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 Post subject: Gates
PostPosted: Fri Dec 25, 2009 12:40 pm 
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Can anybody tell me how to use gates, also can I use allied gates?


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 Post subject: Re: Gates
PostPosted: Fri Dec 25, 2009 1:21 pm 
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Alrite,

1. Select a squad.
2. Select what gate you would like the squad to visit.
3. The movement window will pop up(not sure how to name it) and right below the "launch" button there is a button, "jump to gate" and how much mana it takes.
4. Obviously click "Jump to gate"( you need to have the mana)

There are obviously rules: You have to be at a place with the gate, can be your colony or if in an alliance you can use any of gates in your alliance including the ones at other colonies even if you dont have a gate yourself.

The gate you are trying to jump from has to have 24 control ticks
The gate you are trying to jump to has to have 24 control ticks.
If the gate you are trying to jump to is jammed, you cannot jump your units to it.
If the gate you are trying to jump from is jammed, you cannot jump your units from it.

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Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction:::::::Albert Einstein


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 Post subject: Re: Gates
PostPosted: Tue Dec 29, 2009 7:32 pm 
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Plus in Earth or Mars worlds, instead of mana, you use energy.

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 Post subject: Re: Gates
PostPosted: Tue Dec 29, 2009 9:37 pm 
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I dont think its that important, but hey good to know :)

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Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction:::::::Albert Einstein


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 Post subject: Re: Gates
PostPosted: Tue Dec 29, 2009 10:28 pm 
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Thank you, just incase people say:
"mana, but my gate is saying it needs energy, i don't see mana here. :? "

But yeah just a minor thing.

--DemonSlayerThe3rd

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 Post subject: Re: Gates
PostPosted: Thu Feb 25, 2010 10:01 am 
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umm.... ok ok ok ok this didnt help at all :x :evil: :twisted: :ugeek: :) :x :!: :mrgreen: :oops: :idea: :mrgreen: :D :cry: :evil: :o :idea: :| :oops:
Code:
[code][quote][list][list][list=][*][*][img][url][url][url][b][u][/u][/b][/url][/url][/url][/img][/list][/list][/list][/quote][/code]


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 Post subject: Re: Gates
PostPosted: Thu Feb 25, 2010 6:28 pm 
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kingnealis23 wrote:
umm.... ok ok ok ok this didnt help at all :x :evil: :twisted: :ugeek: :) :x :!: :mrgreen: :oops: :idea: :mrgreen: :D :cry: :evil: :o :idea: :| :oops:
Code:
[code][quote][list][list][list=][*][*][img][url][url][url][b][u][/u][/b][/url][/url][/url][/img][/list][/list][/list][/quote][/code]

what is the problem?

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Code:
http://battledawn.com/forum/viewtopic.php?f=111&t=4690
Thank you Michael
http://www.battledawn.com/forum/viewtopic.php?f=111&t=15076
Thank you developers
(^-check out the topics)


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 Post subject: Re: Gates
PostPosted: Wed Aug 18, 2010 4:10 pm 
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i have all satisfied, 24 clicks control over both gates. one gate has a squad docked. but i get the error "target is outside maximum travel range" is that right or am i missing something?


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 Post subject: Re: Gates
PostPosted: Wed Aug 18, 2010 5:12 pm 
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it is within the distance you squads could normally travel there should be a green ring

you can only gate as far as you could travel

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 Post subject: Re: Gates
PostPosted: Thu Aug 19, 2010 12:31 am 
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so i gotta make gates over short distances, right?


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