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Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 8 posts ] 

Agree:
Yes 40%  40%  [ 2 ]
No 60%  60%  [ 3 ]
Total votes : 5
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 Post subject: Regular Mech Vs Mythical Mech.....
PostPosted: Tue Oct 04, 2016 11:05 pm 
Second Lieutenant
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Now and than I'm seeing nothing but a full Mythical Mech that probably has everything implanted with it. That from Engine Boosters, to Titanium Skeleton, to a Rock Biter. It basically has Mythical all over.

Now there are the Regular Mechs with no Mythical. Than some with a few mythical, 4 -6. These are more regular mechs. Because when your a noob, your most likely to acquire 4 - 6 Mythicals, if your lucky.

So here my the point, there should a "METER" where it reads what type of mech you had build. between regular and mythical. Here is the best part, if a regular battles a Mythical mech and wins, the Regular Mech Player gets much more credits than Mythical Mech Player. It does not apply to the Mythical player though. The Regular Mech Player gets double SM credits plus what ever left over Hitpoint leftover.


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 Post subject: Re: Regular Mech Vs Mythical Mech.....
PostPosted: Wed Oct 05, 2016 2:39 am 
Second Lieutenant
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JamAnime12 wrote:
Now and than I'm seeing nothing but a full Mythical Mech that probably has everything implanted with it. That from Engine Boosters, to Titanium Skeleton, to a Rock Biter. It basically has Mythical all over.

Now there are the Regular Mechs with no Mythical. Than some with a few mythical, 4 -6. These are more regular mechs. Because when your a noob, your most likely to acquire 4 - 6 Mythicals, if your lucky.

So here my the point, there should a "METER" where it reads what type of mech you had build. between regular and mythical. Here is the best part, if a regular battles a Mythical mech and wins, the Regular Mech Player gets much more credits than Mythical Mech Player. It does not apply to the Mythical player though. The Regular Mech Player gets double SM credits plus what ever left over Hitpoint leftover.


But not all mythical weapons are powerful. For a mech to be or become a good mech it needs to have the right weapons even though it isnt mythical.

Most high ranks use the heat dissolver which isnt mythical. But very effective against a mech thats full mythical with its weapons mixed with different types of damage and no resisistance drain

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 Post subject: Re: Regular Mech Vs Mythical Mech.....
PostPosted: Tue Dec 13, 2016 8:14 pm 
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It not just costs money, it takes time and hard work
to fuse a mech with right /most suitable items, regardless it is a regular,rare , epic , legendary , or mythical .
So, seriously u mean "regular wins mythical and double the SM?"
I think no.


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 Post subject: Re: Regular Mech Vs Mythical Mech.....
PostPosted: Tue Dec 13, 2016 8:22 pm 
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JamAnime12 wrote:
Now and than I'm seeing nothing but a full Mythical Mech that probably has everything implanted with it. That from Engine Boosters, to Titanium Skeleton, to a Rock Biter. It basically has Mythical all over.

Now there are the Regular Mechs with no Mythical. Than some with a few mythical, 4 -6. These are more regular mechs. Because when your a noob, your most likely to acquire 4 - 6 Mythicals, if your lucky.

So here my the point, there should a "METER" where it reads what type of mech you had build. between regular and mythical. Here is the best part, if a regular battles a Mythical mech and wins, the Regular Mech Player gets much more credits than Mythical Mech Player. It does not apply to the Mythical player though. The Regular Mech Player gets double SM credits plus what ever left over Hitpoint leftover.


Well, u may want to put asecond thought.


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 Post subject: Re: Regular Mech Vs Mythical Mech.....
PostPosted: Wed Dec 14, 2016 12:04 am 
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If I'm understanding this correctly, what you're wanting to do is make it easier for the non mythical players, simply because they're using inferior items. In my opinion this is a flaud and illogical idea.

When you look at the fundamental system of SM, the way items are attained, it's fair. Everyone can open the same boxes with the same chances for superior items. But looking at SM from an actual, real world perspective, the game isn't fair in the slightest. Some can afford to spend more than others. Some have a higher capacity for logical decision making than others. Some are just luckier than others.

The only way a system like yours would work is if all players had access to the exact, unchanging inventory from start to finish. This way you have a choice to be inferior in build but have an easier time ranking up, or have a superior mech and have a harder time ranking up.

Because the game is the way it is, a system like this couldn't work.

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 Post subject: Re: Regular Mech Vs Mythical Mech.....
PostPosted: Wed Dec 14, 2016 2:48 pm 
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Basically the mythicals should be easier to get instead of just tokens. Maybe 12,000 sm for a silver box or 24,000 sm for a gold box? The way you have to get tokens is insane for the 13-15 who cant pay and there mothers and fathers wont help. + The teens can only get the myths from the free boxes kind of like I am like. So the I think the system should be changed so people can get myth easier.

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 Post subject: Re: Regular Mech Vs Mythical Mech.....
PostPosted: Fri Dec 16, 2016 6:40 am 
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they should add more cosmetics for tokens~

then make it like 50k or 100k sm for a silverbox.

I really don't think its too much considering how you could just grind tokens on ssonic

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 Post subject: Re: Regular Mech Vs Mythical Mech.....
PostPosted: Fri Dec 16, 2016 7:09 am 
First Lieutenant
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WarrMachine wrote:
If I'm understanding this correctly, what you're wanting to do is make it easier for the non mythical players, simply because they're using inferior items. In my opinion this is a flaud and illogical idea.

When you look at the fundamental system of SM, the way items are attained, it's fair. Everyone can open the same boxes with the same chances for superior items. But looking at SM from an actual, real world perspective, the game isn't fair in the slightest. Some can afford to spend more than others. Some have a higher capacity for logical decision making than others. Some are just luckier than others.

The only way a system like yours would work is if all players had access to the exact, unchanging inventory from start to finish. This way you have a choice to be inferior in build but have an easier time ranking up, or have a superior mech and have a harder time ranking up.

Because the game is the way it is, a system like this couldn't work.

Totally agree.

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