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snes7767
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Post subject: XP system Posted: Tue Jan 10, 2012 11:36 pm |
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Joined: Sat Sep 11, 2010 11:52 pm Posts: 29 Location: Some where beyond Time & Space Gender: male
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Look, I've been playing BD since 2009 Dec, so it has changed alot, but 1 thing i have never understood was how the XP system works. Like, I know that its the more units you kill, and the more units you lose, or something like that, and alot of XP makes them alot stronger, but can anyone help clear that up? kthnxbye
_________________ Rana - Rank 3 WU- Warriors United

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dylsupreme1
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Post subject: Re: XP system Posted: Tue Jan 10, 2012 11:39 pm |
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Joined: Wed Feb 16, 2011 8:54 pm Posts: 2353 Location: Got 99 problems but location ain't one Gender: male
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LainRAWR
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Post subject: Re: XP system Posted: Wed Jan 11, 2012 1:49 am |
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Joined: Tue Nov 30, 2010 10:37 pm Posts: 113
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How much exp is needed to get the +1 range buff? because iv had a lot (like 50 squads die and 3 units survive so they get all the exp and they still don't have +1 range).
so was just wondering:) thanks
_________________ Highest Rank: Rank 1 Curent # of achivments: 34 Most relics held at one time: All 10. Favorite allience to have won with: MGH ~Lain, fear the RAWR!
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Milanos
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Post subject: Re: XP system Posted: Wed Jan 11, 2012 2:53 am |
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Joined: Mon Sep 06, 2010 3:13 pm Posts: 2047
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How much exp you need is dependent on your chassis. I heard you think heavies are best.. Heavies need 70 exp to level up, and you get +1 range at level 12. Heavies therefore need 840 exp before they get +1 range. As for veh, it's 50*12 = 600, for inf it's 30*12 = 360 exp.
_________________ Won both Championship Eras as rank 1.. Waiting to make it 3 out of 3.
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aister
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Post subject: Re: XP system Posted: Wed Jan 11, 2012 3:00 am |
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Joined: Thu Jun 30, 2011 2:48 am Posts: 7996 Location: Fuyuki City Gender: male
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in other word, u only get +1 range by the last levels, which I think is good. Range is an important factor and I don't like the idea of getting +1 range too easy...
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signlord
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Post subject: Re: XP system Posted: Wed Jan 11, 2012 4:03 am |
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Joined: Sun Sep 26, 2010 2:52 pm Posts: 954 Location: Sailing in Black Pearl
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Milanos wrote: How much exp you need is dependent on your chassis. I heard you think heavies are best.. Heavies need 70 exp to level up, and you get +1 range at level 12. Heavies therefore need 840 exp before they get +1 range. As for veh, it's 50*12 = 600, for inf it's 30*12 = 360 exp. inf rocks.. also easy 2 build.. can quickly fill up the lost armours..
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aister
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Post subject: Re: XP system Posted: Wed Jan 11, 2012 4:43 am |
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Joined: Thu Jun 30, 2011 2:48 am Posts: 7996 Location: Fuyuki City Gender: male
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when talk about XP, tank is the best. It's harder to lose a tank than an inf. And it's faster for a tank to lvl up as well.
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signlord
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Post subject: Re: XP system Posted: Wed Jan 11, 2012 5:35 am |
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Joined: Sun Sep 26, 2010 2:52 pm Posts: 954 Location: Sailing in Black Pearl
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aister wrote: when talk about XP, tank is the best. It's harder to lose a tank than an inf. And it's faster for a tank to lvl up as well. ya but anyway evry build has their own adv n disadv... in the end depends on ur alliance build..
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 Sig thx to Darklighter... Life’s pretty good, and why wouldn’t it be? I’m a pirate, after all.
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Ferr3t
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Post subject: Re: XP system Posted: Wed Jan 11, 2012 5:43 am |
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Joined: Wed Jul 28, 2010 5:38 am Posts: 2968 Location: Broome, Western Australia Gender: male
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Please..Not the chassis argument again.. Anyways, as Dyl said you can find XP info HEREAnd I agree with sign that every chassis has equal advantages and disadvantages, so it's really all down to personal preference to what unit type your alliance choses to commit to 
_________________ Retired Head Mod

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snes7767
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Post subject: Re: XP system Posted: Wed Jan 11, 2012 5:13 pm |
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Joined: Sat Sep 11, 2010 11:52 pm Posts: 29 Location: Some where beyond Time & Space Gender: male
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K thnx everyone
_________________ Rana - Rank 3 WU- Warriors United

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