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Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 3 posts ] 

Temporary Weekly Gear Booster!
Yes! 73%  73%  [ 8 ]
No! 27%  27%  [ 3 ]
Tweak! 0%  0%  [ 0 ]
Total votes : 11
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 Post subject: Boosted weapon every week.
PostPosted: Sun Oct 18, 2015 3:17 am 
First Lieutenant
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Joined: Thu Feb 06, 2014 1:36 am
Posts: 417
Gender: female
Every week, a weapon will be chosen randomly to receive bonus effects for that week only.
THIS ONLY AFFECTs NON-MYTHICAL ITEMS!

Example:
Week 1 Iron Shredder Deals +40% more damage.
Week 2 Grenade Launcher (Heat) Deals +20 more heat damage
Week 3 Call of Lightning Deals +15% more damage
Week 4 Galaxus A has 25 more Bullets +50 HP
Week 5 Dragon has +150HP
Week 6 Roman has +30 heat regen and +30 Energy regen +40 HP
Week 7 BoneCrusher does 5x more damage and weighs 6x more kg.
Week 8 Energy Modules grant 2x more capacity.
Week 9 Heat Module regenerate 2x more.
Week 10 Hellforce deals +20 more heat damage.

The idea is to promote a more adaptive metagame. This allow mythicals weapons their space for unchanged/unmatched power, while at the same time, allow some outdated weapons/torso, some combat ability at higher tiers.

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 Post subject: Re: Boosted weapon every week.
PostPosted: Sun Oct 18, 2015 3:56 am 
First Lieutenant
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Joined: Tue Apr 29, 2014 3:33 am
Posts: 540
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Week 11 = Metal Walkers stomp do 120 damage :lol:

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 Post subject: Re: Boosted weapon every week.
PostPosted: Sun Oct 18, 2015 7:55 pm 
Captain
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Joined: Sun Apr 27, 2014 4:15 pm
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I love this, gets people to use their brains when designing a mech because it forces them to adapt to the ever changing environment. :)

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