted if you do not log in soon.


For example - a banned colony on vacation will not get deleted.


When deleted:

-The colony is deleted
-The colony turns into an outpost
-All outposts belonging to that colony become neutral
-Everything other than the outposts is deleted (squads, recruits, construction, etc)
-Your account remains intact, and you will be able to make a new colony on that world when your other one has deleted, if required.


Hope that helps! :)

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