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TheLastStarfighter
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Post subject: General Power Creep Posted: Thu Mar 30, 2017 3:21 am |
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Joined: Tue Sep 13, 2016 8:37 am Posts: 3
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Dear Developers, I just logged in, and saw the HUGE jump in experience and credit gains, and that I now need a credit-wheelbarrow just to buy a normal item box. This, together with the need to have mythical weapons to even compete now, got me thinking. I think that the general idea of this game was to have a sort of sandbox, "build-your-own mech" feel, that let the players design their own machines and playstyle. It seems like somehow, this got lost, and its a shame - there are tons of cool-looking mech types, but because of the power creep in the game (older things quickly become useless), we're now at a point where all you can do is let players have more chances at mythicals, and keep making more overpowered gear. When it comes to top player battles, I'm getting tired of just seeing some form of a "god mode" torso with the same gear as another pinging away at each other to see who will win. If you guys really want to make this game great, and more interesting, I'd say that you should redesign the strengths and weaknesses of all of the torsos, and start making different kinds of modules that people can use to balance a low-weight / low-power torso. Maybe lighter torsos could grant extra action points, and heavy weapons take up more. I'm just saying that there's loads of cool and positive things about the game that get lost after playing for a little while, because all the neat stuff you made in the beginning becomes obsolete SO fast. This isn't a beef - just a thought to maybe get ideas.
Thanks if you read this, and thanks for an awesome game!
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LovelyDeath
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Post subject: Re: General Power Creep Posted: Thu Mar 30, 2017 7:28 pm |
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Joined: Sat Dec 17, 2016 12:52 pm Posts: 485 Location: In my closet, bleeding to death
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More balance = more viable weapons/items = more unique mech builds. Tactisoft: *Monkey with sunglasses riding a unicycle, while smoking a cigar.* Players: can we just balance the items? Tactiosft: *monkey throws excrement at you* Accurate depiction of SM right^ Also where are those gosh-darned color kits?
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Hello incompetent admins/devs Add back color kits Add access to low level items Remove pads Balance mythicals Etc
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zeliha98
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Post subject: Re: General Power Creep Posted: Thu Mar 30, 2017 8:05 pm |
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Joined: Fri Jan 15, 2021 2:57 pm Posts: 0
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The Amount Of Posts To Add Balance Are Insane Now.
They Will Never Listen.
All They Want Is Money.
We All Hate It.
BECUASE THEY NEVER READ THE GOD-DAMN FORUMS AND LISTEN TO COMPLAINTS!!!
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Dachs20V
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Post subject: Re: General Power Creep Posted: Sat Apr 01, 2017 4:05 am |
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Joined: Wed Feb 05, 2014 7:30 pm Posts: 9
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The Devastion Swarm is OP as *CENSORED*. They deal much Damage, Heat-Damage, decrease CD and heat your Mech less then Metal Shredder! Thats a big point for me. The same Weapontype in heat-form heat yourself less than the physikal one. It,s rly boring to play in Top 100 acually. The is one Masterbuild all try to make 3 times. 3 Godmode, 2 D1, 1 LS. With a physical Mech with 800+ HP and 140 CD you have still no chance vs this *CENSORED*.
CHANGE THIS *CENSORED*! ITS YOUR JOB!
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