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 Post subject: Re: The SM Community's Sprite Showcase
PostPosted: Thu Nov 12, 2015 11:01 pm 
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A torso i made:

FLAME TRACER

Image

How do you like it?? :)

_________________
Mech overlords:
http://s3.postimg.org/dlzsedo43/mech_overlords.png


yummy yummy yummy i make sprites :p
Torso:
http://www.battledawn.com/forum/viewtopic.php?f=409&t=38152


Last edited by dude13579 on Sat Nov 14, 2015 10:15 am, edited 1 time in total.

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 Post subject: Re: The SM Community's Sprite Showcase
PostPosted: Fri Nov 13, 2015 6:00 am 
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dude13579 wrote:
A torso i made:

FLAME TRACER

Image

How do you like it?? :)

Hmm...
Looks like an Electron Defense combined with Evil Spark/Sector Eye, Steel Trunks, Heat Orb Cannon or Flame Boots and what appears to be something else that I can't quite put my finger on.

I'll update the list now. ;)

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 Post subject: Re: The SM Community's Sprite Showcase
PostPosted: Fri Nov 13, 2015 6:33 pm 
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My older ones :D

Image
flame citadel

Image
Energon

Image
Skull cannon

Image
Aeronaut

_________________
Mech overlords:
http://s3.postimg.org/dlzsedo43/mech_overlords.png


yummy yummy yummy i make sprites :p
Torso:
http://www.battledawn.com/forum/viewtopic.php?f=409&t=38152


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 Post subject: Re: The SM Community's Sprite Showcase
PostPosted: Fri Nov 13, 2015 7:00 pm 
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dude13579 wrote:
My older ones :D

Image
flame citadel

Image
Energon

Image
Skull cannon

Image
Aeronaut


I remember these...

The energon came out pretty nicely.

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 Post subject: Re: The SM Community's Sprite Showcase
PostPosted: Sat Nov 14, 2015 3:44 am 
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Since I'm horrible at editing, I did this 'ere one sketch for a sprite idea I had.

Image
Crusader
- PHYSICAL RADICAL (sorry for using the radical item idea, but ye.) -

So, Crusader is pretty much a normal sword weapon in SM, except with a shield attached to the "arms" (BOTTOM). Since it's a radical item, one can switch from the sword to the shield by using one Action Point (TOP).

Damage Information
Sword: More Damage, No Resistance Drain, Infinite Uses
Shield: Less Damage, More Resistance Drain (-3), More Knockback (2 Knockback), 3 Uses


Yeah, my first SM drawing, 'nuff said.


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 Post subject: Re: The SM Community's Sprite Showcase
PostPosted: Sat Nov 14, 2015 10:20 am 
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ZeProSarcasm wrote:
Since I'm horrible at editing, I did this 'ere one sketch for a sprite idea I had.

Image
Crusader
- PHYSICAL RADICAL (sorry for using the radical item idea, but ye.) -

So, Crusader is pretty much a normal sword weapon in SM, except with a shield attached to the "arms" (BOTTOM). Since it's a radical item, one can switch from the sword to the shield by using one Action Point (TOP).

Damage Information
Sword: More Damage, No Resistance Drain, Infinite Uses
Shield: Less Damage, More Resistance Drain (-3), More Knockback (2 Knockback), 3 Uses


Yeah, my first SM drawing, 'nuff said.

Oh don't worry about using my radical item idea, that's really what art is about to an extent. Getting inspired by someone else's work and then making your own interpretation of the idea.

The rule with radical items however, is that the item must have some sort of ability which none other class of item can do, for example: The Pins 'n' Needles being both a sword and a ranged weapon.

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 Post subject: Re: The SM Community's Sprite Showcase
PostPosted: Sat Nov 14, 2015 11:13 am 
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ZeProSarcasm wrote:
Since I'm horrible at editing, I did this 'ere one sketch for a sprite idea I had.

Image
Crusader
- PHYSICAL RADICAL (sorry for using the radical item idea, but ye.) -

So, Crusader is pretty much a normal sword weapon in SM, except with a shield attached to the "arms" (BOTTOM). Since it's a radical item, one can switch from the sword to the shield by using one Action Point (TOP).

Damage Information
Sword: More Damage, No Resistance Drain, Infinite Uses
Shield: Less Damage, More Resistance Drain (-3), More Knockback (2 Knockback), 3 Uses


Yeah, my first SM drawing, 'nuff said.


I made a sprite form of it, how is it?

Image

_________________
Mech overlords:
http://s3.postimg.org/dlzsedo43/mech_overlords.png


yummy yummy yummy i make sprites :p
Torso:
http://www.battledawn.com/forum/viewtopic.php?f=409&t=38152


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 Post subject: Re: The SM Community's Sprite Showcase
PostPosted: Sat Nov 14, 2015 12:30 pm 
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dude13579 wrote:
I made a sprite form of it, how is it?

Image

Image

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 Post subject: Re: The SM Community's Sprite Showcase
PostPosted: Sat Nov 14, 2015 8:54 pm 
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dude13579 wrote:

I made a sprite form of it, how is it?

Image


'Tis a good job, my lad.


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 Post subject: Re: The SM Community's Sprite Showcase
PostPosted: Fri Nov 20, 2015 4:00 pm 
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Carrying on with the theme of making variants of certain torsos, here are three of the Spider. Now these are all based off of each other just like how the Ultralox is based off of the Hyperspade.

Speaking of which... I think the Ultralox has found it's match. ;)

#SpiderMasterRace
#BestItem

:mrgreen:

Fletchlin
-EXPLOSIVE-
Image
Combination
Spider
Fire Guardian
Approx. Work Time: 2-3 Hours

Extra Information
There is no extra information about this item.

Trivia
There is no trivia for this item.

Arachnid
-EXPLOSIVE-
Image
Combination
Fletchlin
Spider
Fire Guardian
Railgun
Approx. Work Time: 3 Hours

Extra Information
There is no extra information about this item.

Trivia
There is no trivia for this item.

Armored Carapace
-EXPLOSIVE-
Image
Combination
Arachnid
Spider
• Tank
USA Mk.I
Approx. Work Time: 2 Hours

Extra Information
Side weapons are displayed behind the exhaust pipe.

Trivia
There is no trivia for this item.

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