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Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 6 posts ] 
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 Post subject: Missiles
PostPosted: Sat Jan 22, 2011 8:41 am 
Specialist
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hello, i make this topic to know if when i launch 2 missiles to the same objective, that objective loses 20% of its units?


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 Post subject: Re: Missiles
PostPosted: Sat Jan 22, 2011 9:13 am 
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not exactly

what happens is that when the missiles hit it first loses ten percent of the orginal amount then it loses 10% of the amount left after the first missile

so say if u hit an op with 300 units it first kills 30 units then kills 10% of 270 (the amount which is left ;)

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 Post subject: Re: Missiles
PostPosted: Sat Jan 22, 2011 1:49 pm 
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Imagine shooting 1000 missiles at the top player :twisted: :twisted: :twisted: Boom!! the top player!But not in havoc mode!He will destroy one by one with the ion cannon. :( :( :(

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 Post subject: Re: Missiles
PostPosted: Mon Jan 24, 2011 4:22 am 
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Goldenpaw is right.

Ex: 100 Units in a Colony- you launch something. It will lose 10 and go to 90 then it loses 9 the more it goes down the less effect.

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 Post subject: Re: Missiles
PostPosted: Mon Jan 24, 2011 4:58 pm 
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The nukes have to hit at different ticks though. If u send 5 nukes all ETA 6 to the same op they will only do damage = to 1 nuke.

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 Post subject: Re: Missiles
PostPosted: Mon Jan 24, 2011 6:42 pm 
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You never send more than one nuke same ETA unless there is a possibility they will get ioned.


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