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Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 388 posts ]  Go to page Previous  1 ... 28, 29, 30, 31, 32, 33, 34 ... 39  Next
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 Post subject: Re: The SM Community's Sprite Showcase
PostPosted: Mon Sep 26, 2016 9:43 am 
Corporal
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Hi.

Titan Mk. I

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Combination of:
-Electron defence
-Metrolens

Didn't change much on the torso. I'm just demonstrating how easy it is to make a different looking one by shifting the perspective with shadows. I might do a 'skull paintjob' version soon, but again, don't count on it.

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 Post subject: Re: The SM Community's Sprite Showcase
PostPosted: Sat Oct 15, 2016 12:06 pm 
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Xzyckon wrote:
Aedrone wrote:
Yeah...

Oh and Aedrone... let me just say that the fact that I have to open up GIMP to see any defects just proves to me that you have a talent with this. Good work!

Thx! (sorry for the delay)

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 Post subject: Re: The SM Community's Sprite Showcase
PostPosted: Fri Oct 21, 2016 2:12 am 
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Hey everyone, it's Scarce here just typing this to let everyone know that the thread isn't dead. I am currently going through a burn-out with SM art but I plan to continue at the start of 2017.

The only sprites I will post until then are of course the vexillologist flag designs for the up coming December.

I also plan on streaming myself making these sprites, but that is dependent on how i set that up and if it works.

Anyways, see you in 2017!

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 Post subject: Re: The SM Community's Sprite Showcase
PostPosted: Fri Oct 21, 2016 4:33 am 
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Xzyckon wrote:
Hey everyone, it's Scarce here just typing this to let everyone know that the thread isn't dead. I am currently going through a burn-out with SM art but I plan to continue at the start of 2017.

The only sprites I will post until then are of course the vexillologist flag designs for the up coming December.

I also plan on streaming myself making these sprites, but that is dependent on how i set that up and if it works.

Anyways, see you in 2017!

=)

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 Post subject: Re: The SM Community's Sprite Showcase
PostPosted: Fri Oct 21, 2016 8:54 am 
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So, yesterday I got an idea of a mine-launcher. Maybe it can be separated into two designs - a knockback mine and a landmine. The thing is tho, is that I'm not 'good enough' to make a custom sprite that looks alright. I'm gonna post a sketch soon so you can see what I mean. You can contact me on skype or by e-mail if you're willing to work on it.

Skype:torti6161

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 Post subject: Re: The SM Community's Sprite Showcase
PostPosted: Fri Oct 21, 2016 12:22 pm 
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TankR3x00 wrote:
So, yesterday I got an idea of a mine-launcher. Maybe it can be separated into two designs - a knockback mine and a landmine. The thing is tho, is that I'm not 'good enough' to make a custom sprite that looks alright. I'm gonna post a sketch soon so you can see what I mean. You can contact me on skype or by e-mail if you're willing to work on it.

It's really more of an equipment barrier than an artistic barrier, at least for me. Thank [DATA EXPUNGED] GIMP is free!

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 Post subject: Re: The SM Community's Sprite Showcase
PostPosted: Fri Oct 21, 2016 2:09 pm 
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the drone of prey looks soooo lit!!! I hope I becomes a real thing in SM

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 Post subject: Re: The SM Community's Sprite Showcase
PostPosted: Sat Oct 22, 2016 12:48 am 
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CRREEPAA wrote:
the drone of prey looks soooo lit!!! I hope I becomes a real thing in SM

Don't hold your breath on that, I'm not even sure Liran would consider adding fan made sprites into the game. Be that as well formed and worked to perfection as possible.

Also keep in mind that at this stage I am currently making these based from parts of the originals that Liran made, as supposed to completely original sprites (from sketch to digital art) which would require software that I don't have access to.

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 Post subject: Re: The SM Community's Sprite Showcase
PostPosted: Sat Oct 22, 2016 2:44 pm 
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Hello boys

Arcturus

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 Post subject: Re: The SM Community's Sprite Showcase
PostPosted: Sat Oct 22, 2016 7:48 pm 
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Skull Crusher

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