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 Post subject: Troops
PostPosted: Tue Sep 07, 2010 3:16 pm 
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Witch are the best troops to fight against the guys that try to conquer me?
I can make: Swordmens, Pikemens and Macemans.

Thanks.


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 Post subject: Re: Troops
PostPosted: Tue Sep 07, 2010 3:40 pm 
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Depends on what units they are using against you. If Infantry > use Swordsmen, Cavalry > use Pikemen, Heavy > use Macemen.

If you are in the beginning of the round I suggest just using Swordsmen or upgrading to range so you get an advantage.


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 Post subject: Re: Troops
PostPosted: Tue Sep 07, 2010 6:52 pm 
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you need to get the range upgrade as soon as possible and then build your units to kill what attack you most

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 Post subject: Re: Troops
PostPosted: Wed Sep 08, 2010 2:09 am 
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Thanks, I am conquered, he used 30 Mounted Archers and 15 Knights, I had 11 Macemans. He hasn't lost any of his troops.

Are his troops still in my castle? When the rebelion will start will I fight against the troops that he conquered me with?

What building should I upgrade to get the range upgrade?

Will it be better for this time to build Pikemans only since all his toops are on horses? (If this is a good strategy it will help me a bit because I could use all my resources for building troops, I could have at least 45 pikemans against 45 cavalery troops - in I will fight against the troops he conquered me with.)


Thanks.


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 Post subject: Re: Troops
PostPosted: Wed Sep 08, 2010 5:12 am 
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his troops are moved out of your castle. when you rebel you dont fight against him unless he attacks you first.

build the level four weapons upgrade to get range.

and yes it would be a great strategy to build pikemen but try and get some range because range are very strong.
i would build by this ratio though when fighting with soldiers
20 of them range (if possible you get range) and 10 armor
OR
21 of them range and 9 armor :P this is the way i build it and it seems very efficient :D

but remember he doesn't have to send the exact same troops to your base he could send more units if he wanted to...

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 Post subject: Re: Troops
PostPosted: Wed Sep 08, 2010 7:12 am 
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So when I will rebel, will I fight against someone? Or I just have to wait 24 ticks to be able to liberate myself and I can do that with 1 soldier only?



Thanks.


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 Post subject: Re: Troops
PostPosted: Wed Sep 08, 2010 11:22 am 
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when you rebel your conqurer will be informed via a report

if he than sends troops at you and wins or if anyone from his alliance beats you in battle your rebellion will be stopped

so to answer your question, you can rebell without any troops but i wouldent, when you rebell your resource production stops so you dont make resources, if you than get lucky and he dosent stop you rebelling but you have no troops he will just conquer you again or someone else will, than you need to wait 72 ticks again before starting another rebellion and another 24 ticks on that without resource production to free yourself

try relocateing to a safe location, join a good alliance there and start the rebellion but dont leave it too late for you to start rebelling after you move, when you relocate it costs 10k oil (food i think on fantacy) but for him to relocate you all he needs is an op with 24 control ticks so if you leave it too l8 he can relocate you back and than uv lost 10k food

what i suggest is find a decent alliance 1st
than relocate and start rebellion streight away

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 Post subject: Re: Troops
PostPosted: Wed Sep 08, 2010 5:07 pm 
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Actually, anyone at all can quell your rebellion, I've done it before to guys with crystals, and it's not necessarily 10k oil/wood, it corresponds with the distance with your desired location, which may be more or less than 10k.

Anyways, I agree with people above, stay conquered for a bit, build an army of ranged units and armor units to protect the ranged, then rebel once you hit a decent unit count (I've observed that 50-60+ usually repels quelling forces, depending on interest by the conquerer.) An alliance behind you doesn't hurt too.

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 Post subject: Re: Troops
PostPosted: Thu Sep 09, 2010 5:33 am 
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MmCm6 wrote:
it's not necessarily 10k oil/wood, it corresponds with the distance with your desired location, which may be more or less than 10k.

actually it cant be more 10k is the limit but it can be less

and if you do relocate you automatically start a rebellion

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 Post subject: Re: Troops
PostPosted: Thu Sep 09, 2010 11:09 am 
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i didnt know what, iv only ever relocated once and than i relocated far away to get as far away from my conquer as possible

i didnt think that after relocateing the rebellion started automaticaly eather

if it dose start automaticaly that should be changed as rebelling stops production and you might not want to rebell streight away untill you have joined a good alliance in your new area

again i didnt know anyone can stop a rebellion, i thought it was only friendly troops, but than again iv only ever been conquered once and rebelled and it was along time ago but i remember i had a decent army any no1 tryed to stop me :)

if you are weak you will get conquered as its an easy way for a conquerer to get resources, if you than build say 100 tank and rebell the conqurr will scan you and judge weather to stop you going on the ammount of troops he thinks he will loose. if he had 150 vehicle he will likely loose all and not bother attacking, if he has 600 vehicle he could prob kill your army with few losses so if he is not off attacking he might stop you for the sake of it :)...tho only the top players will have a good sized army such as 600 vehicles

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