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psg188
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Post subject: Re: Perfect Resource Structure Posted: Sat Jul 16, 2011 11:50 am |
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Joined: Sun May 31, 2009 7:18 pm Posts: 1410 Location: Georgia Tech Gender: male
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My usual start is this:
Food/Metal/Oil to level3 off the tutorial resources.
Food4 Metal4 Food5 Oil4 Metal5 Oil5 Energy1->5
Then start on military structures.
_________________ Kane - GLA - LoM - UBL - TdCt - Simp -------------- Beware the wrath of Ovaltine Jenkins, for he shall show no mercy.
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Twilightmask
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Post subject: Re: Perfect Resource Structure Posted: Sat Jul 16, 2011 12:17 pm |
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Joined: Thu Jul 07, 2011 7:47 pm Posts: 534 Location: Fantasy 4
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Hmm okay... Thanks for the example Constancy!
And I see what you mean Tenkai, but I don't think attacking will be in my plans at that point so Barracks is a nill idea until after I've set up my resources.
I tried going crazy fast with military twice now and both times I ended up better if I just let myself be conquered for 200 ticks and then broke out with my resource structures built, while the free bonus was still in effect.
I agree with the placement of energy too. I was setting up to level two energy on all my colonies for a while just to get the ball rolling but you don't really need energy until you are in combat, or trying to actively protect something.
_________________ Fallen Angel- The Poet King of KRAW [F4] The Priest of RAGE [F4]
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Tenkai
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Post subject: Re: Perfect Resource Structure Posted: Sat Jul 16, 2011 12:21 pm |
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Joined: Fri May 06, 2011 2:20 pm Posts: 2198 Location: right here obviously Gender: female
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it helps you're more open to experimentation.perhaps you'll find a build that surpasses alll 
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Twilightmask
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Post subject: Re: Perfect Resource Structure Posted: Sat Jul 16, 2011 12:34 pm |
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Joined: Thu Jul 07, 2011 7:47 pm Posts: 534 Location: Fantasy 4
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Tenkai wrote: it helps you're more open to experimentation.perhaps you'll find a build that surpasses alll  That's the idea... Been doing experimentation (imperfectly) on G1. Seems Metal 4 MUST come before Food 5 due to a massive lack of Oil.
_________________ Fallen Angel- The Poet King of KRAW [F4] The Priest of RAGE [F4]
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Tenkai
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Post subject: Re: Perfect Resource Structure Posted: Sat Jul 16, 2011 12:43 pm |
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Joined: Fri May 06, 2011 2:20 pm Posts: 2198 Location: right here obviously Gender: female
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not sure how you did that oil is normally something people have waay too much of early on
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javierbs
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Post subject: Re: Perfect Resource Structure Posted: Sat Jul 16, 2011 1:58 pm |
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Joined: Sun May 31, 2009 9:37 pm Posts: 555 Gender: male
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Tenkai wrote: not sure how you did that oil is normally something people have waay too much of early on That depends on how agressive you start, I vary my order depending on various factors, so I dont have a "standard" one.
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Twilightmask
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Post subject: Re: Perfect Resource Structure Posted: Sat Jul 16, 2011 2:32 pm |
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Joined: Thu Jul 07, 2011 7:47 pm Posts: 534 Location: Fantasy 4
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Tenkai wrote: not sure how you did that oil is normally something people have waay too much of early on Try it yourself. I haven't had any time to let the oil build up and make an excess since I started this colony. In general it seems it's easier to get metal but you use it a lot more than oil so there is a superficial excess of Oil when you aren't moving around
_________________ Fallen Angel- The Poet King of KRAW [F4] The Priest of RAGE [F4]
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Tenkai
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Post subject: Re: Perfect Resource Structure Posted: Sat Jul 16, 2011 2:42 pm |
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Joined: Fri May 06, 2011 2:20 pm Posts: 2198 Location: right here obviously Gender: female
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im more of a builder in the beginning not a fighter therefore like 4,000 oil always handy
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Twilightmask
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Post subject: Re: Perfect Resource Structure Posted: Sat Jul 16, 2011 3:24 pm |
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Joined: Thu Jul 07, 2011 7:47 pm Posts: 534 Location: Fantasy 4
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Tenkai wrote: im more of a builder in the beginning not a fighter therefore like 4,000 oil always handy My actual name means "Mighty Warrior" Or "Mighty Army" Depending upon translation. I try to live up to that.
_________________ Fallen Angel- The Poet King of KRAW [F4] The Priest of RAGE [F4]
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Tenkai
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Post subject: Re: Perfect Resource Structure Posted: Sat Jul 16, 2011 3:28 pm |
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Joined: Fri May 06, 2011 2:20 pm Posts: 2198 Location: right here obviously Gender: female
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i respect that
its just i try to build up the resources to even attempt to build the imperial fleet
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