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2camelsinatinycar
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Post subject: Outpost visibility Posted: Wed May 18, 2011 8:28 am |
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Joined: Sat May 07, 2011 7:15 pm Posts: 141
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Here's a scenario.
If I were to attack/move to an outpost that was visible only via the scan and my squad's ETA is longer than the scan duration, and that outpost I'm moving to gets taken, will my squads move back to origin?
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maxattack
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Post subject: Re: Outpost visibility Posted: Wed May 18, 2011 9:52 am |
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Joined: Wed May 26, 2010 8:09 pm Posts: 1900 Location: Look behind you. Theres a shadow. Look at where it is. It isnt me Gender: male
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No, i believe they will still attack, you must manually turn your squad around.
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MmCm6
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Post subject: Re: Outpost visibility Posted: Wed May 18, 2011 2:15 pm |
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Joined: Fri Feb 12, 2010 6:02 pm Posts: 1373 Location: Not at liberty to tell. Gender: male
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Yep, it will still go ahead as launched.
But most people wouldn't really recommend flying blind like this, especially if you have a lot to lose on that outpost.
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2camelsinatinycar
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Post subject: Re: Outpost visibility Posted: Wed May 18, 2011 11:26 pm |
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Joined: Sat May 07, 2011 7:15 pm Posts: 141
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I suppose this applies to wreckages too?
_________________
 Thanks DARKLIGHTER 
Chuck Norris once urinated in a semi truck's gas tank as a joke....that truck is now known as Optimus Prime.
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javierbs
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Post subject: Re: Outpost visibility Posted: Wed May 18, 2011 11:28 pm |
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Joined: Sun May 31, 2009 9:37 pm Posts: 555 Gender: male
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Yep, if the wreck is picked your squads go on to were the wreck was. Flying blind is not really a good idea, in your place I will use a longer scan...
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Tenkai
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Post subject: Re: Outpost visibility Posted: Wed May 18, 2011 11:29 pm |
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Joined: Fri May 06, 2011 2:20 pm Posts: 2198 Location: right here obviously Gender: female
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wreckages disappear after they're taken so you would probably turn around automatically
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javierbs
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Post subject: Re: Outpost visibility Posted: Wed May 18, 2011 11:33 pm |
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Joined: Sun May 31, 2009 9:37 pm Posts: 555 Gender: male
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Tenkai wrote: wreckages disappear after they're taken so you would probably turn around automatically No you dont, they go on with the attack until they reach the point where the wreck was. They will only turn around when they reach the corresponding ETA or if you turn them manually.
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Tenkai
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Post subject: Re: Outpost visibility Posted: Wed May 18, 2011 11:38 pm |
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Joined: Fri May 06, 2011 2:20 pm Posts: 2198 Location: right here obviously Gender: female
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that needs fixed
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javierbs
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Post subject: Re: Outpost visibility Posted: Wed May 18, 2011 11:50 pm |
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Joined: Sun May 31, 2009 9:37 pm Posts: 555 Gender: male
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lol thats actually how the game works. I used to be in the bug test team and I can assure you nothing needs to be fixed there 
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2camelsinatinycar
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Post subject: Re: Outpost visibility Posted: Thu May 19, 2011 12:03 am |
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Joined: Sat May 07, 2011 7:15 pm Posts: 141
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Thanks for the additional info.
_________________
 Thanks DARKLIGHTER 
Chuck Norris once urinated in a semi truck's gas tank as a joke....that truck is now known as Optimus Prime.
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