Disclaimer : Hello there all viewing, so, I first off want to state that this thread is not for my own personal gain. I have some thoughts on the course this game is headed, but I'm just going to keep them to myself. This is simply for the betterment of this flash game that used to mean a lot to me.
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Here's the numbers, developers.
1) Rockets & Bullets - Weight increase
I get it, y'all developers want the players of SM to use bullets & rockets more. (for the longest time no one touched them except the physicals & Lilavassilla's energy hybrid bot) Simply take a look at your mythical items. There are so many very powerful rocket & bullet items, but there isn't, to balance it, very powerful non rocket & bullet weapons. Remember devs. Damage is one thing, but damage isn't everything. Keep that in mind for the community.
(Side note, i'd love to see a mythical flame thrower)
2) Resistance drainer - Higher resistance steal & higher weight
I don't care how y'all do it. Make the resistance drainer more powerful. Maybe make it steal 20 resistance? Or maybe make it do 5 damage? Knowing the developers, y'all'd probably end up just creating a paid-mythical weapon. But i honestly don't care. Just do it please.
3) Crafting - Set time (ex: 67h 89m remaining)
I agree with the community on this one, y'all need to listen or you'll pull a Runescape.
4) Create some insinuative for Black Skull rank players to drop down to lower weight (Maybe 600 weight, or 800, or 900)
Maybe try creating another mode of attacking. If you're X weight, then you'll face players from Y-Z. (ex: Current Weight: 678KG, Currently Searching for players with weight from 456KG-789KG) If necessary, make it start out at searching for players within 50KG of your weight, then move to 100KG, then 200KG, and so on. It doesn't really matter that much on how you do this, but whats the point of having weight if everyone has either 999KG or 1000KG...
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Can't play rock, paper, scissors correctly if scissors beats both paper & rock.
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SM Veteran: fall of 2012 - fall of 2015
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