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MmCm6
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Post subject: Slaughter Event Posted: Mon Jul 19, 2010 6:12 pm |
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Joined: Fri Feb 12, 2010 6:02 pm Posts: 1373 Location: Not at liberty to tell. Gender: male
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The Slaughter Event, as some might know, would be a BR in which one side's forces would be overwhelmingly defeated, and the other side's unit counts would not be shown; only the somewhat humiliating message of "Your units were slaughtered...." shows up on that part.
So, what exactly causes this BR to appear; unit ratios, builds or something else? Because one can use this to their advantage when they don't want their precise unit counts known in an assault.
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bork9128
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Post subject: Re: Slaughter Event Posted: Mon Jul 19, 2010 6:40 pm |
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Joined: Wed Jul 01, 2009 7:07 am Posts: 2021 Location: TC ,Michigan Gender: male
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i dont believe that they have it working yet
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ZeR47
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Post subject: Re: Slaughter Event Posted: Mon Jul 19, 2010 6:47 pm |
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Joined: Tue Feb 16, 2010 6:56 pm Posts: 867 Location: Chicago Gender: male
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I never heard of this and I hope I never do it will kill BD and ruin scouts
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MmCm6
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Post subject: Re: Slaughter Event Posted: Mon Jul 19, 2010 7:18 pm |
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Joined: Fri Feb 12, 2010 6:02 pm Posts: 1373 Location: Not at liberty to tell. Gender: male
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It was up before; I don't know if they still are after the updates.
And they didn't ruin scouts; it seemed that scouts still provided the unit counts as usual without the Event occuring. For this reason I think that builds would have something to do with it.
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Catrat781
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Post subject: Re: Slaughter Event Posted: Mon Jul 19, 2010 7:25 pm |
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Joined: Wed Mar 17, 2010 12:06 am Posts: 61 Location: America, in a box, in the road. Gender: male
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MmCm6 wrote: It was up before; I don't know if they still are after the updates.
And they didn't ruin scouts; it seemed that scouts still provided the unit counts as usual without the Event occuring. For this reason I think that builds would have something to do with it. So your saying that there was no BR just a screen of their units?
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MmCm6
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Post subject: Re: Slaughter Event Posted: Mon Jul 19, 2010 7:32 pm |
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Joined: Fri Feb 12, 2010 6:02 pm Posts: 1373 Location: Not at liberty to tell. Gender: male
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No there was a BR. It was similar to a nuke report; it only showed your unit losses while a message is written on the opposing board. It read along the lines of: Quote: Your units were slaughtered, and could not gather info on the opposing forces. Anyway, does anyone know how to pull this off at will? This could prove very useful in some scenarios.
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bork9128
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Post subject: Re: Slaughter Event Posted: Mon Jul 19, 2010 7:50 pm |
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Joined: Wed Jul 01, 2009 7:07 am Posts: 2021 Location: TC ,Michigan Gender: male
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in an update a while ago they did bring it back only it never worked and i dont know if they fixed it
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AnitsuEx
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Post subject: Re: Slaughter Event Posted: Mon Jul 19, 2010 8:28 pm |
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Joined: Mon Jun 08, 2009 11:20 pm Posts: 1275
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Slaughter has been back, and my alliance mate got it, our gate had (Me) - 28 Unit (Team) - 1 Unit
INF (spams)
So...I did not get a slaughter but he did, we were attacked by 285 units.
So, I'm unsure how slaughter report actually works.
I've seen it in massive battles where one side got hit by a spy enough to do little damage to enemy, and just by overwhelming forces.
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Steven
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Post subject: Re: Slaughter Event Posted: Tue Jul 20, 2010 8:25 am |
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Joined: Tue Jun 02, 2009 1:51 am Posts: 661 Gender: male
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It's to do, I believe - if you eliminate the entire opposing force in one round and your force is X times bigger than your opponents. I could try and find the numbers out.
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MmCm6
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Post subject: Re: Slaughter Event Posted: Tue Jul 20, 2010 9:20 am |
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Joined: Fri Feb 12, 2010 6:02 pm Posts: 1373 Location: Not at liberty to tell. Gender: male
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Alright, thanks. But do builds have anything to do with it? Because scouts still work without the Event occurring. I'm guessing all ranged against other builds?
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