In this topic, the mythicals that im talking about were game changing, booster and balanced ones, let's get into it!
God cannon: it is a weapon that is used on god mode and it has a bonus of addional heat damage and max health for trade of increased heat production, it has an unlimited range.
Titanium heat, electric, reinforced skeleton Mark I: a titanium skeleton equipped with a resistance modifier that is stackable with other modifiers, great for certain mechs!
Imortal X: it is a torso based of imortalheavy12, it has an incredible heat and energy capacity with massive health (520), it has massive cooling and regeneration bonuses, 10 resistance on all forms.
Imortal legs: it has a big health bonuses and it does have a super jump, can be used anywhere in a match, cool down of 3 turns and it drains a lot of resistance when super jumping an enemy (-10 all round resistance when the enemy is hit), drains a lot of energy when the enemy is hit.
Imortal laser saw: is basically a ranged melee weapon that is competitive for extreme damage up-close and good damage on the range attacks, drains 2 energy resistance, and consumes energy.
Lighting gate, fire trail MK2: higher damage output and uses, cost of heat generation and energy consumption.
Invulnerability MK3, MK4, MK5: new resistance modules for your Mech, has higher resistances than previous versions.
Portable red rain: pulls the target closer rather than knocking it back, deals damage, 10 rockets needed to fire.
USA Drone: a laser drone that produces big amount of heat to the target with the cost of energy consumption.
Force Field MK1: heat and energy resistances are high with less overheating and energy drain.
Heat/energy balancer MK1, MK2: denies max heat/energy reduction and cooling/regeneration damage for a certain amount.
Mega bullet/rocket storages 3,4,5: increased capacity than the previous ones.
USA MK2: next gen USA Mech! increased capabilities than the 1st one.
steel feet: a hybrid between the steel stampede and the cannon feet.
Bullet/Rocket termination MK1: deals damage and drains bullets/rockets, 2 uses.
I think is all I have for now, what do you think?
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