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 Post subject: Tokens for multiplayer victories.
PostPosted: Wed Aug 12, 2015 5:36 pm 
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Ok so it doesn't take a lot of thinking to realize that the same small group of players are always on the top because they pay to win making multiplayer pointless for less powerful non paying players besides the fun factor of course. So to make multiplayer a bit more rewarding for non playing players my suggestion is this.

For every 5 victories in a row you earn 5 tokens as a reward. Seems fair to me, oh and don't start the whole "Devs will lose money from this etc" because I highly doubt this idea would stop the paying players from paying in the future, any thoughts?


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 Post subject: Re: Tokens for multiplayer victories.
PostPosted: Wed Aug 12, 2015 6:21 pm 
First Lieutenant
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TDS92 wrote:
For every 5 victories in a row you earn 5 tokens as a reward. Seems fair to me, oh and don't start the whole "Devs will lose money from this etc" because I highly doubt this idea would stop the paying players from paying in the future, any thoughts?


Actually, this is a sure fire way to get more tokens for free. No one would indeed pay for tokens if you could just earn it. This benefits the top players the most! The ones with the massive 250 streaks, or would be top players. I myself once built 150 win w/o any kits.

TDS92 wrote:
same small group of players
That's because the people who are the top of the rankings, are people who've been around for a year. A few even since the very first version of supermechs. What do you expect when the matchmaking puts you up against someone who probably has millions of exp ahead of you!

Fun fact: The people who don't want to pay for their mythicals are the ones in a top clan. :D If anything, the people in the top clans are the ones who pay the least amount of money for tokens. There are a few special cases though.

_________________
Goals:
Get 1 Gold Medal 2/1
Get 2 Silver Medals
Get 3 Bronze Medals 2/3
Reach 20 Million Total EXP


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