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Jerryrpg
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Post subject: Jamming Radar on Colony Posted: Thu Apr 22, 2010 9:21 pm |
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Corporal |
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Joined: Tue Apr 06, 2010 6:54 pm Posts: 74 Gender: male
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Hey guys, my memory doesn't seem to serve me well. So may i ask, when you jam a radar on a colony, does it prevent you from gating to it and removes radar vision from it, or just removes radar vision from it.
_________________ Fantasy 1 Rank 16 RAY Alliance

"Some succeed because they are destined to. Most succeed because they are determined to."
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Evan
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Post subject: Re: Jamming Radar on Colony Posted: Thu Apr 22, 2010 10:17 pm |
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Joined: Tue Jul 28, 2009 5:12 pm Posts: 1222 Location: Philadelphia, PA, USA Gender: male
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When you jam a colony, you CANNOT gate to it and the radar coverage is removed. Jamming lasts from 3 to 6 ticks.
-Evan
_________________ BD Head Moderator
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Jerryrpg
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Post subject: Re: Jamming Radar on Colony Posted: Thu Apr 22, 2010 10:21 pm |
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Corporal |
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Joined: Tue Apr 06, 2010 6:54 pm Posts: 74 Gender: male
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Okay, thanks Evan.
_________________ Fantasy 1 Rank 16 RAY Alliance

"Some succeed because they are destined to. Most succeed because they are determined to."
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Evan
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Post subject: Re: Jamming Radar on Colony Posted: Thu Apr 22, 2010 10:29 pm |
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Joined: Tue Jul 28, 2009 5:12 pm Posts: 1222 Location: Philadelphia, PA, USA Gender: male
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No problem.
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Devil9
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Post subject: Re: Jamming Radar on Colony Posted: Wed May 26, 2010 12:51 pm |
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Joined: Tue Jun 02, 2009 3:27 am Posts: 882 Location: Hareid, Møre og Romsdal, Norway Gender: male
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Another good tip is doing a lockdown on a colony. Then that colony can not move units at all say if that colony has 100 units on his colony and you attack an outpost of his. He cannot defend the outpost because the units on the colony will be stuck 
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