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nemesis9
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Post subject: An un-fuse button would be a great idea! Posted: Sun Jul 31, 2016 12:25 pm |
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Joined: Mon Jul 06, 2015 8:06 am Posts: 7
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I think that there should be an un-fuse button. I have a superior torso, but my second mech is areally high level and it's a mythical item that I don't want to fuse. The un-fuse button would take out all the things you fused into the item. Thanks for listening!
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jomzojeda
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Post subject: Re: An un-fuse button would be a great idea! Posted: Sun Jul 31, 2016 8:18 pm |
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Specialist |
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Joined: Fri Jun 10, 2016 12:38 pm Posts: 32 Gender: male
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instead of unfusing all the hundreds of items, how about extracting all the power and placing them in a power kit, or something?
_________________ Jomz Id: 16243579
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nemesis9
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Post subject: Re: An un-fuse button would be a great idea! Posted: Sun Jul 31, 2016 8:27 pm |
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Joined: Mon Jul 06, 2015 8:06 am Posts: 7
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I noticed a flaw and thought of a new rule, you can un-fuse crafted items, but can't use the items to craft.
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138500553184657
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Post subject: Re: An un-fuse button would be a great idea! Posted: Sun Jul 31, 2016 10:40 pm |
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Joined: Sun Dec 13, 2015 4:24 pm Posts: 1
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