I think there should be new weapons with more specialised uses. Most weapons now are just 'general-purpose' weapons that fit in well in most builds (the meltdown and needle blaster seem to fit this description

), but I think there should be weapons that are best used in specific situations to give you the advantage in battle. The addition of 2v2 and 3v3 battles is a great opportunity to add these. Here are some ideas.
Charged Plasma RifleMythical, 60 Weight
3-5 Range, 3 Knockback
40-60
Electric Damage
-25
Energy Damage
**Damage and energy drain increase when one of the enemy's mechs is destroyed**-28
Energy and +22
Heat Per Use
2
Uses Per BattleSlime CannonMythical, 72 Weight
3-9 Range
**Shoots goo that disables walking/jumping for 2 turns**-18
Energy and +16
Heat Per Use
3
Uses Per Battle