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nemesis9
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Post subject: An Analysis of the Current Mythical Torsos Posted: Mon Feb 27, 2017 8:07 pm |
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Joined: Mon Jul 06, 2015 8:06 am Posts: 7
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An analysis of the mythical torsos' appearances ( What the stats should be )
Disclaimer: This is just my opinion. I don't know if the Devs. had these characteristics in mind during the creation of these torsos or not. The format is an addition to the original stats. Ex: 110 heat + my suggestion.
Metrolens: Battery Pack: +10-15 regen. Heavy Armor Plating: +15 hp
Lavascope: Central Spring: + 1 resistance ( For all ) or +10 hp Vents: +5 heat or +5 cooling
Ultraspade: External Pipes: +10 cooling and/or +10 heat Armor Plates: +17 hp
Electron Defence: Frontal Vents: +20 cooling or 15 cooling Armor Plating: +5 hp or 10 hp
Diamond Shell: Armor Plating: +50 hp ( Trust me on this one ) Red Glow: +10 heat
The rest of torsos, at least in my opinion, stay true to their appearances or don't need a change of stats.
-Nemesis9
Goals: Reach 100 Mythicals (99/100) Get 100,000 xp ( Achieved ) Get 500,000 xp ( 110,053/500,000) Get 1 Medal (0/1)
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BluesMechs
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Post subject: Re: An Analysis of the Current Mythical Torsos Posted: Mon Feb 27, 2017 9:17 pm |
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Joined: Sun Sep 06, 2015 9:18 pm Posts: 335 Location: document.head Gender: male
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Diamond Shell it's fine when talking about HP cuz it's made to use with shields, The reason for no one use it is because of electric mechs can kill it very easy because Resistance is irrelevant for electric mechs, and Physical mechs are more powerfull than even, so, it's not a bad torso but no point on use it.
_________________ Raul aka KilliN aka BluesMechs aka Theathre Masks aka Aedrone aka SuperMechs Player aka i Am KiLLin It
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Fluxeon
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Post subject: Re: An Analysis of the Current Mythical Torsos Posted: Tue Feb 28, 2017 8:14 am |
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Joined: Sat Jul 21, 2012 5:30 am Posts: 277
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Diamond Shell needs to stop being "unique" and trade some of its resistance for HP . (Example... 270 HP , 10 to each resist)
_________________ * SM Goals *
++ Obtain a solo medal (x2) ++ Obtain a year's worth of clan medals -- Get roccotano4 to remove that nonsense about me in his signature
You found an Easter Egg!
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LovelyDeath
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Post subject: Re: An Analysis of the Current Mythical Torsos Posted: Tue Feb 28, 2017 9:14 am |
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Joined: Sat Dec 17, 2016 12:52 pm Posts: 485 Location: In my closet, bleeding to death
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Fluxeon wrote: Diamond Shell needs to stop being "unique" and trade some of its resistance for HP . (Example... 270 HP , 10 to each resist) This^ Also physical mechs dont care about resistance, cuz they just shred thru it. I think it can keep it's 20 resistance and just get added some health. The resistance thing itself makes it bad. It's not a good feature to use right now. No clue why they made it. The best solution would be remove the Diamond shell and give 200 tokens for each one that a player owned. It's sooo horrible. You're punishing people by giving them that torso. I mean yea it may useful in the future, but is it really even worth it?
