If you add new items Include more epic and legendary items.
* AMMUNATION MODULES (EPIC AND LEGENDARY)
* ENERGY / HEAT MODULES (LEGENDARY)
* SHIELDS ( LEGENDARY AND MYTHICAL)
* RESISTENCE / ARMOR MODULES (RARE , EPIC AND LEGENDARY)
EXAMPLE : Bullet & Rocket Storage 10 63KG 40 BULLETS / 40 ROCKETS (RARE) ------------- Bullet & Rocket Storage 10 59 KG 40 BULLETS / 40 ROCKETS (EPIC) ----------- Bullet & Rocket Storage 10 57 KG 45 BULLETS/45 ROCKETS (LEGENDARY).
EXAMPLE : Energy & Heat Module 12 55KG + 20 ENERGY + 10 REGENERATION + 20 HEAT +10 COOLING (RARE) ------------- Energy & Heat Module 12 53KG + 20 ENERGY + 10 REGENERATION + 20 HEAT +10 COOLING (EPIC) ------------ Energy & Heat Module 12 51KG + 21 ENERGY + 10 REGENERATION + 21 HEAT +10 COOLING (LEGENDARY).
EXAMPLE : Armour Plating 10 29KG 72 HIT POINTS (COMMON) ----------Armour Plating 10 28KG 72 HIT POINTS (RARE) ---------- Armour Plating 10 27KG 73 HIT POINTS (EPIC) ---------- Armour Plating 10 26KG 74 HIT POINTS (LEGENDARY).
They need to put more modules legendary and epic and also rarities, epic and legendary in Armour Plating Modules.

My idea is not to create new equipment but each device ever created in the game has its different types goes from common to legendary.
