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Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 19 posts ]  Go to page Previous  1, 2
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 Post subject: Re: Control and relocate
PostPosted: Sun May 02, 2010 9:28 pm 
Sergeant
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It is 24 ticks.

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 Post subject: Re: Control and relocate
PostPosted: Mon May 03, 2010 3:15 am 
Lieutenant Major
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So why are they saying 72 ticks?

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 Post subject: Re: Control and relocate
PostPosted: Wed May 05, 2010 5:27 am 
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Quote:
Gee I thought it was 24 ticks before you could change alliance


i have no idea, i thought you could do this instantly >.<

Quote:
It is 24 ticks.


already proved me wrong ^^

Quote:
So why are they saying 72 ticks

well this topic is about control ticks and relocation options so... it's not called how to switch alliance.

therefore the 72 ticks are the amount of control ticks needed for your colony to relocate to an outpost wich holds 24 control ticks.


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 Post subject: Re: Control and relocate
PostPosted: Wed May 05, 2010 5:53 am 
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sorry for a second post, but i didn't really thought it was appropriate to post this in the other one.

so a question from me ones again :D

if an attack from a squad. ion cannon or nuke can get your colony's ticks resetted to 0 does that also include the spy ?

so does a covert operation option ( so not the satellite options ) count as an attack towards an enemie ? ( so it could reset the control ticks needed to relocate )

if so, does te BOO !! wich should be pratically harmless be enough to reset those control ticks ( i mean, than that would be a real scare :lol: )

off topic questions:
1 does an enemie see from wich player he got the a covert operation from ?
2 does a spy reveal from wich player he was when he is captured ?
3 when a spy battle occures does the amount of spy infiltration ticks on the colony or outpost decide wich spy wins the battle ?

thanks in advantage and hope to get an awnser again soon ;)


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 Post subject: Re: Control and relocate
PostPosted: Wed May 05, 2010 5:57 am 
Senior Moderator
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i don't think ion cannon reset control ticks, neither does spys

1. they only see it if the spy get caught
2. he only say who he's from when captured
3. yes =)

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 Post subject: Re: Control and relocate
PostPosted: Wed May 05, 2010 6:38 am 
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O M G your fast <.< :shock:

Thanks again for the lightning speed reply :mrgreen: :!:


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 Post subject: Re: Control and relocate
PostPosted: Wed May 05, 2010 9:35 am 
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no problem, i have no life so i hang aroudn here =)

oh, and next time u just need to edit your post instead ;)

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Code:
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Thank you Michael
http://www.battledawn.com/forum/viewtopic.php?f=111&t=15076
Thank you developers
(^-check out the topics)


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 Post subject: Re: Control and relocate
PostPosted: Wed May 05, 2010 9:53 am 
Captain
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simmen wrote:
no problem, i have no life so i hang aroudn here =)

oh, and next time u just need to edit your post instead ;)


I KNEW IT!!

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 Post subject: Re: Control and relocate
PostPosted: Wed May 26, 2010 12:40 pm 
Captain
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Hey i think you may have goten attacked by your conquer and you didnt notice it because you went offline during your rebelion. That reseted your control ticks. Or you just simply left your alliance as stated earlier in this topic.

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