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jtothepowerof8
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Post subject: Balance of Low Level Items Posted: Mon Apr 27, 2015 3:50 pm |
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Joined: Tue Jun 03, 2014 10:28 am Posts: 264
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Ever since the introduction of the weight limit there has been a real opportunity to use lower level items in builds. However, a lot of these items aren't as well balanced.
Take the flechette and super flechette for example. Exact same weight but the lower level one does an extra point of damage in exchange for an extra point of heat damage to the user. Why not make them a little bit different, or make one epic instead of legendary and increase the weight or decrease the damage a bit?
Is there any appetite for rebalancing some of these items within the administration? This is a project I would happily contribute significantly to.
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MrOneTwoo
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Post subject: Re: Balance of Low Level Items Posted: Tue Apr 28, 2015 2:59 pm |
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First Lieutenant |
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Joined: Sun Sep 22, 2013 3:40 am Posts: 517 Gender: male
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Yeah, good idea Like half or one year ago couple of us discussed this and accumulated these wrong stats, but the devs didn't change them yet. Maybe because they are working on the updates. So if we could do this that would be great because lots of items had wrong stats. Its not really important but its wrong and because its not that important maybe we can handle this. We accumulate you the wrong weapon stats and give you some opportunity. And I said before we can make new weapons, not mythical weapons just normal weapons. Like there is an electric side weapon with two knockback but no two knockback side weapon in heat or phisical.
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