_________________
 Hello incompetent admins/devs Add back color kits Add access to low level items Remove pads Balance mythicals Etc
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BluesMechs
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Post subject: Re: An Analysis of the Current Mythical Torsos Posted: Wed Mar 01, 2017 12:53 pm |
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Joined: Sun Sep 06, 2015 9:18 pm Posts: 335 Location: document.head Gender: male
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LovelyDeath wrote: Fluxeon wrote: Diamond Shell needs to stop being "unique" and trade some of its resistance for HP . (Example... 270 HP , 10 to each resist) This^ Also physical mechs dont care about resistance, cuz they just shred thru it. I think it can keep it's 20 resistance and just get added some health. The resistance thing itself makes it bad. It's not a good feature to use right now. No clue why they made it. The best solution would be remove the Diamond shell and give 200 tokens for each one that a player owned. It's sooo horrible. You're punishing people by giving them that torso. I mean yea it may useful in the future, but is it really even worth it? "I mean yea it may useful in the future" Just if in the future they remove electric and physical mechs k
_________________ Raul aka KilliN aka BluesMechs aka Theathre Masks aka Aedrone aka SuperMechs Player aka i Am KiLLin It
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ROBOSUPREME
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Post subject: Re: An Analysis of the Current Mythical Torsos Posted: Wed Mar 01, 2017 3:55 pm |
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Joined: Sun Aug 25, 2013 7:49 pm Posts: 71
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YES YES YES YES YES I FULLY AGREE
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schverbige2
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Post subject: Re: An Analysis of the Current Mythical Torsos Posted: Thu Mar 02, 2017 7:25 pm |
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Joined: Tue Mar 29, 2016 4:53 pm Posts: 7
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BluesMechs wrote: Diamond Shell it's fine when talking about HP cuz it's made to use with shields, The reason for no one use it is because of electric mechs can kill it very easy because Resistance is irrelevant for electric mechs, and Physical mechs are more powerfull than even, so, it's not a bad torso but no point on use it. as an avid diamond shell user (yes i am rank 1) i would be thrilled to get a buff, but i would like to say that resistance in not irrelevant against energy mechs, especially because diamond shell is made to use shields. obviously i dont use my energy shield but because i am prepared to use it against other mechs i have a high regen. the combo of damage reduction and high regen makes me super effective against energy mechs. again as someone who actually uses diamond shell in ladder fights and is rank 1 the most needed buffs for it are cooling and either more hp or more resistance.
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ROBOSUPREME
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Post subject: Re: An Analysis of the Current Mythical Torsos Posted: Thu Mar 02, 2017 7:33 pm |
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Joined: Sun Aug 25, 2013 7:49 pm Posts: 71
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GigaLava
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Post subject: Re: An Analysis of the Current Mythical Torsos Posted: Fri Mar 03, 2017 6:25 pm |
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Joined: Sun Oct 13, 2013 11:58 am Posts: 313 Gender: male
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LovelyDeath wrote: Fluxeon wrote: Diamond Shell needs to stop being "unique" and trade some of its resistance for HP . (Example... 270 HP , 10 to each resist) This^ Also physical mechs dont care about resistance, cuz they just shred thru it. I think it can keep it's 20 resistance and just get added some health. The resistance thing itself makes it bad. It's not a good feature to use right now. No clue why they made it. The best solution would be remove the Diamond shell and give 200 tokens for each one that a player owned. It's sooo horrible. You're punishing people by giving them that torso. I mean yea it may useful in the future, but is it really even worth it? What about players that added fusion power to their Diamond Shell torso? Do they get 200 tokens and a power kit?
_________________ Please send tokens to ID: 9326047
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BluesMechs
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Post subject: Re: An Analysis of the Current Mythical Torsos Posted: Fri Mar 03, 2017 6:47 pm |
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Joined: Sun Sep 06, 2015 9:18 pm Posts: 335 Location: document.head Gender: male
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schverbige2 wrote: BluesMechs wrote: Diamond Shell it's fine when talking about HP cuz it's made to use with shields, The reason for no one use it is because of electric mechs can kill it very easy because Resistance is irrelevant for electric mechs, and Physical mechs are more powerfull than even, so, it's not a bad torso but no point on use it. as an avid diamond shell user (yes i am rank 1) i would be thrilled to get a buff, but i would like to say that resistance in not irrelevant against energy mechs, especially because diamond shell is made to use shields. obviously i dont use my energy shield but because i am prepared to use it against other mechs i have a high regen. the combo of damage reduction and high regen makes me super effective against energy mechs. again as someone who actually uses diamond shell in ladder fights and is rank 1 the most needed buffs for it are cooling and either more hp or more resistance. What makes your mech good against the electric mechs is the fact that it has a lot of regen, since when they end up with all your energy, the additional damage that the electric mechs receive literally IGNORE your resistance and attacks the HP directly.
_________________ Raul aka KilliN aka BluesMechs aka Theathre Masks aka Aedrone aka SuperMechs Player aka i Am KiLLin It
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