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 Post subject: Relics...
PostPosted: Fri Jan 20, 2012 4:35 pm 
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Can the units that are defending a relic (no owner) be damaged by a spy/firestorm?


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 Post subject: Re: Relics...
PostPosted: Fri Jan 20, 2012 4:37 pm 
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they are owned by the admin and yes.

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 Post subject: Re: Relics...
PostPosted: Fri Jan 20, 2012 6:00 pm 
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routhy12 wrote:
they are owned by the admin and yes.


Can they? I thought in the new updates nukes and other things cant destroy them, or is it just nukes?

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 Post subject: Re: Relics...
PostPosted: Fri Jan 20, 2012 6:25 pm 
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i thought that was garrisons (not really following all the new updates)

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 Post subject: Re: Relics...
PostPosted: Fri Jan 20, 2012 6:25 pm 
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routhy12 wrote:
i thought that was garrisons (not really following all the new updates)


Same

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 Post subject: Re: Relics...
PostPosted: Fri Jan 20, 2012 6:30 pm 
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you can't make spy attacks nor nuke a relic when it's in the hands of the admin (I think that's what I remember from Michael's update)

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 Post subject: Re: Relics...
PostPosted: Fri Jan 20, 2012 6:31 pm 
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etartios wrote:
you can't make spy attacks nor nuke a relic when it's in the hands of the admin (I think that's what I remember from Michael's update)


Ah okay

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 Post subject: Re: Relics...
PostPosted: Sun Jan 22, 2012 2:43 am 
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etartios wrote:
you can't make spy attacks nor nuke a relic when it's in the hands of the admin (I think that's what I remember from Michael's update)



This is right, i am currently playing on f3, e3, m3 and g3, and it is like wut Etartious said.

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 Post subject: Re: Relics...
PostPosted: Sun Jan 22, 2012 3:41 am 
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yep. you can not attack a relic owned by an admin by a spy or a nuke, this includes a garrison. u can try it it will say immuned... fail spelling but ya they are immune.

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 Post subject: Re: Relics...
PostPosted: Sun Jan 22, 2012 5:12 am 
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Does this mean you can when they are owned by players?

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