It is currently Sun Jul 20, 2025 2:45 pm

All times are UTC - 5 hours



Forum rules


Please only post here if you have questions about BattleDawn game play, or if you have information that can help another player asking questions.

Please stay on topic.

No spam.



Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 14 posts ]  Go to page 1, 2  Next
Author Message
 Post subject: battle report at metal can it be treu
PostPosted: Thu Oct 06, 2011 11:09 am 
Specialist
Specialist
 WWW  Profile

Joined: Fri Sep 16, 2011 6:15 am
Posts: 23
Location: Vlissingen Nederland
Gender: male
This doesn't look very believable.
This battle was in Metal Mine 249
http://imageshack.us/photo/my-images/851/16146552.png/


Last edited by melvingamer on Thu Oct 06, 2011 11:21 am, edited 2 times in total.

Top
 

 Post subject: Re: battle report at metal can it be treu
PostPosted: Thu Oct 06, 2011 11:18 am 
Major
Major
User avatar
 YIM  Profile

Joined: Wed Feb 10, 2010 2:21 am
Posts: 2757
Location: Chicago, Illinois
Gender: male
I cant see any pic here?

_________________
Deadman - SYN
----------------
Image


Top
 

 Post subject: Re: battle report at metal can it be treu
PostPosted: Thu Oct 06, 2011 11:22 am 
Specialist
Specialist
 WWW  Profile

Joined: Fri Sep 16, 2011 6:15 am
Posts: 23
Location: Vlissingen Nederland
Gender: male
mfreak wrote:
I cant see any pic here?
you can use the url i used a diffrent site now.


Top
 

 Post subject: Re: battle report at metal can it be treu
PostPosted: Thu Oct 06, 2011 11:25 am 
Major
Major
User avatar
 YIM  Profile

Joined: Wed Feb 10, 2010 2:21 am
Posts: 2757
Location: Chicago, Illinois
Gender: male
Your build was very bad. Almost all armor. Plus your enemy outnumbered you. You see how he has built? Thats how you should.

If its infantry - 20 range/10 armor
Veh - 10 range/5 armor
Tanks - 7 range/3armor

And alway sbuild only one type of armor which is concussive armor. No beam or explosive.

And dont do damage units. And dont build all types - inf, veh or tank. Just build one.

For the units you faced, you should have sent like 5 squads of tanks (Concussive) for it to have been effective. Even 4 squds of tanks would have been good enough.

_________________
Deadman - SYN
----------------
Image


Top
 

 Post subject: Re: battle report at metal can it be treu
PostPosted: Thu Oct 06, 2011 12:24 pm 
Major
Major
User avatar
 Profile

Joined: Sat Dec 19, 2009 7:48 pm
Posts: 2693
Gender: male
Damage is basically a useless unit, go for mostly range.. I dont even go with the 2/1 ration (range 2/ armor 1) I go probably 3-4 range per 1 armor.

_________________
Image

Image


Top
 

 Post subject: Re: battle report at metal can it be treu
PostPosted: Thu Oct 06, 2011 7:05 pm 
Major
Major
User avatar
 Profile

Joined: Sun Dec 12, 2010 6:10 pm
Posts: 2761
Location: USA
Gender: male
mfreak wrote:
Your build was very bad. Almost all armor. Plus your enemy outnumbered you. You see how he has built? Thats how you should.

If its infantry - 20 range/10 armor
Veh - 10 range/5 armor
Tanks - 7 range/3armor

And alway sbuild only one type of armor which is concussive armor. No beam or explosive.

And dont do damage units. And dont build all types - inf, veh or tank. Just build one.

For the units you faced, you should have sent like 5 squads of tanks (Concussive) for it to have been effective. Even 4 squds of tanks would have been good enough.

this you need range units to win it

_________________
MGH 1st
MGH 1st
WWs 1st
XIRX 4th
TTE 1st
RFW 2nd
Hero 2nd
Image
3rd E5 SOLO
FPM 1st
TFF 2nd
ToXc 1st
add me on supermechs 8069321


Top
 

 Post subject: Re: battle report at metal can it be treu
PostPosted: Thu Oct 06, 2011 10:19 pm 
Second Lieutenant
Second Lieutenant
User avatar
 WWW  Profile

Joined: Wed Apr 06, 2011 10:04 pm
Posts: 264
Gender: male
mfreak wrote:
Your build was very bad. Almost all armor. Plus your enemy outnumbered you. You see how he has built? Thats how you should.

