So as most of you know supernovas I/II do 90/96 electric drain and a lot of regular damage on top of that. Yes they're only one use, but that doesn't help much when you get hit by a 350 damage dual nova attack. Because by that point, you're basically dead since you have no energy and half of your health bar is gone, all in a single attack. And for physical mechs, they can enjoy 100 damage swords and 80 damage drones for the rest of the battle.
I suggest that the Supernova's energy drain be reduced to 70/75 for SN I/II respectively, and decrease it's damage to 25-50 and 30-60 for SN I/II respectively. Every physical mech will thank you for this Tacticsoft.
- Dominator