If its infantry - 20 range/10 armor
Veh - 10 range/5 armor
Tanks - 7 range/3armor

And alway sbuild only one type of armor which is concussive armor. No beam or explosive.

And dont do damage units. And dont build all types - inf, veh or tank. Just build one.

For the units you faced, you should have sent like 5 squads of tanks (Concussive) for it to have been effective. Even 4 squds of tanks would have been good enough.



^^^Just for the record. Only building Concussive armor is selfish lol.
That means all your allies armor will die before yours. If you build a mix then everyone shares in the burden of rebuilding a small amount of armor after a large attack. As opposed to 2 or 3 guys having zero armor and their armies waiting to die, or spending the next 3 days in an op waiting to get new armor so they can fight... But whatever it's not my army. ;)


But back to the original question... look at the amount of resources spent for both armies... You get what you pay for.

Armor's job is to die. Instead of more valuable units. If your army is all armor they they'll all do they're job, and you'll lose. As you can see pretty handily too.

_________________
Image
HcL, iS, WFA
Personal Rank: 1st__Fantasy 4
Alliance Rank: 1st (iS)__Fantasy 4


Last edited by Spyda on Thu Oct 06, 2011 10:24 pm, edited 1 time in total.

Top
 

 Post subject: Re: battle report at metal can it be treu
PostPosted: Thu Oct 06, 2011 10:23 pm 
Major
Major
User avatar
 WWW  Profile

Joined: Wed Jul 28, 2010 5:38 am
Posts: 2968
Location: Broome, Western Australia
Gender: male
Spyda wrote:
mfreak wrote:
Your build was very bad. Almost all armor. Plus your enemy outnumbered you. You see how he has built? Thats how you should.

If its infantry - 20 range/10 armor
Veh - 10 range/5 armor
Tanks - 7 range/3armor

And alway sbuild only one type of armor which is concussive armor. No beam or explosive.

And dont do damage units. And dont build all types - inf, veh or tank. Just build one.

For the units you faced, you should have sent like 5 squads of tanks (Concussive) for it to have been effective. Even 4 squds of tanks would have been good enough.



^^^Just for the record. Only building Concussive armor is selfish lol.
That means all your allies armor will die before yours. If you build a mix then everyone shares in the burden of rebuilding a small amount of armor after a large attack. As opposed to 2 or 3 guys having zero armor and their armies waiting to die, or spending the next 3 days in an op waiting to get new armor so they can fight... But whatever it's not my army. ;)
This is not true.. If your entire alliance builds 100% concussive then losses will be 100% evenly spread out. If you're too newb to build concussive then you will quickly learn the hard way ;)

_________________
Retired Head Mod

Image

Most Crystals: 121
Highest Power: 212


Sensual bath time feat. Ferr3t
Spoiler:
Image


Top
 

 Post subject: Re: battle report at metal can it be treu
PostPosted: Thu Oct 06, 2011 10:42 pm 
Second Lieutenant
Second Lieutenant
User avatar
 WWW  Profile

Joined: Wed Apr 06, 2011 10:04 pm
Posts: 264
Gender: male
Ferr3t wrote:
This is not true.. If your entire alliance builds 100% concussive then losses will be 100% evenly spread out. If you're too newb to build concussive then you will quickly learn the hard way ;)


And ferret crushes my soul again. :evil: :mrgreen:

_________________
Image
HcL, iS, WFA
Personal Rank: 1st__Fantasy 4
Alliance Rank: 1st (iS)__Fantasy 4


Top
 

 Post subject: Re: battle report at metal can it be treu
PostPosted: Fri Oct 07, 2011 7:24 am 
Major
Major
User avatar
 YIM  Profile

Joined: Wed Feb 10, 2010 2:21 am
Posts: 2757
Location: Chicago, Illinois
Gender: male
Yeah ferrets right. All you need to do is build 1 type of armor. Since explosive dies first, beam dies next and concussive dies last building multiple armor types will result in too less of any type, thereby causing you to have more losses and consequently affecting range units.

BTW if you all build beam armor, then that is okay too. You just need 1 type of armor.

_________________
Deadman - SYN
----------------
Image


Top
 

Display posts from previous:  Sort by  
Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 14 posts ]  Go to page 1, 2  Next

All times are UTC - 5 hours



You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to:  
cron

Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group  
Copyright Tacticsoft Ltd. 2008   
Updated By phpBBservice.nl